Replace or enhance default on-screen Keyboard

I am running Ubuntu 19.04 on a Sruface Go. There is the default on-screen keyboard which looks exactly like the ones on phones. But I need (at least sometimes) the extra keys like Alt, Ctrl and Umlauts.

So I would like either too enhance the default layout or disable it and use Onboard. I couldn’T find any useful hints. I’d be happy if one could help me here.


Is the default orientation for mobile devices hardware or software specific?

I have noticed that when switching between one mobile application to another, sometimes the orientation of the user interface changes so that I have to rotate the screen 180 degrees so that it is facing the right way. I assume that if the software or hardware recognizes the direction that the user is holding the device, or at least the orientation that the most recent application is set at, then it should not change the orientation.

This leads me to wondering if there is actually a default orientation for devices which is configured in the hardware, and if there is also some configuration of the software as well (and that they sometimes are configured to unintentionally clash).

Is there are default orientation in landscape view for mobile devices? And if so do they exist in hardware and/or software configurations?

How to parse JSON to return null as default if complex object empty/null/undefined?

Using HTTP Request to get SP item, having trouble parsing JSON to return anything for null object.

Can return null for an empty string column as shown below, how to do so for a more complex object like a lookup if no value selected?

{ "type": "object", "properties": {     "Area": {         "type": "object",         "properties": {             "Id": {                 "type": "integer"             }         }     },     "Package": {         "type": ["string","null"]     } } 

If object doesn’t exist in JSON output, can’t run logic against it (if null do this, else do that)

How to set default value of a text column based on another choice column

I have a choice column [Category] followed by text column [details] in the same list. While adding new item, by default, I want the value in [details] to be the same as what I selected in [Category] with the option for the user to change (override) it. Specifying default calculated value as [Category] is not working (shows as error). I am using SharePoint online (Office 365 E1). Any help appreciated.

Are Monks proficient with unarmed strikes by default?

I can’t find anything in the PHB that actually says that Monks are proficient with unarmed strikes by default. Their Proficiencies list just says simple weapons and shortswords. Their Martial Arts ability says it gives them “mastery of combat styles that use unarmed strike…” but not actually proficiency.

Am I missing something, or is it actually correct that Monks don’t have their proficiency bonus with unarmed strike unless they get the proficiency from a feat or something?

Should I keep the default tap delay?

Since I read 300ms tap delay, gone away I always figured it was a good thing.

Now a colleague recenctly told me they was against this because as it is the default behavior it is “accessibility” to keep it.

They also didn’t see any problem with the delay and that they liked the double-tap zoom.

Now I never considered things that way so are there some studies which could back one claim or another?

UE4. Reload CDO default values?

My aim is make difficulty system that will edit Class Default Object values for any specified class. It’s fastest way to make any properties that will dependent to difficulty by game designer (Class. Property name. Modifier – mult/add).

So. I can get ClassDefaultObject from UClass. This object has default values that will be used when class will be instantiated. If I edit them the new object will contains edited values too.

The best way is recreate ClassDefaultObject? As I see in the code, GetDefaultObject method can construct this object if it does not exists. So, tried to destroy and null the ClassDefaultObject and call GetDefaultObject.

 UObject* CDO = ClassToEdit->ClassDefaultObject;  CDO->ConditionalBeginDestroy();  ClassToEdit->ClassDefaultObject = nullptr;  ClassToEdit->GetDefaultObject(true); 

This code makes new CDO, but this CDO has wrong values, not the default that I seen before. This CDO has parent’s default values. Why so?

Okay. It does’t helps. Package reloading? I tried this:

 UPackage* package = ClassToEdit->GetOuterUPackage();  package = ReloadPackage(package, 0); 

But this causes very bad effects (in PIE). Every object that links to this object will be reloaded too? Each BeginPlay in my level fires again after reloading. It’s not good. I also got various errors/condition failures/assertions after this operation.

So, can I reload CDO defaults without full reload? I want to return previous (true) defaults to my CDO. Is that possible?

Which font(s) does Google Chrome use by default?

When designing websites, I’ve noticed that Chrome and Firefox have different default fonts, or at least, they look different somehow. Rather than serving fonts to all users, I think what I’d like to do is just use Chrome’s default font, and serve that to Firefox users. What font(s) does Google Chrome use by default when websites don’t specify a font?

Also, apologies if this question doesn’t fit here, I wasn’t quite sure if UX includes UI development.