Recently, I have started a Festival Wishes based blog as a starting step to drive traffic to something in future. I have some SEO experience (5 years back) but this niche is new for me.
It’s not easy to create unique content in this niche and overall the meaning will be similar. So what should be the right way to avoid duplicate content (not referring to plagiarism, it is avoided) and slowly set up the right SEO strategy for this niche. I am having hard time even to get the articles indexed in 48 hours, blog is 90 days old. I am using WordPress as CMS.
Basically the title.
If a Warlock fights by wielding their Book of Shadow or Genie Vessel in one hand as a spell focus and keeps the other one empty to meet the requirement of somatic component, they will eventually end up in situations where they are forced to use the book or vessel as an improvised weapon (like when an enemy closed the distance or when the Warlock needs to perform an Opportunity Attack). So the question is, would hitting someone with the spine of the book of shadow or their oil lamp of a Genie Vessel be considered using an improvised weapon with magical properties?
For the Vessel, It is a tiny object, but not specifically written as "a magical tiny object" even if the previous sentence mention that the patron has imbued magical powers with it. The Warlock can do lots of wacky stuff with it like sleeping in it or dragging others into it to rest, but it almost seems like its the power of the Class Feature using the item in question as the medium in which the feature’s power (and thus your Patron’s power) is expressed, and not the power of the Item proper.
Genie’s Vessel ; 1st-level Genie feature ; Your patron gifts you a magical vessel that grants you a measure of the genie’s power. The vessel is a Tiny object, and you can use it as a spellcasting focus for your warlock spells. You decide what the object is, or you can determine what it is randomly by rolling on the Genie’s Vessel table.
The book of shadow is even more vague; it is only stated to be a grimoire, and nothing else about it’s materalistic properties are mentioned or explained further other than that if its lost or destroyed you can resummon it. How durable is it, anyway?
This also opens some icky boxes like "Would anti-magic fields suppress their magical properties or destroy them outright?" and something like "If the Genie’s Vessel is indeed a magic item and using it as an improvised weapon can pierce resistance, the Genie Warlock has access to a magical weapon that is basically the equivalent of a +0 but magical dagger at LV1" etc.
I am aware that some similar questions have been asked, like "Does attacking with an improvised weapon using a magic item count as a magical attack?" and "Are punches with Gauntlets of Ogre Strength magical, improvised weapon attacks?"; but the main issue here is that the vessel’s status as a separate magical item seems to be a bit unclear.
PS: Before someone says that using it as an improvised weapon is a poor choice of tactics, keep in mind that Genie Warlocks gain extra damage from the "Genie’s Wrath" Feature equal to their proficiency bonus. Compared to wielding a regular dagger with the damage of 1d4 + dex + pb, using the Genie’s Vessel as an improvised weapon of 1d4 + str + pb isn’t that bad; and depending on how the DM would rule it could be counted as magical and be able to pierce resistances.
The PHB mentions that
A character needs one gallon of water per day, or two gallons per day if the weather is hot.
However, this section does not provide a definition of "hot weather". Is this defined in RAW in some other location?
In core 5e RAW rules, Javelins are simple melee weapons (STR based). However in this particular players guide they talk about Ranged weapons, which Javelins are mentioned.
On Page 20 of the "Odyssey of the Dragon lord" players manual:
Thylean Weapons Warriors in Thylea typically use spears, shields, and swords. There are exceptions, of course, but the armies of Mytros and Aresia train thousands of soldiers in the use of these simple armaments. Heavier weapons, such as halberds and greataxes, are thought to be barbaric.
Ranged weapons are typically limited to javelins, slings, longbows, and shortbows, although there are some who have adopted the use of complex recent inventions, such as crossbows. These weapons are engineered in small quantities by the Academy and are not widely available. Thylea boasts a handful of unique cultural weapons, which can be found at just about any blacksmith or adventuring shop. With the exception of the chakram, they function identically to their normal counterparts (unless they are magical).
There are other places where they change/add new descriptors to existing core weapons. For example page 49 of the same players guide:
Vagrant Soldier Despite your roguish demeanor, you have all the training of a common soldier. When you choose this archetype at 3rd level, you gain proficiency with shields. Additionally, spears and tridents count as finesse weapons for you.
If anyone has played this campaign and can prove a definitive ruling on this question – using RAW or other items from the publishers, that would be great.
As usually, it is up to the DMs discretion for a final ruling – this is a known and doesn’t need further mentioning as part of an answer.
Galder’s Tower states
You conjure a two-story tower made of stone, wood, or similar suitably sturdy materials.
What would qualify as "similar suitably sturdy materials"? The relevant definition of sturdy is "strong enough to withstand rough work or treatment." Assuming "similarly" sturdy, could the material be extremely hot stone? Would Mythril or diamond qualify under this?
I couldn’t find something about this in the players handbook (it is entirely possible I might have missed something), but is a character considered (within 5 feet) of another character if it is diagonal to it?
For duel wielding penalties, I was not sure if duel wielding rapiers would allow me to use the two weapon fighting feat or not.
I’m fairly new to D&D and I wanted to run a session with some friends. I’ve been doing a lot of research but can’t seem to find an answer to this question. I understand how the mechanic works, three successes or rolling a 20 being stabilized and the opposite being death. However what I want to know is what would be considered a success? Is this up to the DM or is there a guide? I would assume anything above 10 would be a success and anything below would be a failure but I’d like clarity.
In a past question I asked if there was a way to cast personal spells on other creatures, and a solution was given. It requires the teamwork feats bonded mind and shared spells, further enhanced by the spell Coordinated Effort.
So the hard part was finished or so I thought. I was expecting a plethora of wonderful buff spells that are mediocre or situational to a caster, but a wonderful boon to martial and others. Searching d20 with "Target You" and "Range personal". This was further complicated by the fact that not all spells have the right information. Take Bless and Detect Evil which both are missing range and target. Are these valid spells?
So the question is, spells whose description include you/the caster and without range/target allowed?
There is a similar question I asked but was specifically about the normal familiar share spells ability.
The Sword of Sharpness says:
When you attack an object with this magic sword and hit, maximize your weapon damage dice against the target.
Do some other effects (language use is intentional) add on to this, or is it only the weapon’s damage based on the weapon chart in the Player’s Handbook?
- Are the rogue’s Sneak Attack damage dice maximized?
- Is the Bugbear’s extra damage die from its Brute trait maximized?
- If I customize the sword to do extra cold or fire damage (based on a die roll), are those damage dice maximized?