## What deities are common knowledge along the northern parts of the Sword Coast? (post-1480 DR)

Specifically between Neverwinter and Icewind Dale, which religions are common knowledge in the years following 1480 DR?

Common knowledge being that if a player character grew up in this area, they would realistically already know that that deity is a deity and maybe something about their religion.

Example: When asked, the average person in the region may say "Mystra is the deity of Magic" if Mystra and her religion are common knowledge.

## Suitable deities for a drow paladin from the Underdark in 3rd edition dnd?

I want to make a drow paladin in 3.5 edition from the forgotten realms, however I am having some trouble picking a deity.

My DM has already told me that I cannot make a paladin of Elistraee because (1) she does not have any paladins in 3rd edition, and (2) she is a chaotic good deity who does not support order. In 3rd edition Paladins must be lawful good, so they should not worship a chaotic diety.

Are there any other Underdark deities that are neutral good, lawful good, or lawful neutral, that an outcast drow paladin might follow in 3rd edition?

## Is the new 5e Piety system restricted to only the deities of Theros?

The new sourcebook Mythic Odysseys of Theros includes the Piety system that allows the player to earn buffs and abilities depending on their relationship with their deity. The book defines all of this for the deities added in the update, but I was wondering if there are official rules for applying Piety to the existing Pantheon. I’m sure if there’s not, there will be homebrew, but just checking if the official rules contain it and I’m just missing it.

## Is there a lore explanation why each setting might have different deities?

As far as I know, the multiverse of D&D 5E consists in different worlds all residing in the Material Plane, but the rest of the planes (Transitive Planes, Inner Planes, Outer Planes…) are shared between them.

Is there a lore explanation why each setting might have different deities? Since deities exist in planes other than the Material Plane, shouldn’t those deities be the same in every setting?

## Why are the beholder deities chaotic evil?

In 2e Planescape material and the Monster Mythology accessory, the beholder gods are listed as chaotic evil. The Great Mother has a realm in the Abyss, and Monster Mythology specifically notes her antipathy to lawful opponents. However, I can’t find any reference to beholders ever being chaotic evil.

There are other oddities I’ve come across that can simply be attributed to differences in approach through the editions – for instance, the mind flayer gods using arcane magic rather than pure psionics – but this one is particularly curious because beholders are lawful evil in all editions, and the chaotic evil alignment is not corrected in 3rd edition. The Faiths and Pantheons appendix lists the Great Mother as chaotic evil, and Player’s Guide to Faerun still places her in a largely chaotic plane.

Does anyone have any insight as to how this happened? Whether it’s intentional or accidental, it’s a weird feature that I would like to better understand.

## Are there any official Grung deities? (the D&D frog-like Grungs)

Grungs have no deities listed in 5th edition.

Are there any deities at all? (in other WotC/TSR material such as adventure supplements, previous-edition stuff, D&D novels etc)

(Re-asking previously closed question; now without confusion)

## Link between deities’ domains and alignment

Major characteristics of deity in D&D 3.5e are domains and alignment. It is common sense that deity with law domain should have lawful alignment, deity with evil domain should have evil alignment etc. , however, I would like to know what is the most common alignment for deities with other domains (e.g. strength, trade etc.).

Is there any document that provides statistics of domain-alignment dependences for official D&D 3.5e deities and domains?

To clarify, I imagine that it would look something like this:

$$\begin{array}{|c|l|} \hline \text{Domain} & \text{LG} & \text{LN} & \text{LE} & \text{NG} & \text{N} & \text{NE} & \text{CG} & \text{CN} & \text{CE} \ \hline \text{Strength} & 23\% & 12\% & 10\% & 20\% & 2\% & 8\% & 4\% & 2\% & 19\% \ \hline \end{array}$$

So in above example, 23% of deities that have strength domain have LG alignment, 12% have LN alignment and so on.

## Without cheese or being gods, what gods from Deities and Demigods can an absurdly high level party defeat?

Deities and Demigods is a strange piece of 3.0 material that gives stats to an awful lot of gods. As every DM knows, “if you stat it, they will kill it”. Indeed, page 31 makes the seemingly absurd claim that a level 100 party might find it easy. Following this line of inquiry, I took a closer look at the stat blocks of these gods and noticed the following:

• Most of deities are level 40, although a handful (e.g. Dennari) have levels closer to 20. This often gives them absurdly good stats, but perhaps not level 100 absurd.
• Most deities have access to some absurdly powerful Salient Divine Abilities such as Alter Reality or Life And Death and are immune to more things than I could list. I suspect that this would make it foolish for even a level 1,000 party to challenge them.
• Most deities have been around for so long that they’ll have already seen whatever tricks that the players can think of, and, considering the absurd range of their senses, will be ready for it DR weeks beforehand.

So, short of becoming gods themselves, what gods could a sufficiently high level party defeat? In particular, my second and third points appears to make a lot of gods invincible.

I know that there’s cheese that can kill just about anything, but I’d like to rule it out. As I’ve allowed for the hypothetical party to be as high leveled as they please, I’m hoping that cheese won’t be necessary. After all, the book claims that a level 100 party could do it with ease and that’s my focus. Who can an absurdly leveled non-godly party defeat in a way that the designers might have intended?

## Are celestials that serve evil deities also evil

So from what I’ve read evil aligned celestials are an extreme rarity but evil aligned deities exist. I’ve even heard that if I celestial turns evil they stop being a celestial. Celestials supposedly serve deities. Not all but many. If that’s the case do celestials just not serve evil deities, do evil celestials actually exist and are the ones that serve evil deities are also evil, are they forced to serve an evil deity regardless of their alignment?

## 5e: Amulet of Proof against Detection and Location against Deities

Would an amulet of proof against Detection and Location work against a deity finding someone?