Let’s say a Wizard is outside the range of a 3rd Level Shadow Monk’s Silence, casted via Ki points.
Can he dispel it?
My gut inclination is that the Wizard can indeed dispel the Shadow Monk’s Silence despite it not being technically a spell, due to the Sage Advice Compendium containing this ruling:
- Is it a spell? Or does it let you create the effects of a spell that’s mentioned in its description?
If any one of these questions can be answer “yes”, then the effect, ability or item is magical for the purposes of being affected by magic cancelling effects.
Now, consider the Shadow Monk’s Shadow Arts Feature:
You can use your ki to duplicate the effects of certain spells. As an action, you can spend 2 ki points to cast darkness, darkvision, pass without trace, or silence, without providing material components. Additionally, you gain the minor illusion cantrip if you don’t already know it.
Seems clear enough. However, the only reason I’m unsure is due to to the “best answer” selected to this question, “Does ki count as magic for the purpose of an antimagic field, or is it only fluff?”
That answer seems to conclude that Ki Magic is NOT in fact magical. (Note that the second answer, which is more highly rated, concluding that it IS in fact magical.)
I’m likely to face this specific, niche situation in an upcoming session I’m running and I want a clear, community consensus on how to resolve this specific problem. Other examples and evidence are extremely welcome as well.
Can a Remove curse spell be cast on yourself? If all allies of Von Richten are cursed for helping him in Curse of Strahd, why does he just cast Remove curse on himself?
I’m not sure if this interpretation of RAW is correct or if there is any RAI that would decide if twinning a warcast spell is valid. Is there anything that makes it explicit that a single target spell cast through the War Caster feat can or cannot be twinned?
When a hostile creature’s movement provokes an opportunity attack from you, you can use your reaction to cast a spell at the creature, instead of making an opportunity attack. The spell must have a casting time of only 1 action and must target only that creature.
From what I can tell, War Caster takes place during the triggering of the reaction. You replace a opportunity attack with the casting of a spell, or essentially the Cast Spell action. Once you select a spell that takes 1 action and is targeting only the creature that has provoked the Reaction, the requirements of War Caster are satisfied.
Metamagic: Twinned Spell
When you cast a spell that targets only one creature and doesn’t have a range of self, you can spend a number of sorcery points equal to the spell’s level to target a second creature in range with the same spell (1 sorcery point if the spell is a cantrip).
Based on the phrasing of this metamagic feature, you select to twin a spell after you have selected targets. That would be after War Caster’s conditions have already been met.
Now, Twinned Spell does not work on things like Fire Ball, because it can target more than one creature, even if it currently doesn’t. I’m not sure if this can be applied to War Caster in the same way though, because what is causing that to be the case is Twinned Spell. And if you can’t use something like Fire Bolt because it could be twinned and that makes it violate the condition “must target only that creature” that would imply that you can’t twin Fire Bolt ever because “that targets only one creature” would also apply. So if you can’t twin a warcast spell, you shouldn’t be able to twin any spells, from what I can tell. That leads me to conclude that you must be able to twin a warcast spell. Twinned Spell does not apply retroactively to itself, so it would make sense it doesn’t apply retroactively to War Caster.
What information exists that makes this clear and less reliant on just trying to guess the order of operations for when War Caster’s condition stops applying?
So I was wondering what spells a bloodhunter might be able to cast if any. I can’t seem to find any help or details on what spells Bloodhunters can use, so if someone could kindly help me, that would be much appreciated.
I know Ventriloquism is an arcane spell and silence divine, so normally most people wouldnt be able to cast both without needing magic items or such.
But if you were to use Ventriloquism to throw your voice into a silence field, would that work? You are still casting the spell, its just that Ventriloquism makes it seem like its coming from somewhere else.
The 6th-level Evocation spell Sunbeam reads as follows:
A beam of brilliant light flashes out from your hand in a 5-foot-wide, 60-foot-long line. […] For the duration, a mote of brilliant radiance shines in your hand.
Bearing in mind that you need to have at least one hand busy with the Material/Somatic component of the spell (as remarked by NautArch in the comments), the text doesn’t directly say “you need an extra free hand to cast this spell”, but the wording makes it seem so. I need some clarifications.
- Can I cast Sunbeam if both my hands are busy, even if one is holding the Material component?
- Otherwise, do I need to hold the Material component (or focus) in one hand while keeping the other one free?
- How does the casting of Sunbeam interact with the War Caster feat?
A level 1 Fiend Pact warlock finds a scroll of fireball. The spell fireball is not on the base warlock spell list. If a spell is not on your list, you cannot even try to cast it from a scroll. That said, it is on the Fiend Pact’s expanded spell list, which states:
The following spells are added to the warlock spell list for you.
This doesn’t appear to be limited by warlock level (unlike a cleric’s Domain Spells list), but I may be missing some key statement. Can a level 1 Fiend Pact warlock cast a scroll of fireball (after making a DC 13 Charisma check)?
The D&D 5e spell Commune is a Cleric spell that contacts the Cleric’s chosen divine proxy and asks them three ‘yes or no’ questions. It is a ritual spell, so a Warlock with Book of Shadows or anyone with the Ritual Caster feat really can learn and cast the spell.
Let’s say an atheist wizard uses the Ritual Caster feat to learn Commune (gaining Ritual Caster does not require belief in any pantheon) and then casts it (which can be done through an arcane focus). Who would she encounter? (If it helps, the Wizard belongs to the School of Divination.)
On Magic p. 19, the wording in the first paragraph of “Using Magic Items” is unclear.
If an item has any “mage only” effects on it, only a mage can use the item’s powers.
It’s not fully clear whether this refers to a “mage only” entry in the “Item” part of a spell’s description, or to spells that require Magery 1 or higher to cast. Specifically, the question has arisen in the play-by-post game I’m in, whether a non-mage character could use a wand enchanted with Lend Energy to cast the spell.
The desired application is a little cheesy; it allows non-mage characters to act as “batteries” for mages, to some extent, effectively tiring themselves to restore the casting “fuel” for the party’s mage(s). We’ve got the GM saying no, one would need to be a mage or have Empathy (the alternative prerequisite for Lend Energy), and the resident rules lawyer saying using magic items has never required the user to be a mage.
Which is it in this case?
Does the Inspired Spell feature from the Hierophant mythic path allow you to cast what would otherwise be a domain-only spell?
The Inspired Spell feature says:
You can expend one use of mythic power to cast any one divine spell, treating your caster level as 2 levels higher. This spell must be on your divine spell list (or your domain or mystery spell list) and must be of a spell level that you can cast using that divine spellcasting class. If you are a spontaneous spellcaster, you don’t need to have the spell prepared, nor does it need to be on your list of spells known. Using this ability does not expend a prepared spell or available spell slot. You can apply any metamagic feats you know to this spell, but its total spell slot level must be a slot level you can normally cast.
For an example, let’s look at the spike stones spell. It’s Druid 4 / Shaman 4 / Earth Domain 4. As it’s a domain spell, it is technically a divine spell.