What do I roll to cast a summon with pre-determined base attack bonus?

I am playing a warlock in my current campaign and I selected earthen grasp for one of the invocations. Earthen grasp comes with its own base attack bonus:

Earthen Grasp:

Treat the arm as a Medium creature, with a base attack bonus equal to your caster level and a Strength of 14 +2 per three caster levels (16 at 3rd level, 18 at 6th level, and so on).

Looking at this, it doesn’t seem to require any sort of roll since the strength bonus is always pre-determined. In that case, what would I need to roll in order to summon/cast an earthen grasp?

Add to Cart / Remove item from Car works only with base url

I’ve experienced a problem when strange situation is happening – I can only add/remove items to cart using the base url. Works:

<base_url>/?addtocart=10 | <base_url>/?remove_item=<item_key>&_wpnonce=<nonce>   

Doesn’t work:

<base_url>/<cart_slug>/?addtocart=10 | <base_url>/<cart_slug>/?remove_item=<item_key>&_wpnonce=<nonce>   

Any idea why it works that way?

Skill Base Ability Score Changing Diplomacy from Charisma to Intelligence

I’m not sure if my google-fu is just off tonight or if there’s a way to change the 3.X/Pathfinder skill Diplomacy from being a Charisma based Skill to an Intelligence based skill.

I’d prefer 3.X (including sources like Kingdoms of Kalamar) and Pathfinder to be open… as well as a few other not so specific sources like Green Ronin press, or Book of Erotic Fantasy, etc…

I’m trying not to homebrew something myself, or to at least use outher sources as a reference. I’ve already looked at the X to Y reference, but didn’t find anything for changing Diplomacy form a Charisma based skill to Intelligence…

Unity C# XML Serialization broke when abstract base type is added

I had a menu system with 4 different item types instantiated from one XML file. I had always intended to build an abstract base class for them to inherit from, after I knew what the common elements would be. When I wrote the simple base class, and assigned the 4 existing items as derived classes, everything broke! The GameObjects with my instantiator scrips kick this error, now:

InvalidOperationException: To be XML serializable, types which inherit from IEnumerable must have an implementation of Add(System.Object) at all levels of their inheritance hierarchy. UnityEngine.Transform does not implement Add(System.Object) 

I read a lot about why it could happen, but like I said, it wasn’t happening until I build a new, very simple abstract class for the items to inherit from.
Any help understanding “why” would be awesome!

So what would I be able to do to make the 30 feet of demiplane into a true home base? [duplicate]

This question is an exact duplicate of:

  • What permanent spells would I be able to cast to make an extraplanar structure? [closed]

So this character is a lvl 20 hexblade warlock in this situation and I have my 8th level mystic arcanum as demiplane. The dm will probably let us learn any spell regardless of class as long as its not too op. We have a absolute massive amount of money so that wont be a problem. The thing I plan to use the “Base” for is a living space, storage for magic items storage for our mech suits (dont ask, a library since we are dumb and need it, all the other normal house things. It could also be like a war bunker. I am thinking something similar to Mordenkainen’s Magnificent Mansion but permanent. Is there anything I could do other than building it to accomplish this?

What permanent spells would I be able to cast to make demiplane into a true base? [closed]

The character is a lvl 20 hexblade warlock who has an 8th level spell as a mystic arcanum. The DM is very open to homebrew. That’s how this game was described.

If it’s not broken and if the spell is mostly flavor text, it doesn’t matter if it’s on the warlock spell list – I could probably use it. For context, the party wizard has cure wounds.

What spells would I cast together to make a really good base?

Can full first order knowledge base be written as the single sequent in the sequent calculus?

The knowledge base of the first order logic essentially is single formula: conjunction of individual formulas (I guess, I am right). The sequent for the sequent calculus is the formula in the special form – it is implication with the conjunction on the left hand side and the disjunction on the right hand side. Turnstile symbol and commas can be used to write down this special knid of formula. I have heard, that every FOL formula can be rewritten as the sequent, am I right. Then one can conclude that every knowlege base can be written as the single sequent. And every reasoning over this knowledge base can be expressed as the application of the sequent rules (in top-down or bottom-up direction). Am I right?

Am I right about this format? And why the sequent calculus are not used wider in the practical applications, implementations of the knowledge bases?

How does an IMSI catcher “impersonate” a base station/cell tower?

On reading about IMSI catchers, I keep seeing that they “impersonate” a real cell tower or “base station” so that the phone drops its signal-carried data on that machine while on its way to the intended destination.

What I don’t understand is, how exactly does the IMSI catcher do that, or by what mechanism? What is it doing to trick the phone/SIM/connection into saying “This is a valid stop to drop off data”?

Converting from m base to n base without arithmetic operations (Where m

I have been working the last 8 years in try to convert from base n to base m without artihmetical operations.

My hypothesis is that by the same way that is possible convert bases without division (see the tables bellow.) based in a literal conversion you can create an equivalence table that allow this direct translation.

  00011111  |          (2)  |                                                              00011111  | For convert in base 4 you take the follow number of digits.                x               2   = 4 | x=2 ( It is eaxctly)  [01][11][11]| You don't need a math operation for this operation because               The follow symbol '3'(4) -> '11'(2)    [1][3][3]|          

 [0011][111]| You don't need a math operation for this operation because               The follow symbol '7'(8) -> '111'(2)       [3][7]|          

As it is very know the number of groups that you have to use is:

Log (n) , where ( n can be represented as m^c , and c is and Integer) (m)

This operation:

'7'(8) -> '111'(2)   (Symbol(7)->111) 

In my case, is a not math operations, because I have an state machine that is able to understand and reflect (bad joke) that symbol 7 means 111 in the default output (or default queue).

As you know when c is not an integer, we have a very complex problem therefore I was creating random table-states based on random rules (it means jumps of states using genetic algorithms) but It has been a real waste of time/energy.

Now I share my Idea, I believe that all bases must be represented as a sub-languages for other bases and they creates a cycle , It I couldn’t demostrate it as a formal theorem. But my heart, my soul and my migth believes that it could be possible.

For example:

(3) 0  1  2  / 10  11  12 20 /  _______  3^1 (grp)  3^2(grp) 

(2) 0  1  / 10  11  /  _______  2^1 (grp)  2^2(grp)  (4) 0  1 2 3 / 10 11 12 13 20 21 22 23 30 31 32 33 /  _______  4^1 (grp)  4^2(grp)  Conversion table:   GroupSize = Log(2)^4 Rule: (0/0  1/1 2/10  3/11 ) _______________________________________________________ 

Do you have any formalism to define a base as sub-language of other base for cases like this?

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