## Prevent Duplicate Post Counted by Query

<?php  while ( have_posts() ) : the_post();           $get_series_id = get_post_meta( get_the_ID(), 'series_seri', true ); if (in_array($  get_series_id, $do_not_duplicate)) { continue; // We've already seen this post ID, so skip the rest of the loop }$  do_not_duplicate[] = \$  get_series_id; ?> <?php the_title(); ?> <?php endwhile; wp_reset_postdata(); ?> 

how to make duplicate post not counted ? i wanna show 20 post, but in frontpage only showing 5 post because duplicate post also counted,

## Does the now updated Integrated Protection feature of the Warforged mean they are counted as “wearing” armor?

The new and updated Warforged’s Integrated Protection feature, detailed in Ebberon Rising from the Last War, now states:

### Integrated Protection

Your body has built-in defensive layers, which can be enhanced with armor.

[…]

• You can don only armor with which you have proficiency. To don armor […]. To doff armor […]. You can rest while donning or doffing armor in this way.

With this revised wording, does the warforged now count as wearing armor?

This is important in the context of how something like integrating a set of Plate Mail would interact with Monk features like Martial Arts.

## Are crafted items counted in the magic item progression from XGtE?

The term healing potions in this context refers to the ensemble of {Potion of Healing; Potion of Greater Healing; Potion of Superior Healing; Potion of Supreme Healing}, not to the item Potion of Healing.

"Magic item progression" designates the suggestions about the number of magic items to award, detailed on p. 135 of Xanathar’s Guide to Everything; table at the bottom.

# Rules Context

Potion of Healing appears on the table of purchasable goods (PHB p. 150). Furthermore, the descriptions of Potion of Healing and the Herbalism Kit (pp. 153/154) suggest that the latter can be used in the production of the former, which was discussed in this question: How does one craft Potions of Healing?

Xanathar’s Guide to Everything (p. 128) provides rules for crafting magic items, involving the acquisition of a formula. Healing potions, however have simpler rules, without the need for a formula (p. 130).

XGtE further has a suggested magic item progression (p. 135, table on the bottom) detailing the number of magic items that should be gained on average on different levels.

# Interpretation and assumptions

The fact that Potions of Healing can be purchased at 50 gp a piece, suggests that they are in fact exempt from the progression. Similarly, the fact that magic items can be crafted in downtime questions the magic item progression. For most magic items, I see no problem, since opportunities to acquire formulae can be restricted in the same manner as opportunities to obtain complete magic items. Healing Potions do not require any formulae, however, and are much easier to craft, which bears the question if they are, in fact, generally exempt from the magic item progression.

In know that I can ignore or modify the magic item progression, that magic items are completely optional, and that I could hand out e.g Potions of Greater Healing within the boundaries of the progression.

# Specific application

This question does not concern a specific game of mine. The following are examples arising as consequence of healing potions being exempt from magic item progression.

I liberally hand out potions of healing, through loot and quest givers. I’m wondering, however, what would happen if extended this to other healing potions. For example, the loot in one of the more dangerous dungeons would contain four potions of greater healing instead of four potions of healing, or I replace half of all potions of healing in loot with potions of greater healing, or I increase the quality of the healing potions given out with tier of play. I usually do not use crafting and I do not plan on doing so.

To clarify, what is meant by liberally handing out potions: Using the table from XGtE p. 135 and a four character party, we get about 1 minor magic item per person and level. Let’s say, we use all these "slots" for items other than *healing potions" but give out the same number of healing potions during the course of the campaign.

My question therefore is: Given the crafting rules on XGtE p. 130 (and potentially other rules that I overlooked), are crafted items, and specifically healing potions exempt from magic item progression?

## [ Politics ] Open Question : Experts in Epidemiology on Covid19, say Deaths have been under counted by 20,000 and 100,000 have actually died. Is Trump Under-Counting?

ACtually over 100k have died according to them. In every pandemic to date they were undercounted deaths, this one no different. Some because they died at home and were never tested. But could there be some political reason Trump is not reporting the actual numbers? Either that or America suddenly has had a huge jump in mortality rate.  Dr Rafael Irizarry, chair of the Department of Data Science at the Dana-Farber Cancer Institute and a, statistician,  professor of applied statistics at Harvard University.  They compared death rates during Spring 2020 with the rates of previous springs. Because many who die do not get an autopsy, let a lone a coronavirus deaths, they looked at ‘excess deaths’. Excess deaths are defined as over and above the number of people who would have died anyway – the typical mortality rate of a population. Results showed that by 4/ 25, 70,000 more Americans died than what is considered normal for those weeks. At the time, the official figure for coronavirus deaths sat at 52,422, which means fatalities were undercounted by nearly 20,000.

## If an attack causes additional damage after a saving throw, is it counted as a separate source of damage for the purpose of failed death saves?

If an attack causes additional damage after a saving throw, is it counted as a separate source of damage for the purpose of failed death saving throws? In other words, does it cause another failed death save, in addition to the failed death save(s) resulting from the initial damage?

For instance, consider the wyvern. Wyverns have a Stinger attack:

Stinger. Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 11 (2d6 + 4) piercing damage. The target must make a DC 15 Constitution saving throw, taking 24 (7d6) poison damage on a failed save, or half as much damage on a successful one.

If a character at 0 HP is hit by the Stinger attack, they will immediately take some piercing damage. Then, they would ostensibly have to make a Constitution saving throw, taking some amount of poison damage either way.

If the wyvern is within 5 feet of the unconscious (and presumably prone) character, then its attack will be made at advantage. If the wyvern’s attack hits the character from within 5 feet, it will automatically be a critical hit, which will cause 2 failed death saving throws just from the initial damage.

Then, if the poison damage from after the Con save is considered a separate instance of damage, it will cause a third failed death save, allowing the wyvern to kill a character that is at 0 HP with a single attack. (The wyvern can also use Multiattack to attack with its Bite and then its Stinger, meaning even a character that hasn’t gone down yet could be rapidly killed in this way.)

Am I correctly interpreting the rules?

I was unable to find anything in the Sage Advice Compendium commenting on how damage done after a saving throw (as a result of an attack) is treated for the purpose of death saving throws.

## Why are Oracle Separations Counted as Evidence toward Unconditional Separation?

Particularly, we already have some oracle separation results such as $$\mathbf{BPP}^A\neq \mathbf{BQP}^A$$[Simon], $$\mathbf{NP}^A\not\subseteq \mathbf{BQP}^A$$[BBBV], and $$\mathbf{BQP}^A\not\subseteq \mathbf{NP}^A$$[Aaronson]. But given that most problems are non-relativising, how does such oracle separation even counted as evidence of un-conditinal separation? Or do we need to discuss it case-wisely?

## is geo-blocking a service by a government counted as limited service availability?

Can we relate access blocking of service to the service availability? for example, can we say google search engine has limited availability because it’s blocked in China?

## Google Sheet, COUNT UNIQUE values by group ONLY IF NOT already counted in previous group

I hope to explain clearly what I’m trying to do.

I have some data in column B, grouped as shown column A.

I’d like to count the unique values for each group present in column A, not taking into account the unique values already counted in previous group(s).

For instance, I’d like to:

• count unique values in ‘proyecto2’ NOT COUNTING the unique values already present in ‘proyecto1’.
• count unique values in ‘proyecto3’ NOT COUNTING the unique values already present in ‘proyecto1’ and ‘proyecto2’.
• count unique values in ‘proyecto4’ NOT COUNTING the unique values already present in ‘proyecto1’, ‘proyecto2’ and ‘proyecto3’.
• and so on…

Below you can find a Google Sheet with the solution I found, even if I’m not very happy with it, to show easily what I mean.

Basically, in column A:B, we have the INPUT DATA. You can add data in column A and B to see how it works (my method, at the moment, only work if you add one of these groups in column A: ‘proyecto1’, ‘proyecto2’, ‘proyecto3’, ‘proyecto4’, ‘proyecto5’ and ‘proyecto6’).

In column D:E, we have the output data, basically the unique values counted by group.

In column G:W, the formula to process the data.

Clearly my method is working up to ‘proyecto6’ since in the “processing columns” I’m taking into account formula only up to ‘proyecto6’.

Everything is working but my question is: could you suggest me a more dynamic way of achieving what I’m trying to do? Or the only way is to write some code?

Thanks a lot, Stefano

## Views Table with Aggregation, total values counted per option

I’m setting up a view of event registrations. Each registration will be allocated to 1 of 3 workshops at two different times in the day.

I’m looking to output the total number of allocations per workshop so we can try to balance the delegate numbers.

I’m pretty close, but not quite there.

I’m using the Display Format of Table with aggregation options with “Group and Compress” on the Event ID.

I then apply the group function on two data fields: “Allocated Workshop AM” and “Allocated Workshop PM”.

I can get closest to my desired result using the “Tally members” option, however, the results are wrong.

They are showing much lower numbers than are actually allocated.

Any suggestions on how I could achieve this?

## Windows setting Http2MaxSettingsPerMinute – counted per connection or server-wide?

In article https://support.microsoft.com/en-us/help/4491420/define-thresholds-on-the-number-of-http-2-settings-parameters-exchange, Microsoft describes two new Windows registry settings to address an issue in which a malicious HTTP/2 client can send so many HTTP/2 SETTINGS parameters that the server runs out of CPU.

The description for the Http2MaxSettingsPerMinute registry setting is

If the number of settings parameters contained in multiple Settings frames received within a minute crosses “Http2MaxSettingsPerMinute” value, then connection is killed.

It’s not clear to me whether this count (‘number of settings parameters’) is measured per connection, or across the entire server. That is, if I set the registry value for Http2MaxSettingsPerMinute to 100, and clients start 20 connections with 5 SETTINGS each in the period of a minute, will the 21st attempted connection within the minute be killed? Or would a connection only be killed if that single connection included the client sending over 100 SETTINGS within a minute?

thanks!

Martin