Can a Steel Defender or a Alchemical Homunculus use a Spell Storing Item?

I have seen from many different sources the thought process that you can have your Alchemical Homunculus or your Steel Defender use your spell storing item. This would let them take up concentration for an additional spell.

However the more I look into it the less I think you can. I wanted to get clarification from you folks.

Spell Storing item:

While holding the object, a creature can take an action to produce the spell’s effect from it, using your spellcasting ability modifier. If the spell requires concentration, the creature must concentrate.

Alchemical Homunculus:

In combat, the homunculus shares your initiative count, but it takes its turn immediately after yours. It can move and use its reaction on its own, but the only action it takes on its turn is the Dodge action, unless you take a bonus action on your turn to command it to take the action in its stat block or the Dash, Disengage, Help, Hide, or Search action.

Steel Defender:

In combat, the steel defender shares your initiative count, but it takes its turn immediately after yours. It can move and use its reaction on its own, but the only action it takes on its turn is the Dodge action, unless you take a bonus action on your turn to command it to take one of the actions in its stat block or the Dash, Disengage, Help, Hide, or Search action.

I added emphasis on only. This completely negates the ability to use the Spell Storing Item in combat doesn’t it?

Does the Artificer’s Steel Defender get a Full turn?

I know the Steel Defender uses your initiative and goes immediately after you. What I’m not sure about is what is can actually do on its turn.

Does a Steel Defender get a full turn?

  1. Action
  2. Free Action (Item interaction)
  3. Bonus Action
  4. Move

I know it has the stat block that tells you what action it can take but it does not say anything about having or not having a bonus action and what it can do with that.
It also does not specify interactions

Example 1

SD uses bonus action to activate boots of speed and now has the ability to move 80′ around the battlefield potentially using up AoO of enemies and positioning itself at a choke point Then takes the Dodge Action

Now we have a speedy Gonzales that can get up next to people and provide Cover, Help or be a damage sponge before zipping over the the other side to block a charging enemy that appeared from around that corner you never checked

Example 2

Party member about to die SD pulls out HP potion out of bag (item interaction) and Dashes (action) to party member Party members turn take potion and drink it.

Basically a mobile Vending machine that can run in hand out potions and use its reaction to impose disadvantage.

Any tool to help disable Windows defender? by creating a file to send to the victim VM and test? [closed]

I am using two VMs on my computer , A Kali Linux, and a Windows 10 machine.

I was able to exploit the windows machine without any problem. however I had to disable windows defender first.

I was wondering if there is any tool in Linux Kali that can either remotely disable windows defender, or I can create a file that then move to the windows machine and execute to disable windows defender to simulate a real life scenario.

Thank you!!

Is this Monk Archetype, Way of the Defender, balanced?

This archetype is kind of the counterpart to the Kensei. While the Kensei focuses on offense through weapons, the Defender focuses on defense through shields.

I’ll try to explain the reasoning behind the features and where they come from, but most of them were heavily inspired by the Kensei Monk.

In terms of visualization, I imagine a Defender Monk fighting like Captain America. Notice how in this clip he uses the shield to attack and block, but also uses a bunch of unarmed strikes and dodges. I think this fits perfectly with the Monk class.

A different approach would be to reflavour the shield as a greatshield, so you would fight like Mash.

I tried my best to keep things balanced, but since I don’t have that much experience with D&D I probably wasn’t able to. Please let me know what should be changed to balance it.

Way of the Defender

Path of the Defender

When you choose this tradition at 3rd level, your special martial arts training leads you to master the use of shields. This path also includes instruction in the deft strokes of calligraphy or painting. You gain the following benefits.

Shield Mastery. You gain proficiency with shields if you don’t already have it. You still benefit from your Unarmored Defense feature even when wielding a shield. You no longer require 1 action to don or doff a shield. A shield is a monk weapon for you and its damage type is bludgeoning.

Agile Defense. When a target other than you that is within 5 feet of you is attacked, you can use your reaction to impose disadvantage on the attack roll. You must be wielding a shield.

Way of the Brush. You gain proficiency with your choice of calligrapher’s supplies or painter’s supplies.

This is directly taken from the Kensei.

Instead of Kensei Weapons you get Shield Mastery and the +2 AC bonus from Agile Parry is gained through the wielding of a shield. Notice how since the shield is now a monk weapon, you can attack with it, and its damage die equals your Martial Arts die.

Agile Defense is taken from the Fighter’s Protection fighting style – notice how unlike Protection, this feature doesn’t require you to see the attacker. Since this archetype is focused on defense, I thought it fit better like this, in order to represent how aware of the battlefield and his allies the Monk is. Take an archer firing arrows while hiding in a brush as an example. This way, you can protect your allies even though you don’t see the archer – you still see the arrows flying from above, so it makes sense that you would be able to react, I think.

One with the Shield

At 6th level, you extend your ki into your shield, granting you the following benefits.

Magic Shield. Your attacks with your shield count as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage.

Deft Defense. When the target of your Agile Defense is hit, you can spend 1 ki point to increase that target’s AC by the bonus AC of your shield. This bonus lasts until the end of the current turn, including against the triggering attack.

Again, heavily taken from the Kensei. Magic Shield is exactly the same as Magic Kensei Weapons.

Deft Strike is replaced with Deft Defense. Instead of spending 1 ki point to deal extra damage, you can spend 1 ki point to better protect your allies. This functions similarly to the Shield spell, but instead of lasting until your next turn, lasts until the end of the current turn. Basically, it allows you to protect an ally from being hit by multiple attacks from the same enemy. As for RPing, think of it as you jumping into your ally’s side to protect them from attacks. Once the current turn ends (i.e. the enemy stopped attacking your ally), you return to your own position.

Strengthen the Shield

At 11th level, you gain the ability to augment your shield further with your ki. As a bonus action, you can expend up to 2 ki points to grant a shield you touch a bonus to AC while you are wielding it. The bonus equals the number of ki points you spent. For every ki point you spent, the distance at which you can use Agile Defense increases by 5 feet. This bonus lasts for 1 minute or until you use this feature again. This feature has no effect on a magic shield that already has a bonus to AC.

Very similar to Kensei’s Sharpen the Blade, only instead of bonus to offense, you get bonus to defense.

The amount of ki points you can spend goes down from 3 to 2, because AC is usually a stronger stat than attack. The extra range on your Agile Defense also allows for better protection of the backline casters. Of course, the bonus to AC from this feature also affects Deft Defense.

Unerring Defense

At 17th level, your mastery of the shield grants you extraordinary defense reflexes. In combat, you get a special reaction that you can take once on every allied creature’s turn, except your turn. You can use this special reaction only to use Agile Defense, and you can’t use it on the same turn that you take your normal reaction.

Finally, this feature was adapted from Cavalier’s Vigilant Defender. Instead of being able to do multiple opportunity attacks, you are able to do multiple Agile Defense (and consequently, Deft Defense as well).

How exactly does Windows Defender in Windows 10 determine when to upload your local files to Microsoft?

Every time I install Windows 10, I painstakingly go through every setting that can be found in any GUI setting for the OS, disabling everything that sounds creepy.

One of the most disturbing things I’ve found is what I believe is called “automatic sample submission“, which means that the built-in anti-virus tool in Windows 10 can, by default, decide to upload any file it deems “potentially risky” to Microsoft, “for further analysis”. It also mentions that it doesn’t do this for files which “may contain personal data”.

But how can it know that? Does it:

  1. Simply look at the file extension and only upload .EXE and other “obvious binaries”?
  2. Does it ignore the file extension and instead look inside the file to check if it contains executable code?
  3. A combination of both?

What happens if I have a word processing document full of private information, but which also has a malicious macro or something accidentally baked (embedded) into it?

What happens if I have an EXE which actually has had all data files baked into it while I’m developing a game as to be a single file? (This is an actual situation I’ve been in in the past.)

Does it deem the data files for my local PostgreSQL database full of ultra-private information as “potentially dangerous” and upload those?

I can think of numerous situations where even the smartest code in the world would not be able to determine what contains private data or not. And, frankly, I have virtually zero confidence left in Microsoft’s judgment at this point, having wasted a huge amount of my life fighting the OS to be able to use it at all. I’ve found numerous typos in their “stable” releases, making me extremely scared of how much data has been uploaded in spite of all the care I’ve tried to take to avoid it.

I also remember that it eagerly wanted to re-enable this feature, even harassing me about it. I can imagine that the vast majority of users have no idea about this, let alone have gone through the trouble of force-disabling it.

Can a Steel Defender be infused?

I am looking at the Steel Defender for the Battle Smith Artificier in ERLW. It is a construct

STEEL DEFENDER Medium construct, neutral

Armor Class 15 (natural armor) Hit Points equal the steel defender’s Constitution modifier + your I ntell igence modifier + five times your level in this class Speed 40 ft.

STR 14 (+2) DEX 12 (+1) CON 14 (+2)

INT 4 (-4) WIS 10 (+O) CHA 6 (-2)

Would you be able to infuse the Steel defender?
Enhanced defence I could see working, but would all infusions work?

The Steel Defender has natural armor, but would that count as wearing the armor?

Are you able to change the appearance of a Steel Defender after creating it?

I’m playing a Battle Smith Artificer currently, and my DM is a very by-the-books kind of guy. When the question came up of whether or not I could change its appearance, he just said “if it’s in the book.”

From the entry for the Steel Defender, it just says that you determine its appearance and whether it has 2 or 4 legs. Given this, we can’t decide if its appearance is static upon creation, or if it can be changed on a whim without creating a new one.


Can a defender defend against any number of attacks?

In non-group combat the defender rolls a defend roll against the attacker’s attack. So far pretty basic and clear. Now our group was wondering what happens if multiple, say 3, attackers all go for one target:

  • Does the defender get his full defence roll against each and every attack?
  • Is there some limit/penalty/… to defend against multiple assailants?

The penalty when defending against multiple enemies is pretty common in other systems I know, so I was a bit astonished not to find something in the basic rules. I also checked in the extended combat rules in Lords of Men, but couldn’t find anything on the topic.(That could just be me though).

The reason that this is a problem: our group created our first bunch of grogs and their combat stats are not in a similar range – thus they can’t fight in a group (trained or untrained). Also they are fairly weak, so to overcome any strong foe they would need to gang up on it – making the question how said foe could defend central.

Note for answers: the solution needs to be for simple A-attacks-B combat, and not the more complex A-tries-to-attack-C-while-B-is-defending-C scheme, for which rules exist.

Does a lack of verified signatures for Windows Defender indicate malware?

I ran “autoruns” from Windows Sysinternals on a Windows 10 machine, and noticed that the Windows Defender services were marked in red colour, and did not have verified signatures. I checked these services on another machine and found that they were all verified as expected.

Does this mean the Windows Defender on my machine is malware? If so, how can I remove it and reinstall a clean Windows Defender? Running the thorough offline-scan did not help.


Running MalwareBytes & Spybot without Defender stepping aside

For years, I had Microsoft Security Essential on Windows 7, and I installed MalwareBytes and Spybot Search & Destroy. I deactivated real time components of the non-native antimalware products. On the odd occassion in which I needed to execute a downloaded file (e.g., to install something), I would update all 3 databases and scan the file.

I just bought a Windows 10 computer because Windows 7 is no longer supported. I want the native Windows Defender to be the main antimalware. Web searching confirms that I should de-activate real time components of non-native antimalware. But it also reveals that Defender steps aside if another antimalware program is detected.

Does that mean it is not sufficient to simply turn off non-native real time components?

How would I make Defender to be the main antimalware, with MalwareBytes and Spybot only for on-demand scans of selected files or file trees?