December 2020 I moved a site from a
.co.uk to a
.com. No other changes, simple 301 redirect and use of the tool in google webmaster tools. The site had existed since 2006 and was the de facto site in the vertical, meaning I had plenty of P1s on google for medium tail keywords.
Now, 2.5 months later I am still hugely deranked for 10,000s of key words, and as a result I’ve dropped 40% of my traffic.
I was wondering whether anyone had any advice. Obviously this is a huge issue for me as it’s my livelihood I’ve built up over 15 years of hard work. I followed googles direction perfectly (my background is actually web dev and SEO) and it’s still deranked me.
I’m not sure the linking policy here, but the site is tyrereviews dot com, it used to be tyrereviews dot couk, and for example we used to rank 1 or 2 for the search "michelin primacy 4" in google UK however we are now page 2.
The new .com domain is targeted properly to the UK in webmaster tools too.
This is the same for many many medium tail keywords.
I’m very new to Mirror in Unity but I have a lot of experience in Network-programing.
I’m currently trying to create a Game, where the Player’s data is stored on the client, and can join different games (not concurrent) with his/her character. (Likely to Terraria)
So I can’t use the automatic Player creation of the default NetworkManager class. After clicking "Join/Host" in our Main-Menu I want to change to the scene the player has played in, Hosting/joining a server and create the player on the server with the specific position…
I have tried now multiple attempts to do this, but none of mine seemed to work. Am I the even possible to have the players in different scenes with ease? Where/When should I create the Player so isn’t null on the Server?
please do anyone know a plugin or maybe code that allows you to automatically change the category of a custom post type after a certain number of days. Lets say after 7 days the post type "health" with "Category A" will automatically change to "Category B"
The short setup: my players believe they’ve angered a major deity and want to atone for their actions. Since the deity in question is Desna, who wants to reclaim the Beasts domain from Lamashtu, one of the "obvious" options is to help her achieve that goal.
I’ve been looking for lore about how PCs (and mythic ones at that) might be able to even nudge the cosmic balance such that one deity might take a domain from another.
I know the ultimate answer is "whatever the GM says works works". I’m hoping that there’s some obscure bit of lore that I’ve overlooked that might point in a helpful direction.
So: what, if any, precedent/lore/… is there in Golarion for mortals to change – or aid in a change to – a deity’s domains when there’s no chance of a negotiated transfer?
The Wild Shape feat gives you the Wild Shape order spell, which lets you turn into various forms that are found in polymorph spells. Precisely, Wild Shape grants you the forms in Pest Form on 1st level, the forms in Animal Form on 2nd level, and then other feats do this:
Add the forms in insect form to your wild shape list.
Add the bat and bird forms in aerial form to your wild shape list. If you have Insect Shape, you also add the wasp form to your wild shape list. If you have Ferocious Shape, you also add the pterosaur form to your wild shape list.
And so forth.
Now, the Form Control feat has this effect that lets you prolong the duration of Wild Shape at the cost of lowering its level:
If your next action is to cast wild shape, wild shape’s spell level is 2 lower than normal (minimum 1st level), but you can remain transformed for up to 1 hour or the listed duration (whichever is longer).
Now, to the question:
Do you lose an option from the Wild Shape list if you use form control and the level of wild shape is lower than the level of the original spell?
First things first: Since Animal Form is explicitly granted as a heightened option on 2nd level, if the level of Wild Shape should fall below 2nd with Form Control, the Animal Form options are no longer available.
But what about the Insect Form options? These are gained via the Insect Shape feat, not via Wild Shape’s level. I first assumed that if Wild Shape is on level 2 with Form Control, the forms of Insect Form (which is a 3rd level spell) are not available. But the text doesn’t mention casting Insect Form. It says "Add the forms in insect form to your wild shape list," and Wild Shape says little about its level. I think there are ancestry feats that grant you higher-level spells on level 1, that could serve as a precedence here, but I can’t find them at this time.
But if you keep the forms on your list, what’s the drawback of lowering the spell’s level? You lose Animal Form until you’re level 7, and you are easier to dispel?
In OD&D, the order in which abilities were presented and listed was: Strength, Intelligence, Wisdom, Constitution, Dexterity, Charisma. Today, the broadly accepted order is Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma. When did this generally accepted order change and are there any sources–or logical theories–indicating why the abilities were in that original order and why they changed?
I currently have MySql Master-Master replication set-up with Read_only on Master2. There were lot of sync issues so I’ve stopped replication from Master2 to Master1 by stopping the Slave in Master1. Master1 is currently replicating to Master2 with no issues. Is this enough or is there another best way to revert to Master-Slave replication. Should I run RESET SLAVE on Master1 to completely stop Replication from Master2 to Master1.
In the multisite dashboard network admin, you can edit a site and change its url.
For example, I have this url: multisite.com/old and I have change it to multisite.com/new
How can I make the multisite.com/old redirect to multisite.com/new so that users will not get lost and will not return an error? Current error is "Page not found / File not found".
I have tried adding this to my htaccess with no success
RewriteRule ^old/(.*)$ /new/$ 1 [R=301,NC,L]
And also this one
Redirect 301 /old/ https://www.multisite.com/new/
Is there a method to change damage from psionic powers to nonlethal?
I am looking for answers in the 3.x/d20 material from Official WotC sources (published by WotC or by authorized ‘official’ sources such as Athas.org and similar. By this metric, Pathfinder and Dreamscarred don’t count.)
How might one permanently change the key ability for a specific skill from a mental to a physical stat?
Specifically the Craft skill, and from INT to DEX, relating to a character that can carve whatever they see but doesn’t use intellect to do so as they are something of the classic Savant type which does not interface with the world through intellectual logic or thinking patterns.
I am ideally looking for a rule or mechanic that supports the concept, rather than just home-brewing something, if possible. If such a rule or mechanic doesn’t exist, then knowing that is helpful too. And something that can be taken at as low a level as possible, be it feat, trait, feature, item, or power.
I am aware of the Void Disciple ability of Void Release which swaps primary stats for all purposes temporarily, however, taking 10 levels of a prestige class for a 3/d ability is very suboptimal, and does not meet my requirements. The Variant rule for alternate ability skill checks is DM dependent, therefore it may not work when moving the character between different groups and thus is likewise not what I’m looking for.
WotC officially approved materials only please; such as Dungeon, Dragon, Rokugan, Dragonlance, Kingdoms of Kalamar, official co-owned sites, etc..