Getting around massive preventing of damage [on hold]

I’m currently running a game where one of the players has the ability to reduce/prevent a ton of damage. I’m looking for ways around this, such as the old school wights that did ability score damage, things like Ray of Enfeeblement that grants a strength penalty, diseases, etc.

Is there something I can search in the compendium, or is there a list somewhere online, that could save me hours of digging through every monster in 4e to find new and interesting ways to damage players other than just dishing out huge amounts of damage?

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Can you cast silent image around someone, blinding them if they fail their save? [duplicate]

This question already has an answer here:

  • How can Silent Image be used to obscure vision in combat in 5E? 5 answers

I am playing as a Warlock with the Misty Visions Eldritch Invocation. I see a group of enemies, and I cast Silent Image to create a 15 x 15 rock in the space(s) that they are occupying.

If they succeed on their saving throw, they’d be able to see through it, but if they fail, they should be blind? Shouldn’t they?

Maybe they see rock right in from of their eyes, what if I cast an image of Obsidian?, or Basalt? or Black Concrete? Can I blind them, or make them think they are blind?


Misty Visions Description:

You can cast silent image at will, without expending a spell slot or material components

Silent Image Description:

You create the image of an object, a creature, or some other visible phenomenon that is no larger than a 15-foot cube. The image appears at a spot within range and lasts for the duration. The image is purely visual; it isn’t accompanied by sound, smell, or other sensory effects.

You can use your action to cause the image to move to any spot within range. As the image changes location, you can alter its appearance so that its movements appear natural for the image. For example, if you create an image of a creature and move it, you can alter the image so that it appears to be walking.

Physical interaction with the image reveals it to be an illusion, because things can pass through it. A creature that uses its action to examine the image can determine that it is an illusion with a successful Intelligence (Investigation) check against your spell save DC. If a creature discerns the illusion for what it is, the creature can see through the image.


Is there any known way to get around the limitations of the gnome custom key bindings?

This answer by Jacob Vlijm is an excellent guide to those wishing to add custom keybindings en masse, via the command line.

There are limits, however, to what’s accepted as a valid binding. '<Shift>p' for example, is something that you can absolutely set a custom keybinding to, but it won’t actually function. For a custom binding to qualify as valid (and so perform the command when pressed), I believe the binding needs to contain <Primary> (Control) and/or <Alt> (plus some normal key, like k). Also, I’m not certain whether a binding can be made to distinguish between left and right, and I suspect it can’t (I suspect there is no <Shift_L> nor <Alt_R>, but I’m not certain on that, and hope to be wrong).

Is there a known alternative to dconf’s key binding functionality? It (dconf) is perfectly fine for nearly all cases and users, I expect; I’m just being difficult and so want to know.

Is there a way around a vampire’s Sunlight Hypersensitivity?

My D&D group decided to attack a group of vampires and I ended up getting bitten and becoming a vampire.

I was playing as a level 15 halfling rogue and had 12 hp left. I was trying to make some distance between me and the vampires. Unfortunately, two more vampires entered the room through a door I ended my turn next to. One of them hit me and the other grappled and bit me… taking me down to 0 hp. I was then used as a health station to for the vampires to keep the fight going.

The DM imposed a houserule related to death: Each turn after being reduced to 0 hp, you lose 1 more hp. Upon reaching -10 hp, you die. I was given a proper funeral and then I rose from a coffin the next night.

Apparently, there aren’t any clerics that can cure me.

Player characters transformed into vampire spawn gain their traits, including Sunlight Hypersensitivity:

Sunlight Hypersensitivity. The vampire takes 20 radiant damage when it starts its turn in sunlight. While in sunlight, it has disadvantage on attack rolls and ability checks.

Is there a way to diminish the damage taken from sunlight (i.e. a spell, magic armor, etc.)?

How to work around players whose backstory goes against the story?

I’ve been playing Pathfinder with friends for about a year and a half now, and I tell other friends that haven’t played dnd how much I enjoy it. I piqued their interest in the game and offered to DM for them.

I have two new players that are engaging in my NPCs and combat very well! However, I have a player who’s playing a Cleric, and tells me that killing people is against his religion, which I understand but, he has spells do damage to people and he requested a weapon.

I prompted to my players an organization that will help them get around my homebrew world easier and allow them to easily get quests, like bounty hunting, dungeoneering, city protection, etc. It would also allow me to easily generate story, but my players just aren’t interested. The cleric isn’t interested because he fears the organization’s bounty hunting will go against his character’s religion. I’m afraid that my player’s religious background is going to affect future ideas of mine, and I’m not sure how to work around it.

[ Politics ] Open Question : What does it say about the Republican party when a 16 year old girl from Sweden can run rings around one of their congressmen?

A Republican congressman tried to minimise Greta Thunberg’s argument with a flawed analogy at yesterday’s climate change hearing – and ended up getting completely destroyed by the teenage activist. Representative Garret Graves from Louisiana asked: “If you were sailing across the ocean and you’re picking up trash along the way, and for every one piece of trash that you pick up there is a boat right next to you dumping out five pieces. How would that make you feel?” His point was presumably to try and suggest that the US’s environmental responsibility is minimised by other countries’ actions, but Thunberg was having none of it, pointing out that according to his analogy, they were all doing damage, and it doesn’t cancel itself out. “If you use that logic, then I am also dumping a lot of trash in the ocean. And then I would stop dumping my trash in the ocean and tell the other boat to stop dumping their trash in the ocean as well.” https://www.indy100.com/article/greta-thunberg-garret-graves-climate-change-ocean-pollution-congress-9111681

Can one close one’s eyes when casting a Hypnotic pattern spell around oneself?

A caster is surrounded by enemies. He casts Hypnotic pattern, centering the 30-foot cube on himself in order to target a maximum of foes.

Hypnotic pattern:

Each creature in the area who sees the pattern must make a Wisdom saving throw. On a failed save, the creature becomes charmed for the duration.

Being a creature in the area, the caster should be subject to the effect if he sees the pattern.

Can he shut his eyes in order to avoid being affected by his own spell?

Obstacles, and Can Tenser’s Floating Disk move around corners?

The description of the Tenser’s Floating Disk spell says:

This spell creates a circular, horizontal plane of force, 3 feet in diameter and 1 inch thick, that floats 3 feet above the ground in an unoccupied space of your choice that you can see within range. The disk remains for the Duration, and can hold up to 500 pounds. If more weight is placed on it, the spell ends, and everything on the disk falls to the ground.

The disk is immobile while you are within 20 feet of it. If you move more than 20 feet away from it, the disk follows you so that it remains within 20 feet of you. It can move across uneven terrain, up or down stairs, slopes and the like, but it can’t cross an elevation change of 10 feet or more. For example, the disk can’t move across a 10-foot-deep pit, nor could it leave such a pit if it was created at the bottom.

If you move more than 100 feet from the disk (typically because it can’t move around an obstacle to follow you), the spell ends.

Tenser’s Floating Disk follows you at a distance of 20 feet and can’t move around obstacles. What counts as an obstacle? Suppose you are walking down a narrow corridor that turns a corner:

D = disk; W = wizard; * = wall; . = space between wizard and disc; Each space is a 5′ square:

*********  ********* D...W-> *     -> D.* ******* *  *******.*       * *        *.*       * *        *W* 

Does the corner prevent the disk from following you?

If so, would it only be possible to get the disk around the corner if you first moved straight for 20 feet, like making a wide turn in a semi truck? If so, it seems rather useless in some circumstances.