How can someone work around a Sha’ir’s spell duration restrictions?

The Sha’ir (Dragon Magazine 315) is a infamously fiddly and obtuse class to use, made worse by a dispute in how it’s even meant to work. First i feel like i need to point out the Raw issues here. The Sha’ir keeps the ability to cast a prepared spell for a number of hours equal to it’s class level. The rules say that the power to cast the spell remains in the Sha’ir’s mind until the spell is cast or until a number of hours pass at which point the power to cast the spell "dissipates harmlessly".

People can’t seem to agree as to if the spell slot can be refilled afterwards or if it’s wasted and disappears as if you had cast it. The argument for the "Sha’ir Shuffle" is that the spells don’t follow the typical preparation rules and never explicitly make a connection between the number of spells that can be cast per day and how many spells can be retrieved. The argument for people that say that spells disappear point out that the retrieved spells section makes reference to how a wizard’s prepared spells work and thus should disappear.

Needless to say that spells vanishing and being unusable makes the class nearly worthless at low levels and a worse wizard at high ones. It means that you need to stay in the class for 8 levels or more before jumping into a prestige class, and that you’ll probably never be able to use all of your spells during the day. Granted the versatility of the class makes it ideal for dungeon delving gameplay, but being unable to keep spells for any extended period of time means that any other kind of game will render you into a commoner most of the time.

While i would be interested to hear any arguments for which version is more mechanically accurate, i’m mostly trying to find a way to extend the usefulness of spells past their expiration date. Assuming that spells do vanish as if they were cast, what official means are available to salvage this class’s spell casting mechanics?

Some methods i had considered are the Echoing Spell feat (SoX) which causes a cast spell to return to you 1 hour after casting at the cost of being 2 Caster Levels lower. While it’s a bit ambiguous as to what would happen to it, i would assume that this would mean that you could cast a spell that’s about to expire and get it back 1 hour later for the same duration, though this likely runs afoul of the Retrieved vs Preparation issue. Meaning that this feat possibly couldn’t be applied to Sha’ir spells at all.

I had also considered the Runesmith (Races of Stone) Prestige Class as an option. The sha’ir makes mention of spells remaining set in the Sha’ir’s mind until cast or until a number of hours pass. While the section explaining how spells vanish only makes mention of how spells can only be used for a number of hours before dissipating, one could argue that storing a spell through a alternative method, such as in a rune, would allow you to dodge this. Again this has problems. The Sha’ir arguably doesn’t prepare spells, and even if they did its not obvious that this would prolong the spell’s shelf life. Though my next consideration might help.

The Alacritous cogitation (complete mage) and Arcane Preparation (PGtF) feats allow you to effectivly count as both a prepared and a spontaneous caster. Alacritous cogitation, though only usable once a day, allows you to cast a spell you know with a empty spell slot. Arcane preparation allows you to use spell slots to prepare spells, and taking Alacritous cogitation lets you qualify. This debatably lets you prepare your known spells ahead of time in a way that dodges the expiration while letting you leave some open to spontaneously cast spells once a day and send a Gen to fetch the situational ones. This in conjunction with Runesmith could make for a powerful combination, assuming that any of my assumptions work and let you bypass the restrictions of the class. However this is pretty steep, this strategy effectively costs 3 feats and a dip into a martial class as well as using a race that has a -2 in your casting stat to function at all, and that same effort could make a wizard that’s substantially more powerful.

So i’m left wondering if there’s any way to salvage this class short of begging to use the "Sha’ir Shuffle". This class has a lot of interesting mechanics but to even be usable you need to spend way to long in the class proper and can’t take advantage of how it synergies with a lot of interesting prestige classes.

How can a Sha’ir avoid spells vanishing so soon after preparation?

Is there a work around for Counterspell and Identifying a spell both using a reaction?

In order to Identify a spell being cast (XGtE p85)

a character can use their reaction to identify a spell as it’s being cast,

This is a problem because Counterspell (PH p228) also requires a reaction.

So if my intent is to identify the spell being cast and then counter it, I am unable to do both at the same time.

The only work around I have thought about is having a familiar attempt to identify the spell for me, and then telepathically relay the information so I can then counter it… But hes not terribly smart..

Any other options or solutions?

Can an animal messenger wait around to deliver its message?

The animal messenger spell allows you to send an animal messenger to a specified location to deliver a message to a specified individual. What happens if the animal arrives at its destination and the intended recipient isn’t there (nor anyone matching their description)? Can the messenger wait around (as long as the spell is active) until the intended recipient shows up, or does the spell expire immediately without the message being delivered? Is there an official answer to this?

Turn around Cell Phone Lookup – Technology That Can Fulfill All Of Your Investigative

People grasp the high innovation world that we are venturing now. There are numerous devices that are coming each month on new form programming, similar to mobile phones. PDAs help us in speaking with our family, family members and companions. Individuals may be specific in its highlights however it is pointless thing to talk about. The most significant motivation behind why you are having a PDA is that you have to speak with others by sending messages through content and calling by utilizing your mobile phones. https://www.bcellphonelist.com/armenia-mobile-database/

In fact, having a PDA needs your consideration particularly when somebody messages you and you don’t have a clue who claims that telephone number. You will be irritated and will physically look by asking your family, companions and family members if that number is put away in their telephone directory. It is a serious deal when you don’t have the foggiest idea who possesses it since you may believe that it might be something to cause you hurt. What you don’t know is demonstrated to hurt you. Presumably, you will search for a telephone index and locate that number which is viewed as a hard undertaking. You may mishandle through telephone registries, or different assets, for example, the free venerate PDA queries on the web and come out with nothing.

Can virut (from around 2010) infect my Mac running OS X 10.15?

My friend has an old hard drive (Windows boot drive, I think XP) that contains data (music, images, etc) that he would like to recover. The problem is that it was infected around 2009/10 with a nasty piece of malware that I suspect is a variant/instance of virut. I surmise this because there was a process called reader_s that was run by the malware that was almost impossible to kill, and the only solution we ever found was to completely reformat the drive. Some googling leads me to believe this means the malware is virut. For the sake of the question we can assume that is true.

The question is: is it even possible for the hd to infect my mac with this malware if I connect it via a sata to usb adapter?

I suppose the ‘correct’ way to extract the information is as outlined here, but I was wondering what actual risk there is of it infecting my mac if I just plug it in? I can’t find reliable information about whether the virut variant of that time could run on OS X (although I would hazard not)… on the other hand, even if it can’t execute code there, I imagine it may still be possible for infected files to spread if the files are then copied to vulnerable OSs?

Summary

  1. Can my mac become infected by this malware if I copy data (media only, no executables) to it from the infected Windows hd?
  2. Even if not, can then transferring those (media only, no executables) files from my mac to a windows machine infect that machine (assuming this is virut)?

When using a reach weapon, which squares around me can I attack?

Considering a medium creature, with 5ft of reach, wielding a reach weapon such as a longspear.

By the rules:

With a typical reach weapon, you can strike opponents 10 feet away, but you can’t strike adjacent foes (those within 5 feet).

Squares within 5 feet would be all adjacent squares to the creature, including diagonal ones (first diagonal being counted at 5ft).

It appears clear that the weapon will allow attacks into four squares: those 5ft away from the creature in the north, east, south and west directions. They are 2 squares away in a straight line, thus 10ft away, within reach.

But now, what about the squares diagonally away, beyond 5ft, north-east, south-east, south-west and north-west of the creature? According to the rules, the second square of a diagonal line is considered 15ft away when it comes to movement. Does this also apply to attack distances?

Also, what about squares reachable by going diagonally once, then straight up/down/left/right? This would usually count at 10ft of movement, so are they attackable?

Here’s a diagram:

??x?? ?...? x.C.x ?...? ??x?? 

C is the creature, dots are where I assume you cannot attack, Xs are where I assume you can attack and question marks are where I’m not sure you can.

EDIT:

The Case of the Missing AOO

I’ve come across an interesting point on the Paizo forums. If you are in one of the far corners and you consider these not threatened, then you can diagonally move towards the character and never provoke an AOO (that is, per RAW)… and yet, logically, a threatened area should make an uninterrupted circle around the creature. This may explain why 3.5 made an exception out of this.

Can I Minor Illusion a 5ft box around myself to write notes when I know I am being scryed on?

My party is being scryed on by an enemy. We are all low level and don’t have access to second level spells yet. Can I get out paper and quill, cast minor illusion around myself as a 5ft cube of hollow stone, and write down sensitive information. Then pass the folded up paper to a party member and cast the illusion around them so they can read it? My theory is that because the scrying sensor is always 10ft away from the target they would just see a block of stone.

From Scrying:

On a failed save, the spell creates an invisible sensor within 10 feet of the target. You can see and hear through the sensor as if you were there. The sensor moves with the target, remaining within 10 feet of it for the duration.

Does the area of the Spike Growth spell work around corners or through total cover?

The spike growth spell has a range of 150 feet, and its description states:

The ground in a 20-foot radius centered on a point within range twists and sprouts hard spikes and thorns. The area becomes difficult terrain for the duration. When a creature moves into or within the area, it takes 2d4 piercing damage for every 5 feet it travels.

The transformation of the ground is camouflaged to look natural. Any creature that can’t see the area at the time the spell is cast must make a Wisdom (Perception) check against your spell save DC to recognize the terrain as hazardous before entering it.

When a creature casts spike growth, do they need to be able to see the center of the circle which spawns the growth? Or can the center or entire growth be behind total cover? Does the area of effect continue around corners, or pass through total cover like a door or thin wall?

Is there any way to gain the endless special quality without carrying around a small necromantic magic item?

Dragon Magazine #354 has a fairly well-known special quality called endless, which prevents aging and all its normal effects, but is unfortunately not actually granted by its associated feat, Wedded to History. Within the pages of this magazine, the only way to gain the quality (DM fiat aside) is to have someone cast kissed by the ages on you, and then to forevermore give up a magical item body slot and risk taking a penalty if you ever lose the item–which also radiates enough necromancy to make many NPCs very uneasy.

But what about methods outside the pages of the magazine? Is there any sort of feat, feature, or other special means by which someone can gain this extraordinary special quality, without needing to go around holding a pseudo-phylactery?