I am looking for an application which allows one to start live audio (optionally also video) podcasts. A requirement is that this application allows for listening guests to call into the show and be live with the host. Another requirement is a live chat.
The only one I am aware of is blogtalkradio.com but that one is not an option at this time. Are there any other ways? Maybe on YouTube live but I haven’t figured out how to achieve the guest-call-in feature.
After you roll three saves on a Death Saving Throw, you are stable and do not make other death saves. However, one of my player pointed out that if they keep rolling death saves, they might get a 20 and become conscious and be able to participate in combat again.
I’m planning to implement this rule:
After being stable, optionally you can roll a death saving throw on each of your turns. On a 20, you gain 1 HP and become conscious. Failing death saves does not destabilize you, including rolling a 1.
I don’t expect this to change things much. My goal is to give characters a chance to participate in combat again without being healed by others (we don’t have any healers other than a bard, who focuses on buffs/debuffs instead).
Are there any problems I should watch out for when implementing this rule?
When a user is allowed to add/remove additional fields (or field groups) within a form, what is this interface paradigm called?
EDIT: in the example screenshots, each “row” of field(s) can be added/removed by the user, building up a list of “things”.
There’s a separate question about this type of input paradigm (Allowing the user to add input fields). It’s asking about design/workflow, but not the name of the pattern. However, all/most of the screen examples on that question are relevant examples for my question
Do you think allowing both hover and select on a component makes sense in the bellow context?
The tool is a drag & drop application builder (UI builder).
Configuring objects (sections in the page or components such as buttons, checkboxes, inputs, etc) is done by first selecting the object in the page.
The user can always select another object or multiple by also clicking on Command.
Each object also has a hover state
I was thinking that once something is selected it doesn’t make sense to have the hover state anymore, as hover is an indicator that it can be selected/interacted with. (once selected objects can also be dragged and repositioned in the layout)
Would you approach this differently?