There seems to be a discrepancy between sources for the Goliath’s ‘Mountain Born’ racial trait:
Volo’s Guide to Monsters says:
Mountain Born. You’re acclimated to high altitude, including elevations above 20,000 feet. You’re also naturally adapted to cold climates, as described in chapter 5 of the Dungeon Master’s Guide.
(Btw there is nothing in the Volo’s Errata to correct any of that)
D&D Beyond says:
Mountain Born. You have resistance to cold damage. You’re also acclimated to high altitude, including elevations above 20,000 feet.
Which is it?
I have a player trying to apply the benefits of Cold Spell Specialization to the spell Shivering Touch.
On a successful melee touch attack, you instantly suck the heat from the target’s body, rendering it numb. The target takes 3d6 points of Dexterity damage. Creatures with the cold subtype are immune to the effects of shivering touch.
Cold Spell Specialization:
In cold areas (temperature at or below 40° F), you gain a +1 bonus per die to any dice rolled to determine damage caused by cold spells you cast. In areas of extreme cold (below -20° F), the damage bonus increases to +2 per die.
I told the player that this doesn’t work for 2 reasons:
The spell has a duration, and so the Dex damage isn’t really damage, it’s really a penalty, and thus wouldn’t apply.
- Ability damage is persistent, being removed at 1 point per day, not all being removed in 1 round per caster level.
- Ray of Enfeeblement was originally worded very similarly, and was later errata’d to being a penalty instead.
Unless specified otherwise, "damage" refers to hit point damage, not any other kind of damage that the player might try to twist in.
I was coming up with these reasons on the fly based on because I couldn’t find the RAW that prevented the use of this in a timely manner.
I would prefer to remain in the RAW than to create either reasoning as a house rule that could have later unforeseen repercussions. Can someone point out where this is specified, or was it something that was assumed as carryover from previous editions?
Basically, I’m asking if Dragon Disciples receive the elemental vulnerability of their dragon ancestor.
And what about Half-Dragons?
The “Red” in “Red Dragon Disciples” refers to their “red dragon heritage”.
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Isn’t that both misleading and dangerous? Could he lose his broadcast license for endangering the public in this way? Responding to Kathy is a Nurse: Thanks, I would believe that 1% (and dropping) mortality rate. As hospitals get more experience, they improve treatment, and so mortality drops. On the other hand, mortality from a bad flu like 2017-18 was 75,000/45,000,000 = 0.16%, so isn’t COVID-19 more dangerous than the flu and far more dangerous than the common cold? More to Kathy: Also, the media has been saying 2% mortality, which was the early official rate, even if it may now be down to 1%. Given those facts, it more dangerous to report double the mortality rate, 2%, or to report 0.001% as Rush Limbaugh did? I think Limbaugh’s claim is worse. The CDC disagrees with Limbaugh https://www.cdc.gov/coronavirus/2019-ncov/faq.html “What is a novel coronavirus?” “The virus causing coronavirus disease 2019 (COVID-19) is not that same as the coronaviruses that commonly circulate among humans and cause mild illness, like the common cold.”
After reading some research papers about cold boot attack, I got a big shock and start searching for ways to protect against that kind of vulnerability. I got one solution that is using BitLocker pin access to RAM. But I have still a concern.
- Windows 10 Latest patch can protect cold boot attack?
- DDR3 or DDR4 RAM still have vulnerability?
- Is there another way to protect rather than BitLocker pin?
What are the rules for cold exposure?
The rules for cold in PHB p. 110, indicates that someone with winter gear could basically travel at extremely cold temperature (anything below 0 degrees Fahrenheit) for weeks or even months, sleep right outside in the snow, and as long as they have food and water suffer no adverse effects.
Am I missing something?
It came up in Dresden Files, but is not limited to that game, you can find the term in DnD as well. I would like to know what it means.
If you look for Cold Iron on Wikipedia, you only get iron: “Cold iron is a poetic and archaic term for iron.”
This would imply everything made mostly from Fe is cold iron. Clearly, this is not the case, in every game Cold Iron is something special, the every day sword is not made out of it.
The Dresden Files rulebook is not very specific about it:
something that anyone could reasonably get access to, but usually doesn’t carry on them (like cold iron) page 185.
What is cold iron?
How do I create cold iron?
How do I get cold iron?
To make the question easier to understand, compare Cold Iron to Holy Water. You know how it is different from usual Water, you know how you get it or create it.
Shivering touch is a spell with Cold descriptor. Does it mean, that it should be affected by resistance to cold energy, thus lowering the Dexterity damage dealt by the spell?
The spell Cone Of Cold states:
A creature killed by this spell becomes a frozen statue until it thaws.
By statue does it mean the body is frozen solid, or that it is frozen inside a block of ice?