The various subtypes of dragonborn in D&D 5e have different elemental resistances (acid, cold, fire, lightning, poison). Tieflings similarly have fire resistance, and I would estimate that a variant tiefling with, say, cold or poison resistance instead would be equally balanced.
However, suppose I want to give a race resistance to one of the physical types: bludgeoning, piercing, or slashing. For example, a dragonborn subtype with slashing as its one resistance, or a tiefling with piercing resistance.
Would this be overpowered?
I am theory-crafting a character that takes very little damage. I want to use the Heavy Armor Master feat to help with damage reduction from non-magical attacks, as well as the Battlemaster maneuver parry, and the Goliath feature stone’s endurance. How can I gain resistance to piercing, bludgeoning, and slashing while also using the Heavy Armor Master feat? I am most interested in answers that don’t depend on external sources, such as other characters and magic items, but I’d like to hear answers including those as well. Multi-classing is an option.
The Damage Resistances for a 5E Imp are:
Cold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren’t Silvered
Would this Imp be resistant to damage from a Mace of Warning?
- You could argue "Yes" because any Weapon of Warning should be considered a magical weapon, and therefore the damage it deals is considered magical.
- You could argue "No", with a liberal interpretation of the resistances, because the mace is not silvered.
I am looking for ways to combine the newly introduced (UA) Feature Crusher which requires an attack with bludgeoning damage with the elven class feature Elven accuracy which requires "an attack roll using Dexterity, Intelligence, Wisdom, or Charisma".
I am looking for classes, subclasses, feats, weapons, etc. which make this unusual combination possible in a consistent way, ideally without spellcasting.
I understand that this question might be a bit broad, however I would be happy for all ideas/suggestions, thank you very much.
Using Catapult spell with alchemist fire bottle can you deliver both 3d8 bludgeoning damage as well as the alchemical fire damage?
Likewise can you use the full extent of the Catapult spell and say throw a bag of 5 alchemist fire weighing 5 pounds (the spells minimum limit) deal the 3d8 bludgeoning damage and 5d4 fire damage and would the the same 5d4 fire happen again the next round?
I play in a short dnd 5e campaign, with many undead type monsters, like skeletons and the like. My character has a Longsword, which deals slashing damage.
Now I would like if it would be possible to take my sword in the “Mordhau Grip” (basically grabbing the sword on the blade and using it to strike with the grip and shaft), to deal bludgeoning damage, because of the weakness from skeletons to bludgeoning damage.
Would this be possible and would I get the same damage and/or debuffs or the like on my attack?
My friend has an enchanted silvered warhammer that grants it +1d6 fire damage. We’ll be fighting a fiend soon with resistance to fire and bludgeoning damage from nonmagical and non silvered weapons.
My friend’s warhammer makes half bludgeoning damage and full fire damage to the fiend?
Reading this question: Is there a distinction between magical damage and nonmagical damage?
I was wondering if there is a monster that is resistant or immune to non-magical damage other than the common bludgeoning, piercing, and slashing damage. For example, this monster might resist fire damage coming from a non-magical source, so using a torch might not be as effective as hurling a fire bolt at it.
Is there an example of such a creature?
Any damage resistance or immunity will do. If there is precedent or lore from an earlier edition that a creature has such a resistance/immunity, I would also welcome that information.