By Wikipedia definition of secure channel is one that protects from overhearing and tampering.
I know we can use certificates to establish a secure channel via TLS/SSL. This is possible if there is access to a CA.
If I don’t have access to a CA what other mechanisms are possible for establishing a secure channel?
I'd like to introduce you to a new unique Bot to increase the views on your channel.
Incredible speed and quality of work
Auto view increse function. Once connected, all new posts on your channel will automatically receive views.
Speed of about 1,000 views per hour
Unlimited number of posts in your channel…
VIEWS BOT INCREASING VIEWS IN TELEGRAM CHANNELS
I am planning to setup 3 youtube channels.
Which of the following would be an ideal way to setup all 3 channels.
1) setup all 3 channels under 1 gmail/youtube login
2) setup separate gmail/youtube logins for all 3 channels
please help me with your kind suggestions. thank you
I’m trying to use a metalness/roughness workflow and I’m not sure how to translate the colour channels into the different metalness and roughness attributes. I’m not sure if there’s a standard on how to encode that information and I can’t find any online resources on how to treat the colour channels so I’m guessing that there is no standard.
I have had materials which have used only the R and B channels and having the B channel set as 0 and I have had materials that somehow use all the RGB channels and I’m confused as to why they would need a third channel to determine metallness and roughness.
My question is, how should I determine the format that the map is in and which channel corresponds to which attribute?
Update: I’ve already come to terms that I’ll probably have to compile new shaders for different materials but I’m trying to figure out a way of identifying the format that a map is in. It would appear that for one of the models I’m using, it stores its bump map in the R channel. I didn’t even know that was an option
Update 2: I imagine I’ll have to just delegate this to the asset pipeline and have the user select which channels to sample from. That or have a hardcoded format and make sure that any PBR materials imported follow that format
We want to advertise on high-traffic YT channels for women. We create animated stories for female audiences.
Please, PM me to discuss the costs and the type of ad placement you offer.
OS: KUBUNTU 19.04 Soundcard: Creative Soundblaster ZxR Sound Setup: front (left/right), center, bass, rear (left/right)
My problem is, that all speaker outputs are played at the front speakers.
I did the following:
- Set speaker setup at Plasma sound settings to “Analog Surround 5.1-Output + Analog Stereo-Input”
- If I click on any rear speaker there, to test audio output, they are played on front speakers. The setup seems very faulty:
- rear right: output on front left and right at the same time
- rear left: output on front left and right at the same time
- center: output on front left and right at the same time
- front left: output on front left (one of two correct speakers)
- front right: output on front right (one of two correct speakers)
- I then executed
alsamixer and noticed that my NVIDIA Graphics card was initially selected. I switched with F6 to my ZxR and set it up like this:
- I ran
speaker-test -Dplug:surround51 -c6 -twav. An error message appeared and I was unable to perform the command: Error when opening the device: -2
- I googled how to set the default device and so I did
0 [NVidia ]: HDA-Intel - HDA NVidia HDA NVidia at 0xdf080000 irq 17 1 [Creative ]: HDA-Intel - HDA Creative HDA Creative at 0xdf204000 irq 19
kate ~/.asoundrc I set my default device:
defaults.pcm.card 1 defaults.ctl.card 1 defaults.timer.card 1
- after a restart
speaker-test -Dplug:surround51 -c6 -twav was working: Unfortunately rear left output is on front left, rear right output is on front right, center appears to be on both front (left/right) speakers
Does anyone have any idea how I can fix this?
What causes the over-the-air TV channels to go blank when someone starts using the internet on the home computer? How can it be fixed?
i have created a project using django, now i want to add a little messenger to the aplication. and i want to know if is posible to create a django channels project and then insert the app to this new aplication.
All the equalizers changes the frequency response of both right and left audio channel at the same time. All the headphones I own have uneven treble response(higher frequencies are produced at different loudness) and I want to eq them. Is there any software which will let me eq left and right channels separately?