I want to draw isometric tiles with arbitrary tile sizes. For example above picture there are 1×1 and 3×2 sized tiles.
The textures have arbitrary height because of decoration.
a is the tile’s height
b is texture’s height
c is tile’s width. I can’t figure out what the sprite size should be when I lay these out on screen.
Maybe I should have exact tile sizes cover the whole texture without decorations (a == b). But still what the sprite size should be?