I’ve been wondering between two cases,
1 – tunnel from A to C and a tunnel from B to D, would it be possible to send a packet for A to D?
2 – Transport from A to D, and let’s say tunnel from B to D
Would it be possible to send a packet in any of these cases?
I assume for case 1 it wouldn’t be possible because of SA, and decryption would get messy But for the second case, I mean, that does sounds logical to me..
Could you share your thought?
I want to correctly build links to my money website without a penalty from Google.
I realized that for this I should first place a link to a page from a web 2.0 resource, and then massively link to this page from other sources, the text on the web 2.0 page must be relevant to link that is placed on this page.
I want to use the GSA Content Generator for relevant text. How can I do it?
How post 1000 relevant to link pages automatically with GSA Content Generator???
I spent the whole day to solve this problem. I watched a lot of videos, I could not find an answer. Help me please
I’m planning on making a D&D 5e campaign for my friends so they can experience what an okay DM is like rather than a bias and railroading DM which is so far their only experience of Dungeons and Dragons. In the campaign I’m creating, There is going to be magical artifacts that distort reality, time, and space. One of the ways I want to do this is for reality to shatter/merge with other realities to make it so different RPGs have melded with their world. These are the RPGs that I either have a solid understanding of or an okay understanding of:
- Honey Heist
- Call of Cthulhu
- AD&D 1e
- Monster of the Week
- Twilight 2000
I really like the idea and I want it to work but I have a lot of flaws and complications in my plan:
Almost every one of these RPGs has a different game system and has different game mechanics.
The list of RPGs that I know have varying levels of complexity and I’m afraid that going from Honey Heist to Twilight 2000 is going to give a player whiplash.
Calculating what your rolls are can be extremely confusing if you don’t have a good grasp of the game and these fusions of RPG systems are going to be the same length of a one-shot which is not enough time to fully grasp the rules.
Weapons and armor and all of that would be confusing to transition to some games like Call of Cthulhu where fighting back isn’t that much of an option, well it is but it’d be a TPK. But in D&D 5e, class revolves around the way your character fights and what do you add to help the party not die in the encounter. This is also an issue for Honey Heist where it’ll be hard to skills if someone gets the Hacker role and the closest thing to technology in their world is some oil lanterns and a bunch of healing potions.
I have many ways to implement these games into 5e like
- Making only the NPCs use different gaming systems
- Creating a homebrew gaming system so they can easily go from RPG to RPG
- Have them continue to use the d20 system no matter the game
- Scrap the idea
- Let them use the other RPG character classes like subclasses and tone down their abilities a tad
- have only small portions of the other games be included like just the and that’s it.
Here’s my problem: How do I include these different RPGs into 5e and how do I do it in a way that is simplest for the players and myself
I am setting up my RP setting, a sci-fi type RP, and every member has created their own lore(s). Some of them conflict with one another. How might I combine these lore(s) into one, unified, lore?
[Mirexon] They were oppressed by a group of people which, in all essentiality, were like another nation. They were beaten and suppressed by these people, until they fought back. Now the Mirexon have prejudice and violence against this nation.
[Xalinx] They originated on their planet many centuries ago, as cave people. They were involved with the Mirexon for a long time, and are prejudiced at by the Mirexon. They traded and acted with other nations, but have “no idea” of the Mirexon incidents.
[Akarex] They originated from the Earth System and arrived in the current system about 210 years ago. They traded with both the Xalinx and the Mirexon, and took the Mirexon side in the oppression and rebellion. Xalinx is prejudiced against them because of this.
Rangers can use the Skirmish Strike to Step and Strike. Most enemies however don’t do you a favor and stand just 5 feet away after you killed one of their friends.
What is the lowest investment for a Ranger to get such an action without homebrew?
Working on a picking flow for a warehouse app and I’m having trouble translating the following flow into design
Go to space –> Scan space –> Scan product –> Enter # of units picked
thinking something like this, but I feel like it’s missing feedback needed to direct the user thru the flow without making them think – also, with this flow I’m not sure where to add the input field so that user can enter # units picked
Thank you for your help.
If my character for D&D has resistance to spells and magical damage (a yuan-ti) and if a class feature also gives resistance to spells and magical damage, does that mean my character would have immunity to spells and magical damage?
I want both forms to be extremely simple – sign in much like facebook in the header with 3 inputs side by side – email, password then “sign in” (or is “log in” better?).
I also want to USE THE SAME FIELDS for a SIGNUP form, but I am stuck at the sign in button. I do not want two buttons, one for sign up and one for sign in, because that will confuse people. I just want to be efficient by using the same email and password fields. I dont need a password confirmation field. Any suggestions on how I can get this to work?
This question is asking if my coup de grace manoeuvre action-sequence, that could only be pulled off once per long rest, is working as intended. I’ll try to keep what I am trying to do as simple as possible.
In this scenario, I am a level 5 sorcerer and level 2 paladin.
Round one; cast haste on self.
Round two; try to hit target with longsword casting green flame blade, and expending a level 3 spell slot for divine smite, then follow up with a second attack using my 2nd lvl 3 level spell slot for a 2nd divine smite, but with my bonus action stop concentrating on haste, and cast thunderous smite as a bonus action, landing the hit for a total of: 1d8+2+4d8+1d6+1d8+2+4d8+2d6.
For the sake of this question, let’s assume I have all of my spell slots unused.
I am building API for client side apps. There are 3 API requests for 3 different lists as following:
tasksQuery = string.Format(@"<Where><And><Geq><FieldRef Name='Created' /><Value IncludeTimeValue='TRUE' Type='DateTime'>" + FromDate + "</Value></Geq><And><Eq><FieldRef Name='TaskCompleted' /><Value Type='Boolean'>0</Value></Eq><Or><Eq><FieldRef Name='CreatedBy' /><Value Type='Text'>" + LoggedUser + "</Value></Eq><Or><Eq><FieldRef Name='Responsible' /><Value Type='Text'>" + LoggedUser + "</Value></Eq><Or><Eq><FieldRef Name='Accountable' /><Value Type='Text'>" + LoggedUser + "</Value></Eq><Or><Contains><FieldRef Name='Consulted' /><Value Type='Note'>" + LoggedUser + "</Value></Contains><Contains><FieldRef Name='Informed' /><Value Type='Note'>" + LoggedUser + "</Value></Contains></Or></Or></Or></Or></And></And></Where>") meetingQuery = string.Format(@"<Where><And><Geq><FieldRef Name='Created' /><Value IncludeTimeValue='TRUE' Type='DateTime'>" + FromDate + "</Value></Geq><Or><Eq><FieldRef Name='Organizer' /><Value Type='Text'>" + LoggedUser + "</Value></Eq><Eq><FieldRef Name='Creator' /><Value Type='Text'>" + LoggedUser + "</Value></Eq></Or></And></Where>") newsQuery = string.Format(@"<Where><Eq><FieldRef Name='Status' /><Value Type='Text'>1</Value></Eq></Where><OrderBy><FieldRef Name='NewsArticleDate' Ascending='False' /></OrderBy>";
How can I combine all these queries in one query?