In DnD, does the idea of a check with multiple DCs make sense or have a name?

For example, say a character is placed in a supernaturally hot environment, requiring a constitution save with the following result table:

16+: no effect 10-15: 1d6 fire damage ...9: 1d6 fire + 1 exhaustion point 

This would have 2 DCs- 10 and 16. Is there a name or precedent for something like this? Or just “multiple DCs”?

If site provides MD5 to check file, can’t the comparison string also not be modified?

I am new to this so please bear with me. I was downloading a VM image and I was told to check the MD5. Naturally, I did but wondered,

If a hacker would change the file to be downloaded from the site, wouldn’t the hacker also be able to change the checksum on the site to make the file look genuine?

If this is the case, wouldn’t this defeat the purpose or is the checksum not really meant for hackers but only problematic downloads over a network?

How to check if an opened page is a WC related page?

I need to detect all the WC related pages ( products, single product, checkout, etc… ) in a website.

I’ve added the wp action in the functions.php and tried to do it using is_shop() function but it doesn’t work. Here is the code with which I’ve tried to achieve this

add_action('wp', 'page_loaded');  function page_loaded() {    if (is_shop()) {       // Some code here    } } 

So, is there any way to achieve this?

Is there an algorithm to check if two spheres are in collision and whether they’re colliding on the x or the x axis?

I was wondering if there was a way to find out whether a spheres is intersecting another sphere on either its x or its z axis. For instance, Planet A is moving along the Z Axis towards Planet B a stationary object and when collision occurs I would like to get a reponse that tells me that they collided on the zAxis. I can find out if a collsion has occured using the code below however I’m not sure on how to impliment the directional aspect of this. Any help would be appreciated.

    enum ECol { x_Axis, z_Axis, none };      // Collision detection between two spheres      distanceX = sphere2XPosition - sphere1XPosition;     distanceZ = sphere2ZPosition - sphere1ZPosition;     distance = sqrt(distanceX * distanceX + distanceZ * distanceZ );      if (distance < (sphere1Radius + sphere2Radius))     { // Collision occurred } 

Passive check and Gelatinous Cube Transparent traits

Since Gelatinous Cube have the transparent trait, do you need to do an action perception check to spot it or you could use your passive perception?

Transparent trait: Even when the cube is in plain sight, it takes a successful DC 15 Wisdom (Perception) check to spot a cube that has neither moved nor attacked. A creature that tries to enter the cube’s space while unaware of the cube is surprised by the cube.

Is probability of succeeding an opposed check the same when the second check is passive?

An “opposed check” is a well-known kind of check in many games, when two opponents roll dice, add modifier and compare results. It differs from a convenient dice roll when you compare your result against a constant number (DC, target number or whatever).

There is also a concept of “passive check” in 5e when you just take 10 instead of rolling d20. An opposed check against a “passive” value effectively turns into a “simple” one, being made against a constant number.

Now, let’s say there are two sides makes opposed rolls using modifiers A and B. First one rolls d20 and adds A, while second one always uses constant number 10 + B. In terms of statistics, should these checks have the same hit/miss rate? —

  1. d20 + A as opposed to d20 + B
  2. d20 + A as opposed to 10 + B

I’d say rolling d20 is a little better than 10, since the average of d20 is 10.5, but my probability intuition isn’t very good.

In order to minimize number of dice rolls, if I change all opposed PCs vs. NPCs checks to “roll vs. passive” checks (players always roll, NPCs always use their passive values), how does it affect my games?

Does Detect Magic allow players to find magical traps without a perception check?

Consider the following scenario: The party enters a room that appears to be a dead end, but in fact has a secret door with a magical trap on it. While standing in the room, a member of the party casts Detect Magic to see if there’s anything magical in the room.

Does the glow of the trap’s magical aura allow them to automatically locate it, without the need for a perception check? If not, does it grant a bonus of any kind on the perception check?

How can I, as a DM, keep an Aarakocra player in check?

Aarakocra in 5e have a flying speed of 50 feet. But there doesn’t seem to have a whole lot of other specifications on flight.

How can I give characters challenges when many of them are avoided through flight? For instance:

  • An inescapable pit is made escapable with flight.

  • Scaling a tower or mountain is made simple by flying to the top.

How can I keep challenges like this without getting rid of their flight all together?

How Best to Improve Concentration Saves (or avoid the check all together)? [closed]

As I see it there are the following options:

Character Build:

  • Take a level of a class with Con save proficiency at first level.
  • Ability Increase (Con).
  • Diamond Soul – (14th level Monk – not really viable)
  • Aura of Protection – (+Paladin’s Charisma bonus, Also affects nearby allies)
  • Tides of Chaos – (Advantage, Wild Magic Sorcerer ability, self only)
  • Bend Luck – (+1d4, Wild Magic Sorcerer ability used on another)
  • Dark One’s Own Luck – (+1d10, Fiend Pact Warlock, self only)
  • Portent – (Replace a bad roll, Diviner ability)
  • Transmuter’s Stone – (Proficiency, Transmuter ability, but you have to give up other powers)
  • Inspiration – (You must have Inspiration, game mechanic)
  • Lucky – (Reroll bad rolls, feat)
  • Lucky – (Reroll bad rolls, 1/2ling ability)
  • Resilient – (Proficiency, feat)
  • War Caster – (Advantage, feat)
  • Focused Conjuration – (Can’t be broken, Conjuration spells only, Conjurer ability)
  • Bardic Inspiration – (+1dx, Bard ability, thanks BlueMoon93)


  • Bless – (1d4 added to save, requires concentration… so defeats the purpose unless you can use it on more than one player.)
  • Foresight – (advantage w/o concentration, but this is a 9th level spell)
  • Gaseous Form – (advantage, requires concentration, can’t cast spells – this is for skedaddlin’)
  • Holy Aura – (advantage, requires concentration – 8th level spell, and super costly)
  • Shapechange – (Change into a creature with proficiency and even advantage with Con Saving throws – 9th level spell)

Magic Items & Boons:

  • Belt Of Dwarvenkind, MANUAL OF BODILY HEALTH, Ioun Stone of Fortitude, Blessing of Health – (Increase Con by 2)
  • Amulet of Health – (Con is set to 19)
  • Holy Avenger, CANDLE OF INVOCATION – (Advantage – while in effect)
  • Cloak of Protection, Luck Blade (also reroll), Stone of Good Luck, Ring of Protection, Robe of Stars, Rod of Alertness – (+1 bonus)
  • Staff of Power – (+2 bonus)

Other Options

  • Don’t get hit! – High AC, or non concentration spells that mess with getting hit (mage armor, mirror image, feats to wear armor, levels of Cleric/Fighter), Up your Dex
  • Use Cover – Thanks BlueMoon93 & nitsua60
  • Don’t be seen – Invisibility, Illusions, get stealth skills.
  • Get out of combat – Mist Step, Dimension Door
  • Go Prone against Ranged attacks – thanks BlueMoon93 & nitsua60
  • Warding Flare (Light Domain Cleric)
  • Defensive Duelist feat (finesse weapon required)

Controversial or Edge Cases

  • Temp hit points
  • Make potions for spells that require concentration.

Are there other options that I have missed?

There are not a lot of ways to get to the concentration saving throw buffed. Which is to be expected in 5e, but I am tired of losing a spell first or second round, so I am trying to build up a list of tactics / ideas on how best to hold onto that 5th level spell I just cast.

PadBuster Block Size check

After a small nikto scan I found a potential MS10-070 vulnerability on my server and while testing for the padding attack on the Padbuster tool, and after watching some exploits on youtube, I always receive this error which gets me confused about any misuse of the parameters. Here’s the command:

./ http://xx.xx.xx.xx:xxxx/Login.aspx/WebResource.axd?d=xxxxxxxxxxxxxxxx_xxxxxxxxxxxxxxxxxxxxxxxxxxx xxxxxxxxxxxxxxxx_xxxxxxxxxxxxxxxxxxxxxxxxxxx -plaintext "|||~/Web.config" 16 

the x numbers is real and I left the underscore sign which was present on the link of the script in the web source page.

error code:

ERROR: All of the responses were identical.  Double check the Block Size and try again.