Is it possible to snatch a weapon directly from an enemy/monster?

As a point of clarification for this post, I’m just trying to figure out if it’s actually possible to take an enemy’s item directly from them during combat, all in the scope of one turn. Since Disarm doesn’t technically allow you to directly steal an item (it falls to the ground and opportunity attacks also seem debatable), is there an action or feature that allows you just take an enemy’s wielded item and put it in your hand in one fell swoop?

What features in 5e are directly tied to the character’s Constitution score?

I’m looking to make a character based on Constitution rather than a traditional stat. This list would include features such as Fire Genasi’s ability to cast Produce Flame with their Constitution Modifier and Stone Sorcerer (UA) calculating their AC according to their CON modifier.

Of particular interest are features that are explicitly tied to constitution, rather than features that partially rely on constitution such as Barbarian’s Unarmed Defense feature.

Logging in directly without a password (not via OTP)

I’m developing a website there the users are going to have access to their own data. I’m gonna use a specific authenticator called BankID which is widely used in Sweden, a kind of extern authenticator (as an app in the mobile phone). The user completes the authentication process via mobile phone and we get a success response when the auth process is over. But then I want the user to be redirected to the WordPress user-dashboard just like a user that has normally logged in to WordPress. What is the easiest way to do this?

What happens when you use the Telekinetic shove from Tasha’s when flying directly above your target?

The feat says that "the target must succeed on a Strength saving throw (DC 8 + your proficiency bonus + the ability modifier of the score increased by this feat) or be moved 5 feet toward or away from you."

Case 1: The Push

"But they can’t move 5 feet downward from you if they are standing on the ground," you say.

"Ah," I say. "But they can move 5 feet downward from you if they become Prone."

I would contend that this actually fits the RAW as a satisfaction of the requirement "the target must…be moved 5 feet…away from you" as going Prone is a valid form of 5 feet of movement (albeit one that doesn’t usually consume any of your Speed). But I can see someone arguing against this reading. Either way, it’s a niche enough usage that I think many DMs might choose to allow it.

Extra benefit: If you have the movement available, you could fly down and attack with advantage.

Case 2: The Pull

This is just funny. Let’s say you’re flying 15 feet off the ground (10 feet above your target). You pull the target 5 feet up with your bonus action, then hit them with an attack. I can’t think of a RAW reason this would confer advantage, unless maybe through flanking (if you have an ally who is in one of the 9 squares below your target). But I might rule it granted advantage regardless, because the target would have a hard time defending in midair.

Extra benefit: When the target falls back down, they might re-trigger certain persistent AoE spells or environmental hazards.

Thoughts? Particularly on the application of RAW to force going Prone in Case 1, or to create flanking conditions (or some other form of advantage, if you can think of one) in Case 2?

Widget disappeared after updating widget_text directly in the wp_options table

I wanted to fix a typo in one of my widgets. I found that the following row in the wp_options table contains the text with the typo. I updated the option_value column with the fix but now, the widget has completely disappeared from the screen.

option_id, option_name, option_value, autoload 83,widget_text,"a:3:{i:2;a:3:{s:5:"title";s:16:"Location";s:4:"text";s:89:"Address";s:6:"filter";b:0;}i:3;a:3:{s:5:"title";s:0:"";s:4:"text";s:334:"<div class="attribution-text">Copyright text</div>";s:6:"filter";b:0;}s:12:"_multiwidget";i:1;}",yes 

I deleted the above row and refreshed the screen (to see if the old values come back), and now it has created this new row in the table

option_id, option_name, option_value, autoload '100000000000007', 'widget_text', 'a:1:{s:12:\"_multiwidget\";i:1;}', 'yes' 

Can someone help me bring back the widget’s text?

Note: I am looking to update entries directly in the database because the Appearance–> Customize got broken after a PHP version upgrade and can’t be accessed for a few days.

How to calculate this kind of double definite integral directly

Let $ D=\left\{(x, y) \mid x^{2}+y^{2} \leq \sqrt{2}, x \geq 0, y \geq 0\right\}$ , $ \left[1+x^{2}+y^{2}\right]$ represents the largest integer not greater than $ 1+x^{2}+y^{2}$ , now I want to calculate this double integral $ \iint_{D} x y\left[1+x^{2}+y^{2}\right] d x d y$ .

reg = ImplicitRegion[x^2 + y^2 <= Sqrt[2] && x >= 0 && y >= 0, {x, y}]; Integrate[x*y*Round[1 + x^2 + y^2], {x, y} ∈ reg] 

But the result I calculated using the above method is not correct, the answer is $ \frac{3}{8}$ , what should I do to directly calculate this double integral (without using the technique of turning double integral into iterated integral)?

Are lines what differ machine code programming in a text editor from in memory directly?

I understand that at least theoretically a human could do programming with a given type of machine code in a text editor OR in the memory directly somehow.

I also understand that in a (human invented?) computer memory, in each cell, data is sequential, scattered in addresses each of which contains a word in a fixed size which always contain bit/s to a full capacity.

I am not sure what would theoretically differ machine code programming in a text editor from machine code programming in memory directly; perhaps the very usage of lines ("the absence of sequence", I guess) as available in text editors, is the answer.

Is there any way to directly get data from a sensor device in C++?

I am currently working on ADCS of a cubesat. The microprocessor we are using runs C++.

In order to compute and get the required results we need the sensor data.Is there anything we can do to collect sensor data directly using C++ like we can do in Arduino IDE using the digitalRead(pin_no) function?

Algorithm is as follows::

                   Get Data  -->  Process  --> Kalman Filter -->  Get output                     ^                                                  |                        |_____________________compare______________________|                                              |                                              v                                     Predict True Value.                                              |                                              v                          Use the values for Attitude determination. 

This problem arises because we cannot use a microprocessor considering our payload and heavy calculations.

Please help me out.

Is it possible to bring undead back to life directly, without destroying them first?

In previous editions of D&D, you couldn’t bring undead back to life. You had to “re-kill” them and then resurrect their corpse. In 5e, Resurrection states that it can’t bring undead back, but Revivify, Raise Dead, and True Resurrection do not.

Does this mean you can bring undead back to life directly as long as you use a (lowercase) resurrection spell that isn’t (uppercase) Resurrection?