Does the Voice of the Chain Master eldritch invocation let me cast a purely verbal spell through my familiar?

In D&D 5e, as a Pact of the Chain Warlock, I can choose an eldritch invocation that lets me speak in my own voice through my familiar called Voice of the Chain Master (PHB 111):

You can communicate telepathically with your familiar and perceive through your familiar’s senses as long as you are on the same plane of existence. Additionally, while perceiving through your familiar’s senses, you can also speak through your familiar in your own voice, even if your familiar is normally incapable of speech.

Healing word is a spell with only a verbal component (PHB 249):

Components: V


A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier.

The description of verbal components in the rules of spellcasting (PHB 203) says the sound of my voice alone is what causes the magic of this spell to happen:

Most spells require the chanting of mystic words. The words themselves aren’t the source of the spell’s power; rather, the particular combination of sounds, with specific pitch and resonance, sets the threads of magic in motion.

Say my familiar is in another room, no matter how far away. Through my familiar’s eyes, I see a target at 60 feet. From my familiar comes my own magic-infused voice. That particular combination of sounds, with specific pitch and resonance, sets the threads of magic in motion that travel to the target and heal it.

Is this possible?

Connecting to SQL Server from SSMA (the certificate chain was issued by an authority that is not trusted!)

I am trying to use SQL Server Migration Assistant for the first time from my home PC. I have SQL Server in one Docker container and Oracle in another. I can connect to Oracle from SSMA, however when trying to connect to SQL Server I see this error:

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I have read plenty of questions on here that explain how to resolve the problem if it is seen when connecting from SQL Studio Manager e.g. this one: The certificate chain was issued by an authority that is not trusted. I have no problem connecting from SQL Studio Manager – just SSMA. How can I connect to SQL server from SSMA?

I have tried unticking ‘Encrypt connection’ on the SSMA SQL Server login window and I see the same error.

Can you use the Diplomat feat through your Familiar with the Voice of the chain Master?

So the Feat goes:

If you spend 1 minute talking to someone who can understand what you say, you can make a Charisma (Persuasion) check contested by the creature’s Wisdom (Insight) check. If you or your companions are fighting the creature, your check automatically fails. If your check succeeds, the target is charmed by you as long as it remains within 60 feet of you and for 1 minute thereafter.

Can a player trigger this effect through a familiar when he speaks through it? I don’t want to deny my player this "because I said so," but it totally breaks any notion of balance for him to (for instance) send his familiar to god knows where, find someone important, pretend to be a great wizard trapped in a pseudodragons body, charm them through diplomat, then make them do god knows what.

Can a Pact of Chain Sprite familiar create poisons?

The Monster Manual says this of Sprites:

Poison Brewers. In their forest domains, sprites brew toxins, unguents, antidotes, and poisons , including the sleep poison with which they coat their arrows. They venture far into the woods to harvest rare flowers, mosses, and fungi, sometimes crossing dangerous territory to do so. If desperate, sprites even steal their ingredients from the gardens of hags.

However the stat sheet doesn’t list proficiency in herbalism or alchemy. So, is the above quote just flavor text to explain the arrows, or could the Sprite familiar make other poisons (and possibly potions) as well based on the text above?

If so, I’d imagine it to work the same way as a character making poison and potion (1/2 the cost plus a certain amount of time, so that the Sprite doesn’t just become a poison factory).

Can you wear a Mithral Chain over Snakeskin Tunic and have their effect stack?

Can you wear a Mithral Chain over Snakeskin Tunic and have their effect stack?

Snakeskin Tunic: A snakeskin tunic is a tight, form-fitting shirt crafted from the scales of a giant snake. When worn, it grants a +1 armor bonus to AC, a +2 enhancement bonus to Dexterity, and a +2 resistance bonus on saving throws against poison.

Mithral Shirt: This extremely light chain shirt is made of very fine mithral links. The armor has an arcane spell failure chance of 10%, a maximum Dexterity bonus of +6, and no armor check penalty. It is considered light armor.

Can a chain shirt be concealed under normal clothing?

Since the mithral versions of a chain shirt and a breastplate (see Mithral Armor in the DMG) specify they can be worn under normal clothes, I had initially presumed this to be a feature unique to these magic items. However, upon reading the description for a chain shirt:

Made of interlocking metal rings, a chain shirt is worn between layers of clothing or leather. This armor offers modest protection to the wearer’s upper body and allows the sound of the rings rubbing against one another to be muffled by outer layers.

It seems to suggest that a normal chain shirt can also be worn underneath other layers, but doesn’t specify ‘normal clothes’ like the mithral chain shirt does. Can a mundane chain shirt be concealed under light clothes like a shirt?

Can a character wear both Chain mail and Leather to get a higher AC and to fool an enemy?

I am reading the anime book "Goblin Slayer", the light novel not the comic.

In it the main character wears leather armor over plate or chain to both stack his AC and to confuse his (not very intelligent) enemies into hitting where leather is vulnerable but plate or chain is not.

In dnd 5th edition, can one wear multiple types of armor and get an AC stack? Can it confuse weak foes like goblins?

Here are answers that don’t speak to this question:

  • Can a chain shirt be concealed under normal clothing? (this is about concealed, I’m asking about stacked)
  • Stacking multiple types of armor (this is not dnd 5e centric)
  • Can you wear a Mithral Chain over Snakeskin Tunic and have their effect stack? (this is pathfinder)

Please, if you are going to down-vote, say why in the comments. If I don’t know what I did wrong, it is literally impossible for me to willfully act better and change that thing. It might happen by accident, but the universe doesn’t like happy accidents.

How does the Flock of Familiars spell interact with the Pact of the Chain class feature for Warlocks?

I am wondering if this interpretation of the interaction between the Pact of the Chain feature and Flock of Familiars is correct.

Pact of the Chain (emphasis mine) states:

You learn the Find Familiar spell and can cast it as a ritual. The spell doesn’t count against your number of Spells known.

When you cast the spell, you can choose one of the normal forms for your familiar or one of the following Special forms: Imp, Pseudodragon, Quasit, or Sprite.

Additionally, when you take the Attack action, you can forgo one of your own attacks to allow your familiar to make one Attack of its own with its Reaction.

Flock of Familiars (again, emphasis mine) states:

You temporarily summon three familiars – spirits that take animal forms of your choice. Each familiar uses the same rules and options for a familiar conjured by the Find Familiar spell. All the familiars conjured by this spell must be the same type of creature (celestials, fey, or fiends; your choice). If you already have a familiar conjured by the Find Familiar spell or similar means, then one fewer familiars are conjured by this spell.

To put it more precisely:

Does this mean that you can summon additional (although temporary) Imps/Sprites/etc?

Note: This is not a balance question, this is RAW only please.

Is this Will’O’Wisp Homebrew Comparable to other Pact of the Chain Familiars?

For a level 3 one shot I will be playing a Warlock who made a deal with the ghost of a wizard to help find a way to revive the wizard, and by carrying soot from the wizard’s final resting place in a locket, they stay near me and give me warlock powers. Because of this, I thought it’d be cool to have a ghost familiar through Pact of the Chain and since no ghost-like undead are CR 1, I decided to nerf a Will’O’wisp from CR 2 to 1.

For reference, here’s the original Will’O’Wisp and here are the Quasit and the Imp which are CR 1 creatures available through Pact of the Chain.

Is the following Will’O’Wisp homebrew comparable, or at least less powerful that other familiars at level 3? The two skills were added to flavour the creature as a wizard’s ghost and to give some utility outside of combat.


tiny celestial (since the Find Familiar spell only creates fiends, fey, and celestials, not undead)

Armor Class 13

Hit Points 10

Speed 0 ft, fly 40 ft (hover)

STR 1 (-5) Dex 15 (+2) CON 10 (+0) INT 16 (+3) WIS 12 (+1) CHA 11 (+0)

Skills: Arcana +5, History +5

Damage Resistance: necrotic; thunder; bludgeoning, piercing, and slashing from non-magical attacks

Damage Immunities: lightning, poison

condition Immunities: grappled, poisoned, prone, restrained

Senses: darkvision 120 ft, passive perception 11

languages: common

challenge: hopefully 1 (200 XP)

Ephemeral. The will-o’-wisp can’t wear or carry anything.

Incorporeal Movement. The will-o’-wisp can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.

Variable Illumination. The will-o’-wisp sheds bright light in a 5- to 20-foot radius and dim light for an additional number of feet equal to the chosen radius. The will-o’-wisp can alter the radius as a bonus action.


Shock. Melee Spell Attack: +4 to hit, reach 5 ft., one creature. Hit: (2d8) lightning damage.

Invisibility. The will-o’-wisp and its light magically become invisible until it attacks or uses its Consume Life, or until its concentration ends (as if concentrating on a spell).

X.509 – How Is Certificate Chain of Trust “Subject Name”-“Issuer Name” Match Comparison Made?

I keep reading that in an X.509 certificate chain of trust that the "Issuer Name" in a certificate that has been signed by the Issuer must "match" the "Subject Name" of the Issuer’s certificate. Exactly how is this match determined? Do all of the RDNs (Relative Distinguished Names) have to match between both the Subject Name and Issuer Name or is the match determined solely by the RDNs that are present in the Issuer certificate’s Subject Name, or is some other match algorithm at work?