So, I’m playing pathfinder with a warrior DEX based, I use power attack mythic in my attacks and try to attack as much as I can. So I have this friend that can give me mithic haste that give me a bonus move action, but I have the most hp in the group(that means the tanker) so I need to stay close of the enemies that reduce some actions to use if extra movement. So with that in mind there is a way to convert move action in attack?
Fred the Fighter wants to survive another round in the ring with Bob the Barbarian. He’s a skilled fighter, and has taken Combat Maneuver feats. Bob moves in to attack, but Fred readied to perform a Combat Maneuver. He specifically says “when the Barbarian attempts to melee attack me, I Bull Rush him”. Bob is pushed outside of his reach from Fred.
What does Bob’s turn look like? He’s already moved, and was in the middle of attempting a melee attack (which no longer has a valid target).
Would any of these situations change the situation enough to justify another question?
- Bob’s was already within reach, and it was his first attack in a Full Attack action
- Fred’s Bull Rush leaves Bob near a different valid target (ally or not)
- Fred ready-Grapples Bob instead
The warlock invocation Thirsting Blade cannot be normally used with the class feature Extra attack since both feature explicitly say attack twice instead of once. But it seems to me that you could use both features when using two weapon fighting.
Assuming two light weapons, one of which is your pact weapon. You take the Attack action on your turn to attack twice with your non-pact weapon using you Extra Attack class feature.
Then, given the two fighting rules, you use your bonus action to attack once using your pact weapon this time.
Two weapon fighting rules (PHB p.195):
When you take the Attack action and attack with a light melee weapon that you’re holding in one hand, you can use a bonus action to attack with a different light melee weapon that you’re holding in the other hand.
But since your have the Thirsting Blade invocation, and you used the Attack action, you get to attack twice with your pact weapon.
Thirsting Blade (PHB p.111):
Vou can attack with your pact weapon twice, instead of once, whenever you take the Attack action on your turn.
Does this combo work or is there any interaction I’m not aware of ?
I am using the double-bladed scimitar with the Revenant Blade feat from Wayfinder’s Guide to Eberron.
The double-bladed scimitar’s special feature (p. 74):
Special. When you take the attack action and make a two-handed attack with a double-bladed scimitar, you can use a bonus action to make a melee attack with the blade at the opposite end of the weapon. This attack uses the same ability modifier as the primary attack. The weapon’s damage die for this attack is a d4, and it deals slashing damage.
The part of the Revenant Blade feat (also on p. 74) that mentions the damage:
On your turn, when you use a bonus action to make a melee attack with the blade at the opposite end of the weapon, the weapon’s damage die for this attack increases to 2d4, instead of 1d4.
Let’s say I have 16 Dex, so a +3 to my dex mod. If I take the Attack action with the weapon, and use my bonus action for the weapon’s special function, do I add my Dex modifier to the damage of the special attack or not? Will it be 2d4+3, or just 2d4?
One of my players has a 6th level druid character, and he asked me if, as long as he had the War Caster feat, he could invoke an active Call Lightning spell and use a reaction to call down a new bolt of lightning as an opportunity attack.
Is it possible to use War Caster and Call Lightning this way?
Some feats/abilities allow you to trade off sneak attack dice for other effects for Example Deep Poisoning:
When making a sneak attack with a poisoned weapon, you may elect to exchange +1d6 sneak attack damage for a +1 increase to the DC of the victim’s Fortitude saving throws (maximum 5d6 exchanged for DC +5) You sacrifice outright damage for accurately delivering poison to critical parts of the victim’s anatomy.
Can these Feats/ Abilities be used on creature normally immune to sneak attack damage?
I’m trying to make sure that my iOS application is free from Cross Site Scripting attacks, I usually work on web, is the scripts that I need to inject in the application any different from the web?
For a relatively new campaign I’ve built a kensei (monk). At level 7, 8 and 9 (we’re level 4 now) I’m planning on taking three levels in swashbuckler (rogue). Now I’m exploring my options for triggering Sneak Attack with this character, in melee.
My character’s Kensei Weapons are a longsword and longbow. So with this multiclass idea I won’t be able to trigger Sneak Attack with the trusty longsword, or with my Unarmed Strikes, because Sneak Attack states:
Once per turn, you can deal an extra 1d6 damage to one creature you hit with an attack if you have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
You don’t need advantage on the attack roll if another enemy of the target is within 5 feet of it, that enemy isn’t incapacitated, and you don’t have disadvantage on the attack roll.
When engaged in melee combat, my game plan is to wield a longsword in my main hand and a finesse weapon (dagger) in my off-hand, while still having the rest of my body ready for making Unarmed Strikes (knees, elbows, kicks, headbutts, etc). When the circumstances are right for making a Sneak Attack, I would like to strike with the dagger, without the need for swapping weapons and without taking a bonus action.
My goal is to use my usual attack and damage roll for the dagger when I declare the off-hand weapon attack during my Attack action or Reaction. I would be wielding my longsword too, but not necessarily attack with it on the same turn. Would this work by RAW? Or would I be needing to have the dagger in my main hand for this?
I’m new to the workings of Two Weapon Fighting, so I might be overlooking something here.
- Rogue using Dual Wield and Sneak Attack
A short movement is’nt enough to flee from battle, since the opponent can do a short movement AND an attack: “A character can also try to make a short move and take another (relatively simple) physical action, like make an attack” (p. 208)
So to completely flee from combat a long movement is required.
Page 227 of Cypher-system states that anything but moving grant an immediate extra attack from the opponent. But it is also specified that the character “is assumed to be moving slowly and carefully out of the fight”.
While this is surely true for a short movement, this is also valid for a long movement?
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