Change default template in the block editor (Gutenberg)

I want to change the default template for my pages to a template called fullwidthpage.php.

I have seen this question posted and answered for pre-Gutenberg WordPress, but I have not found a working answer for Gutenberg WordPress (version 5.3.2 at the time of this question).

This is the non-working answer I found. When I try the non-working answer the template is set to fullwidthpage.php but when I try to update the page I get a message that says “Updating failed.”

Does Illusion spells block sunlight for the effects of sunlight sensitivity? [closed]

I’m planning to choose the drow sub-race for my character, and i’m thinking of ways to overcome the Sunlight sensitivity. So, my question: does illusion spells block sunlight? For exemple, if someone cast Major Image, creating a illusionary carpet (haha) direct above a target that is under direct sunlight, and I attack the target (considering I am not under sunlight), will the attack still be made with disadvantage? If so, this work only for higher level illusion spells?

PadBuster Block Size check

After a small nikto scan I found a potential MS10-070 vulnerability on my server and while testing for the padding attack on the Padbuster tool, and after watching some exploits on youtube, I always receive this error which gets me confused about any misuse of the parameters. Here’s the command:

./padBusterdotnet.pl http://xx.xx.xx.xx:xxxx/Login.aspx/WebResource.axd?d=xxxxxxxxxxxxxxxx_xxxxxxxxxxxxxxxxxxxxxxxxxxx xxxxxxxxxxxxxxxx_xxxxxxxxxxxxxxxxxxxxxxxxxxx -plaintext "|||~/Web.config" 16 

the x numbers is real and I left the underscore sign which was present on the link of the script in the web source page.

error code:

ERROR: All of the responses were identical.  Double check the Block Size and try again. 

how to delete & block domain

i need to delete all urls from a domain & block the domain permanently.
it comes up thousands of times trying to submit to it. (all the different subdomains)
it has 61000 pages in it
site:filetransit.com
the domain is
filetransit dot com
if you want to block it from yours
under options >filter
it says it has to be on one of the lists, not manually added
& under options>advanced>tools >remove from url list>clipboard
i did’nt know if this was the right option before i pressed the button ?

How would a major buff ability effect challenge rating (stat block modified)

I’m homebrewing a creature that has the ability to summon things that buff its attacks and gives it resistances/immunities. The stat block is shown below.

Toadstool

Huge monstrosity, unaligned

Armor Class 17 (Natural Armor) Hit Points 479 (29d12+290) Speed 15 ft.

STR 24(+7) DEX 10(+0) CON 30(+10)INT 3(-4) WIS 10(+0) CHA 7(-2)

Saving Throws STR +14, CON +15, WIS +7

Skills Intimidation +17, Perception +14

Damage Immunities Poison Condition Immunities Blinded, Deafened, Frightened, Poisoned Senses Darkvision 60ft., Passive Perception 14 Languages — Challenge 24 (62,000 XP)

Amphibious. The toadstool can breathe air and water.
Fungal Body. Any critical hit against the toadstool counts as a normal hit.
Buff. The toadstool becomes more powerful depending on the number of sporecaps summoned, as seen below.
1-4: The toadstool deals an extra 1d10 poison damage on all attacks, it can release an extra boomshroom.
5-7: The toadstool deals an extra 2d10 poison damage on attacks, it gains resistance to all damage from piercing, slashing, & bludgeoning damage from nonmagical attacks, and it can release an extra 2 boomshrooms.
8+: The toadstool deals an extra 3d10 poison damage on attacks, it gains immunity to all damage from piercing, slashing, & bludgeoning damage from nonmagical attacks, resistance to all damage from piercing, slashing, & bludgeoning damage from magical attacks, and it can release an extra 3 boomshrooms. The toadstool must be within 30 feet of the sporecaps in order to gain these benefits.

Actions

Multiattack. The toadstool makes three attacks, one with its bite and two other actions.
Bite. Melee Weapon Attack: +15 to hit, reach 5 ft., one target. Hit: 22 (3d10 + 6) piercing damage, and the target is swallowed if it is a Medium or smaller creature. A swallowed creature is blinded and restrained, has total cover against attacks and other effects outside the toadstool, and takes 10 (3d6) acid damage at the start of each of the toadstool’s turns. The toadstool’s gullet can hold up to two creatures at a time. If the toadstool takes 20 damage or more on a single turn from a creature inside it, the toadstool must succeed on a DC 20 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, each of which falls prone in a space within 10 feet of the toadstool. If the toadstool dies, a swallowed creature is no longer restrained by it and can escape from the corpse using 10 feet of movement, exiting prone.
Sporecap.(Recharge 4-6) The toadstool can use its action to summon 1d4 sporecaps. Sporecaps are large, tree-size mushrooms. The sporecaps buff the toadstool. The number of sporecaps determines how powerful the toadstool is. These sporecaps have 40 (3d10+24) hit points each.
Boomshroom. The toadstool releases 4 (1d8) Boomshrooms. Boomshrooms are small mushrooms that grow and explode, and any creature within 5 feet of the it takes 12(2d12) poison damage.

Ground Pound. The toadstool can hop on the ground, and any creature within 25 feet of it must succeed on a DC 15 Dexterity saving throw, taking 27(3d12+7) bludgeoning damage on a failed save, or half as much on a successful one. This radius then becomes difficult terrain. The toadstool ignores the difficult terrain.

Legendary Actions

The toadstool can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The toadstool regains spent legendary actions at the start of their turn.

Spore Bomb. The toadstool attaches a spore to a creature of its choice within 20 feet of it. This spore explodes at the end of the target’s next turn, creating a 10-ft radius of necrotic gas for 1 minute. Anyone who enters the space of the cloud takes 13 (3d8) necrotic damage for each round they spend their turn inside the gas.
Ground Pound (Costs 2 actions.) The toadstool uses its ground pound.

How would the buff ability affect challenge rating?

If I send a plaintext e-mail using Gmail to somebody, including my PGP public key block, is that secure?

I’ve been trying to figure out “practical encryption” (AKA “PGP”) for many years. As far as I can tell, this is not fundamentally flawed:

  1. I know Joe’s e-mail address: cool_joe@gmail.com.
  2. I have a Gmail e-mail address: me_78@gmail.com.
  3. I have GPG installed on my PC.
  4. I send a new e-mail to Joe consisting of the “PGP PUBLIC KEY BLOCK” extracted from GPG.
  5. Joe received it and can now encrypt a text using that “PGP PUBLIC KEY BLOCK” of mine, reply to my e-mail, and I can then decrypt it and read his message. Inside this message, Joe has included his own such PGP public key block.
  6. I use Joe’s PGP public key block to reply to his message, and from this point on, we only send the actual messages (no key) encrypted with each other’s keys, which we have stored on our PCs.

Is there anything fundamentally wrong/insecure about this? Some concerns:

  1. By simply operating the e-mail service, Google knows my public key (but not Joe’s, since that is embedded inside the encrypted blob). This doesn’t actually matter, though, does it? They can’t do anything with my public key? The only thing it can be used for is to encrypt text one-way which only I can decrypt, because only I have the private key on my computer?
  2. If they decide to manipulate my initial e-mail message, changing the key I sent to Joe, then Joe’s reply will be unreadable by me, since it’s no longer encrypted using my public key, but Google’s intercepted key. That means Joe and I won’t be having any conversation beyond that initial e-mail from me and the first reply by him (which Google can read), but after that, nothing happens since I can’t read/decrypt his reply?

What challenge rating should the Ebondeath stat block have been given?

In the adventure Divine Contention, there’s a creature called Ebondeath, and the adventure provides a stat block for this creature, available on D&DBeyond.

This creature’s stat block appears to be a modified version of the Ghost’s stat block. The Ghost is a CR 4 creature. Ebondeath has also been given a CR of 4, but it has:

This looks like a mistake to me, and given that some traits have been updated where others have not been, it also looks like a lazy effort without paying much attention to the details.

Ebondeath is clearly stronger than a Ghost, and therefore surely must be of a higher CR that 4. What CR should1 this stat block have been given? As a bonus question, what else should be updated to make things more consistent with the CR it should have been given (meaning the Withering Touch attack, and should the save DC of Horrifying Visage be 20 as well)?

1. Note that by “should”, I mean if it were to be derived from its stat block, not just an opinion (the word “should” often has that association, so I just wanted to make that clear).

64 byte cache block and memory overhead for cachline with 7 states (3 bits)

I came across some lecture notes of a professor about memory consistency and models. There is an example about memory overhead:

The cache line has 7 states (3 bits): unowned, shared, exclusive, modified, read, update and “uncached read”.

  • For 64 processor with the cache line described above, the memory overhead is 12.5%
  • For 256 processor with the cache line described above, the memory overhead is 50%
  • For 1024 processor with the cache line described above, the memory overhead is 200%.

This is the only information that I received from the notes. I wanted to ask him by contacting him but I got no answer. How are these overheads calculated?