What material currently appears in the “Wayfinder’s Guide to Eberron” that wasn’t reprinted in the “Eberron: Rising from the Last War” book?

The Wayfinder’s Guide to Eberron (WGtE) was originally released on DMsGuild as a PDF (and on D&D Beyond) in July 2018. (See also this Q&A: What is "Wayfinder's Guide to Eberron"?) The various parts already included in it (races, dragonmarks, magic items) then went through the Unearthed Arcana public playtest process, as did the artificer class.

Eventually, the final versions of this material were published in Eberron: Rising from the Last War (E:RftLW) in November 2019. At that point, WGtE was updated to include the final versions (as they appear in E:RftLW) of the content that was already in it; the official artificer class was added to WGtE as well, though with only 1 of the 3 subclasses that appeared in E:RftLW (the Alchemist).

As of the release of Eberron: Rising from the Last War, it seems like there’s almost no reason to buy the Wayfinder’s Guide to Eberron. Almost every single character option and magic item that exists in WGtE seems to have been reprinted in E:RftLW, and then the latter adds several additional things that are not in WGtE at all: the Artillerist and Battle Smith subclasses for artificer, reprints of bugbears/goblins/hobgoblins, a "new" orc race (though mechanically almost identical to the existing one in Volo’s Guide to Monsters), a group patrons mechanic, seemingly more in-depth lore, a short sample adventure, several additional magic items, and plenty of new monsters/NPCs.

By the way, this stands in stark contrast to Mike Mearls’ claims back when WGtE first came out that any future print product would be complementary, rather than just superseding/replacing WGtE entirely (even if E:RftLW was only a hypothetical at that point):

  • This book and a theoretical print release will be designed to complement each other, though some material (artificer, races) will be duplicated.

  • If we do an Eberron print product, we will design it to complement as much as possible what the PDF presents.
    Some things, like the artificer, races, and basic world info, will be picked up for a print book, but we want fans to be happy owning both.

  • yes, but we will build a print product so that the two complement each other.

However, in responding to someone’s question on /r/dndnext on Reddit about which of the 2 books would be a better purchase (to which the answer was obvious), I did begin to wonder what official material appeared exclusively in Wayfinder’s Guide to Eberron. The only 2 things I’m aware of are listed in my reply to the linked comment, but I was curious whether there was anything else I’d missed. (I’m intentionally choosing not to state which things I identified in my question, so that answers will contain a complete list of WGtE-exclusive material rather than excluding those two.)

What material currently appears only in the Wayfinder’s Guide to Eberron (the latest version, as of November 2019), that wasn’t also reprinted in Eberron: Rising from the Last War?

I’m mainly interested in a summary/list mechanical stuff – e.g. character options, magic items, monsters, etc. – but if there are significant lore elements mentioned only in WGtE and not in E:RftLW, it’d be nice to get a brief summary of what lore is exclusive to WGtE as well. (You don’t need to provide a full rundown of what that WGtE-exclusive lore is – just list the names of topics/sections that only WGtE has lore about, or point out where in WGtE I can find it.) I might count maps and other resources too, if they’re exclusive to WGtE.

Basically, I’m curious about any WGtE-only content that a person couldn’t get simply by buying E:RftLW.

After Tiny Hut has been cast, does the dome disappear when a large creature appears in it?

Our wizard casts Tiny Hut:

Nine creatures of Medium size or smaller can fit inside the dome with you. The spell fails if its area includes a larger creature or more than nine creatures.

My druid is a humanoid when the dome appears, but then shapes into a Dire Wolf. He’s now a large creature, but wasn’t when Tiny Hut had been cast. Does the hut stay or disappear? It’s unclear to us whether the "spell failing" refers to the spell being cast or being active?


Related: Can a Large creature enter Leomund's Tiny Hut from below?

Is Greater Link Spell as limitless as it appears?

I recently found this link, allegedly giving the text for two metamagic feats from Magic and Mayhem. The following, with typos corrected, got my attention:

Greater Link Spell [Metamagic]
You can cast any number of spells at the same time.
Prerequisite: Link Spell.
Benefit: As Link Spell, except that you may link any number of spells together.

Link Spell [Metamagic]
You can cast two spells at the same time.
Benefit: When preparing spells, you can link two spells together. These spells must then be cast at the same time; when you cast one, you automatically cast the other. The casting time is equal to the longest casting time listed between the two spells. (For example, if one spell has a casting time of "1 standard action" and the other has a casting time of "1 round," you need a full-round action to cast them both.) You choose all targets normally for the spells; they can have different targets or the same targets.
Each linked spell takes up a spell slot one level higher than normal.

Assuming that this is the correct text, is Greater Link Spell really as limitless as it appears? As I read it, I could have 100 fifth-level spells with a casting time of 1 round or less, prepare them all as a single Greater Link Spell with a casting time of 1 round, and this would take up one sixth-level spell slot with absolutely no other costs. Is this correct? I fear any Wizard that can cast Fireball 1000 times per round.

My site appears to be hacked?

I recently found some random posts have been made from one of our user’s account without the user’s consent. We checked vividly with the security plugins but didn’t found anything. While we checked our Server Logs we found something like /ajax-index.php?url=http://majoydiego.com/wp-includes/css/dist/components/style.css

This URL contains a PHP payload.

Can anyone help me understand what is this code exactly and how the hacker gets access to my user and able to post? Though I uninstalled all those plugins and tried to secure as much as possible. But I am still worried!!!

Google Search Console cannot read my XML: Sitemap appears to be an HTML page

I’m working on a web application written with AngularJS (v8) and deployed on an apache2 using proxy to forward requests (frontend, api, backoffice).

My problem is that I’m trying to submit the sitemap ({website}/sitemap.xml) on Google, but Google Search Console keep saying that it’s not valid: Google can read the link but it seem to be in HTML

gsc

My sitemap: sitemap

I tried to validate that XML on many website and I didn’t find any error.

I mentioned apache2 because maybe when Google try to fetch the URL, before finding the XML, apache give another page but I cannot prove that. I tried in many ways and the first page that I see when opening the URL is the sitemap and nothing else.

In my angular.json I added the file in the assets as follow:

"assets": ["src/favicon.ico", "src/assets", "src/sitemap.xml"],

What it can be?

Thank you

Query to check if column value appears more than once then apply condition

I have a PostgreSQL query:

SELECT DISTINCT ON ("contract"."contract_id") "contract"."id"  FROM "contract_versions" "contract"  WHERE "contract"."client_id" = 1  GROUP BY "contract"."contract_id", "contract"."id"  ORDER BY "contract"."contract_id", "contract"."change_effective_date" DESC 

I want to add something like if contract_id occurs more than once then change_effective_date >= now()

I tried using:

SELECT DISTINCT ON ("contract"."contract_id") "contract"."id",        COUNT("contract"."contract_id") AS cnt  FROM "contract_versions" "contract"  WHERE "contract"."client_id" = 1  AND CASE WHEN "cnt" > 1 THEN "contract"."change_effective_date" <= now() END  GROUP BY "contract"."contract_id", "contract"."id"  ORDER BY "contract"."contract_id", "contract"."change_effective_date" DESC 

but its throwing an error column “cnt” does not exist

Thanks

“File not found.” appears often while navigating wp-admin

I’ve been experiencing this issue with this specific website quite often. I moved it from a staging domain to the production domain and since it’s been doing this. It did not do this on the staging domain (same server).

  1. I did a find and replace on the database to ensure that the staging domain was replaced with the production domain.
  2. I have flushed the permalinks.
  3. I have increased PHP memory for this site

I can’t point to a specific plugin. I’ve used these plugin before on many sites. Everything is up to date. I have not found a pattern to when it appears. If I click between the Posts, Media and Page tabs often enough it eventually happens. I also happens when interacting with the plugins section of the site.

After it has happened a refresh of the page brings it back.

Here are examples: enter image description here

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enter image description here

Rigidbody appears to jitter when placed as a sibling to a First Person camera

In my game, the Player can pick up an object (which gets parented to the first-person camera), or the player can push an object (which is parented to the player, but not their first-person camera). Both mechanics use very similar implementations in regards to moving the objects, yet I get a pretty severe amount of ‘perceived’ jitter from Pushing — the object, as far as I can tell, isn’t actually jittering.

(Side note – wasn’t sure where to upload footage so I used mega which can be used merely to view the footage)

Footage of the push, with visible jitter

Footage of the lift for comparison

Footage of the push but parented to the first-person camera

Footage of push frame-by-frame from the side at 0.50 timescale

Footage of the lift frame-by-frame from the side at 0.50 timescale

The object is moved in FixedUpdate and the camera is moved in LateUpdate. You can see pretty clearly that in the side view, the camera moves after the object. Since the object is parented to the camera on Lift, it moves with it and no change is perceived. However on Push it doesn’t move and thus appears to jitter.

I’m not sure how to fix this. I have tried enabling interpolation on the rigidbody, the jitter occurs even if gravity is disabled and the object is lifted off the ground (e.g., not caused by collision with the floor), and I have tried the following code in LateUpdate to sort of nudge it forwards –

protected void CheckCameraPosition() {     if (m_LastCameraPosition == Vector3.zero)         return;      Vector3 newPosition = m_FPCamera.Transform.position;     if (newPosition == m_LastCameraPosition)         return;      Vector3 newOffset = newPosition - m_LastCameraPosition;     newOffset.y = 0f;     Transform.position += newOffset; } 

But the object still jitters and were I to seriously consider the above code I’d be worried about race conditions since the camera movement is executed in LateUpdate as well.

Possible Scam – reply address appears to be yours

Have received the following email which I believe to be a scam

Internet Crime Complaint Center (IC3) In Partnership with: Swiss National Fraud Relief Center (NFRC) Case/Reference ID: IE3033900045 We regret to inform you that you have been a victim of identity theft. Your identity and consumer credit file have been compromised and used in an identity theft scheme recently uncovered in Ireland by federal authorities. Your more personal details have been undisclosed in this email for your own security as your email might have been compromised as well. The offenders have since been prosecuted, tried and ordered to pay restitution to victims involved willingly through wire fraud and romance or other scams, or unwillingly through identity theft and hacking. This means victims that had direct contact with the offenders by telephone or email in response to some type of scam and those who are hacked and are unaware of the incident prior to this notification. You have received this notification because this applies to you directly regardless of if you have lived in Ireland or not, that’s where the case was opened and that’s where the hackers were charged. For more detailed information about this case and the settlement pay outs that you are entitled to, immediately contact the Office of International Affairs at the Limerick City District Court by replying to this notification, or by visiting in person at 38 Roxboro Road, Limerick, Ireland between 9:00 a.m. and 4:00 p.m., Monday through Friday, excluding Court holidays. If you are visiting in person, set up an appointment prior to your visit by telephone: +353 800 814 250 (toll-free) or by email. If you are unable to make a trip, you will be rendered proper assistance online and on the telephone. Regards, Ilia Price Administrative Clerk

The send address was Ilia Price The reply address was international.affairs@limerick-city.org

Are you able to confirm that is is a scam

Kind Regards Richard Stafford

CNF2 = { φ | φ is a satisfiable CNF-formula in which each variable appears at most 2 times}. Show CNF2 is in P


CNF2 = { φ | φ is a satisfiable CNF-formula in which each variable appears at most 2 times}. Show CNF2 is in P.

I found this solution:

We use the method of resolution to take the variables out one by one. First, observe that if the variable x appears only as x or only as ¬x in the formula, or if it appears only once, we can satisfy whatever clauses it takes part of and thus exclude x and these clauses. On the other hand, if x and ¬x are both clauses for some variable, we know our formula is not satisfiable. So the interesting case is when we have x in one clause, c+, and ¬x in another, c−, such that (c+, c−) 6= (x, ¬x). Call the remaining part of the formula r. We claim that c+ ∧ c− ∧ r is satisfiable if and only if c ∧ r is satisfiable, where c is the disjunction of all literals from c+ and c− that are not x or ¬x. Indeed, given a satisfying assignment of c+ ∧ c− ∧ r, some literal in either c+ or c− has to be satisfied, because we can’t have both x and ¬x be satisfied. Thus, forgetting the assignment of x, we get a satisfying assignment of c ∧ r. Conversely, given a satisfying assignment of c ∧ r, some literal different from x and ¬x will be satisfied in either c+ or c−; the other one can be satisfied by assigning x in an appropriate way. Thus, we have a procedure to decide satisfiability of a CNF2 formula φ efficiently: reduce the number of variables by the methods described above; if there is no contradiction along the way and you get to the empty formula, then φ is satisfiable. Otherwise, it is not.

Why is there not a control about to check if each variable appears at most 2 times?