Basics of Pixel art editors? [on hold]

For a long time now I thought of developing a pixel art editor for learning purposes (Like a simple one with transformation, drawing and colour picking) and just now I started to wonder what does it take to make one? I mean what kind of kanguage would be great for that (C#, C++, maybe even GameMaker 2 would work)? What Kind of libraries does it require? What are the ground basics of such applications? What kind of mathematics would be useful to learn? Thanks

[GET] Basics Of Stop Motion Object Animation Using Davinci Resolve And Bandlab

Have you ever want to be able to create stop motion videos with toys, accessories, or other different items? Or maybe you want to learn a new skill to use in marketing videos for your business? Then check my newest class:

Basics Of Stop Motion Object Animation Using Davinci Resolve And Bandlab

This course is designed to assist you in learning the basics of stop motion object animations in Davinci Resolve and Bandlab for use in social media, video, and more. This basic stop motion object…

[GET] Basics Of Stop Motion Object Animation Using Davinci Resolve And Bandlab

[GET] Basics Of Stop Motion Animation Using Canva And OpenShot

Basics Of Stop Motion Animation Using Canva And OpenShot

Skillshare Free Link: https://skl.sh/2DpT89J

You will discover how to create basic stop motion animations in Canva And OpenShot. This course is designed to assist you in learning the basics of stop motion animations in Canva And OpenShot for use in social media, video, and more. This basic stop motion animation course is designed to teach you the ins and outs of basic stop motion animation, even if you have little to no…

[GET] Basics Of Stop Motion Animation Using Canva And OpenShot

Which websites should i use to start learning the basics of AI and machine language in python? Java beginner here

i am a student that has only picked up the basics of java and object oriented programming. My school is attending a workshop on machine learning and AI based in python. I would like to know where and which websites should i start off with to get a better idea of the topics before the workshop.

There are many sites that cover AI but they do not seem to be that easy to understand due to the top down approach.

i am currently using this site https://machinelearningmastery.com/machine-learning-in-python-step-by-step/ to start with ML. Any recommendations that might be useful for beginners to start?

SharePoint 2013 Workflow Basics – Editing in the WYSIWYG editor

I am struggling to make the changes I need to a SharePoint 2013 approval workflow. I’m trying to edit in the text-based designer of SharePoint 2013, but I need a tutorial or resource to understand the structure of workflows and what the conditions, actions, and steps mean. Most of the help I see is either too basic (aimed at using a workflows out of the box) or for developers (with actual coding).

Do you know of any resources or books that explain these concepts?

Iterative solution to train problem to practice class and object basics

Ive done a little bit of programming in the past, mostly just dabbling. After a long time of not touching an IDE, I am getting back into it. I just threw this quick project together to make sure I remember how to use classes and objects before I start playing with bigger projects.

I would love a quick critique to make sure there arent any glaring poor practices that could develop into bad habbits in the future.

I know the standard way to solve this problem is just time = distance/(velA+velB), but what would the point of using objects be if i didnt have the objects do something and change their status in someway?

what do you think, looks good?

/*  The goal for this practice program is to solve the common math word problem below using classes and objects. I feel that using iterations rather than the basic math formula to solve, although clearly less efficient, would be more true to thinking in terms of objects.  Train A, traveling X miles per hour (mph), leaves Westford heading toward Eastford, 260 miles away. At the same time Train B, traveling Y mph, leaves Eastford heading toward Westford. When do the two trains meet? How far from each city do they meet?  */  #include "pch.h" #include <iostream> using namespace std;  class Train { public:     Train(int, int);     int getLocation();     void update(); private:     int location, velocity; };  Train::Train(int loc, int vel) //to initialize the train object and set its location and velocity {     location = loc;     velocity = vel; }  int Train::getLocation() // returns the location of the train object {     return location; }  void Train::update() // updates the train object for one iteration {     location += velocity; }  int main() {     int velA, velB, distance; //to take the values from the user input     int time;   // to keep track of the number of iterations                 // time is declared here so it can be used outside of the for loop       //input     cout << "Enter velocity of the train from Westford:\n";     cin >> velA;     cout << "\n\nEnter velocity of the train from Eastford:\n";     cin >> velB;     cout << "\n\nEnter the distance between Westford and Eastford:\n";     cin >> distance;      //initialize each train     Train trainA(0, velA);     Train trainB(distance, 0 - velB);   //location of trainB is distance because the distance between an x coordinate at 0 and another x coordinate is equal to the second x coordinate                                         //the velocity of trainB is the negative of velB because it is traveling in the opposite direction of trainA      //run the sim     for (time = 0; trainA.getLocation() < trainB.getLocation(); time++)     {         trainA.update();         trainB.update();     }      //output     cout << "\n\nThe Trains pass eachother after " << time << " hours."         << "\nAt that time, the Westford train is " << trainA.getLocation() << " miles from Westford\n"         << "and the Eastford train is " << distance - trainB.getLocation() << " miles from Eastford.\n\n";      return 0; } 

SEO Basics Course – Critical Feedback Anyone?

So this has been my pet project for the last year – creating a truly engaging, multimedia course for SEO.

It is, as the name says, for the Basics and it is primarily aimed at the SME who just wants to get their heads around what SEO is all about before deciding if they should dive in or contract it out.

Its really inspired by the endless conversations I seem to have with potential clients which go:
ME: "So what is your current SEO agency doing?"
CLIENT: "Um … SEO"
ME: "Yes, but what sort of things have they tried?"
CLIENT: "Well … you know …. SEO …."

Like many here I’ve often pointed them to courses like Moz and the Google offering but they so often glaze over (so they tell me) – either because it is just lots of text or just someone rambling on a video.

Last spring I finally I thought I might try to go one better and after a year of it bubbling slowly on the back burner here is my crack at an easier way to learn SEO:

https://webmaxing.com/online-seo-basics-course/

I’d be really interested to hear from people what their thoughts are. Both the experienced and those who are just dabbling their feet in this subject.

For this Basics course I’ve tried to keep things fairly neutral (away from the subject areas that cause "Does", "Does Not" arguments!) and give even the most non-techie a way to get enough knowledge not to be conned….

[Download] Social Media Marketing (Basics to Advance)

[Download] Social Media Marketing (Basics to Advance)

Learn each and every aspects of Social Media Marketing

What you’ll learn

Student will able to know whole scenario of social media marketing and they can easily promote their business or they can work for any company requiring social media manager.

Requirements

Just the basic knowledge of social media platforms like facebook, twitter etc and i will teach you what you don’t know about them….

[Download] Social Media Marketing (Basics to Advance)