Attack of Oppertunity 5E DnD – some corner cases (and spectres)

We had a 5E DnD session where a Spectre besides a character and a wall “moved” into wall without leaving the reach range, but depending on how you consider reach with obstacles to work and when you leave it, would there be Attack of Opportunity? (AOO)

Rules as written: “In a fight, everyone is constantly watching for a chance to strike an enemy who is fleeing or passing by. Such a strike is called an opportunity Attack. You can make an opportunity Attack when a Hostile creature that you can see moves out of your reach. To make the opportunity Attack, you use your Reaction to make one melee Attack against the provoking creature. The Attack occurs right before the creature leaves your reach. … You also don’t provoke an opportunity Attack when you Teleport or when someone or something moves you without using your Movement, action, or Reaction. For example, you don’t provoke an opportunity Attack if an explosion hurls you out of a foe’s reach or if gravity causes you to fall past an enemy

  • So we have normal case where someone Hostile moves past the Defender, and gets hit leaving * since moved out of reach, getting AOOed.
---*->H  .D.  ... 
  • Then we have case where someone moves in circle around defender – no AOO
---+  .D|  H-+ 
  • So what if someone runs by an open door, or an alcove or something. A tunnel opening by someone with reach like a lance? Is there AOO (feels like there should)? Where AOO? What about 10ft reach? Things are getting a bit weird now, but seems like there should be AOO at one of [?]
---???->H ===.===  ..D..  .....  ..... 
  • Ok, so what of some hostile runs a circle around someone, and there is a wall or pillar or something enough to give 100% giver temporarily? Now we have a case where hostile arguably is better off than the No AOO circle (cover some of way), yet is arguably worse off than running across doorway (less cover yet it felt right door runner had got AOOed. Technically reach not needed if thin iron plate of right size, but for sake of ascii art…
--?->H  ..=..  ..D..  .....  ..... 
  • And the case that got us thinking about it all. Spectre beside Defender (no reach) and a wall moves into wall. AOO? Spectre did not leave reach by distance, yetis not reachable. But if AOO, what if spectre just “fell” through floor? Falling by someone does not cause AOO? By now the whole thing just seem broken.
.-|->S .D| ..|  

Any suggestions on what RAW and (perhaps) what common sense says about these cases?

PC in chains, planned myself into a corner

In a game I’m hosted, the PC (there’s only one) has just gotten captured by the enemy. This was part of a plan to give his NPC buddy some major characterization by the way she rescues him, but I’ve run into a snag.

What’s the PC going to do while he’s locked up? The NPC is going to have a series of verbal encounters (specifically, she’s trying to get the bad guy to shoot missiles at her, then use the strength of the signals between the missile’s guidance computers, the off-site telemetry stations, and the hidden base where the PC is being held to triangulate where the hidden location is) with the Big Bad, and for them to be very effective story-wise they’d have to be spaced out. I can’t really think of a way to let the PC actually do anything during these spaces.

He can’t escape, ‘cos that’d break everything. I’d rather not let him try to escape, since I don’t trust this player not to succeed, and I’d hate to have to pull a Deus Ex Machina just to keep him there. I’ve kind of run out of ideas with the bad guy interrogating him. What should I do?

Who is this person in the right corner at the floor?

I know this question has little to do with security excuse me for this.

I lost my phone. Because I wan’t to track the person who now has the phone, I’m trying to contact my phone anyway. But I see something strange.

Who is this person I see in the right corner at the bottom? Would this be the person on the other side now owning my phone?


enter image description here

How do I continue a smooth stroke around a corner in zBrush?

I have been trying to create a series of smooth lines down the outside of a bell shape, around the lip, and then back up the inside. The problem is that I can’t seem to accomplish this in a single brush stroke, and every time I’ve tried to join up multiple strokes, the join always looks really obvious.

enter image description here

Is there any way to “pause” a stroke so that you can rotate your view, and then resume it smoothly? Or is there any other way in general to go about something like this?

How can I fix an Inset plot to the top right corner of the main plot?

I want to export multiple plots and always have a small picture of another plot in the top right corner (as there is no data of the main plot in this region). However, it would be nice if I didn’t have to set the position argument in Inset[] manually, as my y-values change for every plot. Thank you for any help! Below is an example of my code with the export part cut out off the For-loop. The issue is in the last line of the code, where I try to determine the position of the Inset-plot depending on the y-values, which is not working very well.

For[zz = 1, zz <= 4, zz++,  LargeRangePlotLargeM =    ListPlot[{ DeltaDeltaPPS2to5LargeM[[zz]],       DeltaDeltaRS2to5LargeM[[zz]], DeltaDeltaPRS2to5LargeM[[zz]],      DeltaDeltaGHZ2to5LargeM[[zz]]}, PlotMarkers -> "OpenMarkers",     PlotRange -> All];  LargeRangePlotWithLargeM =    ListPlot[{DeltaDeltaPPS2to5[[zz]], DeltaDeltaRS2to5[[zz]],      DeltaDeltaPRS2to5[[zz]], DeltaDeltaGHZ2to5[[zz]]},     PlotLegends -> {"PPS", "RS", "PRS",  "GHZ"},      AxesLabel -> {"M", "FSA"},     PlotLabel -> StringForm["N = ``", zz + 1],     PlotMarkers -> "OpenMarkers",  PlotRange -> All,     Epilog ->      Inset[LargeRangePlotLargeM, {750,        2 * DeltaDeltaGHZ2to5[[1]][[2]][[2]]}]]; ] 

Simpler code with the same question might look like this:

p2 = Plot[Sin[x], {x, 0, \[Pi]}]; pcombined =   Plot[Sin[x], {x, 0, 2 \[Pi]}, Epilog -> Inset[p2, {5, 0.5}]] 

How do I now define the position argument inside Inset in a way that it moves the plot to the top right corner without having to choose plot specific values manually?

Can a hidden attacker shoot around the corner?

In our D&D 5e games, I am not sure how to handle the following situation relating to stealth:

Enemies are in a room. The rogue stays outside, stepping to the side in order to be able to hide. Now, can he attack the enemies inside the room with his bow while getting advantage and sneak attack?

In favor of sneak attacking one might say, that the enemies don’t see him prepare and have little time to react to his attack.

On the other hand, they know where he is, they just can’t see him.

Is the situation different with a pile of boxes, where they know he’s hidden behind the boxes, but not from which end he will attack?

Moving diagonally across the corner of enemy space

The PhB states

You can move through a hostile creature’s space only if the creature is at least two sizes larger or smaller than you.

If a PC has 4 enemies surrounding him on the north, south, west and east edges, is that PC unable to move?

The distribution would be something like this:

O A O A B A O A O 

O is an empty space, A is an NPC and B is the PC.

Laptop sometimes shows underscore in corner, becomes unresponsive when opened

I have a Dell XPS 15 with a GTX 1050 GPU running Ubuntu Budgie 19.04, and I have the 418 drivers. Recently, my laptop has been occasionally having a problem where when I open the laptop, instead of showing my lock screen, it shows a black screen with a small underscore in the upper left corner. Sometimes I can press ctrl-alt-f1 to see a login prompt, but I can’t type anything or switch to any other console. The only way to use my computer again is to hold down the power button until the power is cut and turn it back on again. What is causing this, and how do I fix this?