Comparar por medio de combo box dependientes id desde el usuario contra la base de datos

hola quisiera saber como puedo validar desde el archivo de ediciĆ³n de registro un campo html select contra la base de datos de existir el registro traerlo seleccionado en select y poderlo modificar. estoy usando combo box dependientes en php y mysql para provincia distrito y corregimiento si me pueden ayudar gracias.

What is the most damaging Time Stop combo?

I’m running a powerful lich and I want to nuke the party from orbit when he gets low on HP. The plan is that he will pop Time Stop, and cast a flurry of spells that will all hit the party at once.

Scenario 1: The main stipulations I’m working with are these:

  • Assume Time Stop lasts the full duration.
  • Assume the Lich can cast any spell, 9th level and below, that rolls dice for damage (so no Power Word: Kill), given standard available spell slots.
  • No spells are allowed that cancel the Time Stop early by dealing direct damage to the party – that spell must be used at the last round of Time Stop. (This means Delayed AoE Spells are a go.)
  • Assume the party can all be hit within a 30ft diameter.

Scenario 2:

Imagine the same stipulations as Scenario 1, but Time Stop lasts only 3 rounds.

So far, the best combos I’ve come up with involve casting Time Stop, Delayed Blast Fireball, and some kind of nuke like an upcast Fireball; not that creative but I’m sure there are quite a few combos I’m missing.

10.6.8 Update Combo Failed Unknown Error

I recently received an old iMac 27″ aluminum unibody core 2 duo (EMC 2309: 2009 model) that was having troubles with the graphics card after High Sierra installation. I was looking to set it up as a media-station/test-machine, and was thinking Snow Leopard would be perfect. I already have an old mac mini on my desk running MacOSX10.6.8, but rather than copying over my hard drive, I decided to do a fresh install. It was during the 10.6.8 Update Combo v1.1, after the install, that I encountered a problem. I found an identical thread: https://discussions.apple.com/thread/6883727 but there was no clear answer to the problem, and I did not want to go through hours of a slower-than-my-normal-internet-speed download from https://support.apple.com/kb/DL1399?locale=en_US

I already had saved a copy of the MacOSXUpdCombo10.6.8.dmg on the same drive with my 10.6.2 Install Volume, and the 10.6.2 install had run smoothly. I went to run the 10.6.8 update, only to get an installation failure with an “unknown error”:

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It turns out the MacOSXUpdCombo10.6.8.dmg available online is not quite the same as the one I had previously downloaded, the file size was slightly smaller, and the creation date later.

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Is this simply a case a developer signature expiring, and publishing a rerelease? If so, Is my new MacOSXUpdCombo10.6.8.dmg also going to expire? It’s just nice not to have to wait to re-download something from a crappy link for hours only to discover it timed out at less than 5%. I was hoping to make an install media for this, but it seams pointless if it’s not going to work the next time I need it. Is there a way to get around installer expiration issues?

does this level 10 multiclass combo work?

I crafted a level 10 multiclass ranged oneshot character that has a lot of interactions and i was wondering if i did this right.

the race is not specified but should be something with +1 to dex for a total of 16 dex.

a longbow : 1d8 + 3 (dex)

3 levels ranger for the gloom stalker archtype for the dread ambusher trait and archery fighting style:

dread ambusher hit = 1d8 + 3 (longbow) + 1d8 + 3 (dread ambusher hit) + 1d8 (dread ambusher extra damage)

this has a +9 to hit: 3 dex + 4 prof + 2 archery

2 levels in fighter for the action surge and Close Quarters Shooter fighting style.

that means 2 dread ambusher hits and an extra + 1 to hit

4 level in rogue (assassin) for sneak attack and assassinate and ASI.

ASI makes 18 dex for a + 4

the dread ambusher hit then becomes : 1d8 + 4 (longbow) + 1d8 + 4 (dread ambusher hit) + 1d8 (dread ambusher extra damage)

then add the sneak attack damage (2d6) and possible crit on surprise.

1 level in cleric in the zeal domain (from Plane Shift: Amonkhet) for the Priest of Zeal trait. for an extra weapon attack

then the total comes to:

(1d8 + 4 + 1d8 + 4 + 1d8) * 2 + 2d8 + 1d8 + 4 with possible crit if they are surprised

this takes 3 attack rolls with a + 11 to hit with possible advantage if im first.(4dex +4 prof + 3 from 2 fighting styles)

so my question is : does all these interactions work or am i overlooking something?

Long-limbed with reach. Polearm Master, Sentinel and Tunnel Fighter. Opportunity attack slow combo? [on hold]

So a Bugbear with a polearm has a 15ft reach(Long-Limbed) each creature who enters its reach gets attacked(Polearm Master) and they must stop if hit(Sentinel) they would have to take 3 turns to be able to attack the character or anyone by/behind them stopping every time they move 5ft(Tunnel Fighter)providing the attacks hit. This seems really OP.

Polearm Master:

When you take the Attack action and attack with only a glaive, halberd, or quarterstaff, you can use a bonus action to make a melee attack with the opposite end of the weapon. This attack uses the same ability modifier as the primary weapon. The weapon’s damage die for this attack is a d4, and the attack deals bludgeoning damage. While you are wielding a glaive, halberd, pike, or quarterstaff, other creatures provoke an opportunity attack from you when they enter the reach you have with that weapon.

Tunnel Fighter (Unearthed Arcana):

You excel at defending narrow passages, doorways, and other tight spaces. As a bonus action, you can enter a defensive stance that lasts until the start of your next turn. While in your defensive stance, you can make opportunity attacks without using your reaction, and you can use your reaction to make a melee attack against a creature that moves more than 5 feet while within your reach.

Sentinel:

You have mastered techniques to take advantage of every drop in any enemy’s guard, gaining the following benefits:

When you hit a creature with an opportunity attack, the creature’s speed becomes 0 for the rest of the turn. Creatures provoke opportunity attacks from you even if they take the Disengage action before leaving your reach. When a creature within 5 feet of you makes an attack against a target other than you (and that target doesn’t have this feat), you can use your reaction to make a melee weapon attack against the attacking creature