Invisibility NOT doing more than exactly what the spells says it does

Please help settle this long running dispute regarding how the invisibility spell works. Invisibility when cast on an object makes the object vanish from sight.

https://www.d20srd.org/srd/spells/invisibility.htm

However a fellow players seems insistent on claiming this also provides an additional property not detailed in the spell description. Namely, for example, if the spell is cast on a closed door. the door vanishes from sight revealing the room or area beyond.

My counter to this is to point to the fact invisibility is of the illusion school and the property he is assuming the invisibility spell additionally possesses belongs fundamentally in the divination school.

A ring of X Ray vision for example relies on the spell True Seeing which is of the divination school. Similarly Clairaudience/Clairvoyance, a spell by its effect that would more adequately reflect the ability to see in to an area that is blocked to line of sight is also of the divination (scrying) school.

Is there a general rule regarding exceptions I can point to, that states along the lines of if an exception isn’t documented then it isn’t a principle of the game rule?

I think his problem is that he’s seen invisibility depicted in certain popular media such as sci-fi and fantasy films and assumed that the D&D invisibility spell must work like that by reference and inference.

Can I as a Bloodhunter create mutagens without doing a short or long rest?

As a 2020 version of the Bloodhunter/mutagen order, at lvl 3 I can create one mutagens in a short/long rest.

I read this handbook:

As a possible fix: Instead of preparing your mutagens during a rest, you prepare reagents for mutagens.

Creating a mutagen requires one minute of uninterrupted work with these reagents and a set of alchemist’s tools. This allows the Blood Hunter a bit more flexibility with their mutagens, but not so much that they can change them during combat."

I don´t really understand where he gets that with the reagents. I can´t find it in the books and nothing about it on the internet.

This way I could do a 1 min pause and prepare the mutagen without doing a short rest.

I hope you can help me to understand it better.

One PC doing too much damage

I just took over as DM for our group. The previous DM allowed our ranger to purchase a significant amount of Wyvern poison at the end of the last adventure to dip his arrows in. With this poison, the ranger is doing 7d6 poison damage when he hits.

Our characters are all level 5 and 6 so this is obviously a significant amount of damage for this level. I’m worried by simply upping the AC of NPCs, no one else will be able to hit. It feels a little cheap to give the majority of NPCs poison resistance.

Any tips on how to combat this issue?

What I’m considering: Our barbarian has an evil, sentient sword. My thought was while the group is traveling and asleep, the evil sword has become jealous of the amount of damage the range is dealing so the sword mind controls the barbarian to get up and dump most of the poison out the back of the caravan they’ll be traveling in.

Is this too brutal to do to the ranger??

what wrong am i doing with SOAP request, getting error invalid timeout formats [closed]

<?xml version="1.0" encoding="utf-8"?><soap:Envelope xmlns:soap="http://schemas.xmlsoap.org/soap/envelope/"><soap:Header><SecurityHeader xmlns="http://services.medconnect.net/submissionportal"><UserName>2143883</UserName><Password><![CDATA[I3zt!7&W]]></Password></SecurityHeader></soap:Header><soap:Body><SubmitSync xmlns="http://services.medconnect.net/submissionportal"><request><![CDATA[ISA*00*          *00*          *ZZ*EXPEDIUM       *30*204202692      *200904*0419*^*00501*007281118*0*P*:~GS*HS*EXPEDIUM*204202692*20200904*0419*7281119*X*005010X279A1~ST*270*007281120*005010X279A1~BHT*0022*13*7281120*20200904*0419~HL*1**20*1~NM1*PR*2*BCBS OF NORTH CAROLINA*****PI*10383~HL*2*1*21*1~NM1*1P*2*BEAUFORT COUNTY HEALTH DEPARTMENT*****XX*1679576763~REF*TJ*566001521~PRV*PE*PXC*261QP0905X~HL*3*2*22*0~TRN*1*1013076869*9919649646~NM1*IL*1*BROWN*JEAN*M***MI*KBOW1747326401~REF*SY*141117752~DMG*D8*19650504*F~DTP*291*D8*20200904~EQ*30~SE*16*007281120~GE*1*7281119~IEA*1*007281118]]></request><requestFormat>EDI</requestFormat><responseFormat>EDI</responseFormat><synchronousTimeout>00:01:00</synchronousTimeout><submissionTimeout>00:01:00</submissionTimeout></SubmitSync></soap:Body></soap:Envelope>  Response ----------- <faultstring>Invalid Timeout Format: , Valid Format: d.hh:mm:ss, Note: Hours &lt;= 23, Minutes &lt;= 59, Seconds &lt;= 59</faultstring>  please advise on this 

How powerful can a 20th-level Wizard make a 1st-level Fighter without allowing him to realize it is the Wizard’s doing?

A 20th level Wizard makes a bet with another 20th level Wizard – he has to make his grandson succeed on a difficult mission. Without allowing his grandson (a first level Fighter) or his grandson’s compatriots (a first level Rogue, Bard, and Druid) to realize that the Wizard is secretly aiding them, or doing anything to defeat their foes directly, or helping anyone but his grandson (these are all terms of the bet).

To clarify –

  • This Wizard can cast spells on his grandson, only. He can’t Dominate the monsters or Disintegrate locked doors.
  • His grandson has to defeat the challenges (the Wizard can’t even weaken them).
  • Neither his grandson, or any of his party members, can realize or even suspect that someone is aiding them.

Luckily the grandson and his entire party not only lack Spellcraft but also Knowledge: Arcana. However they don’t lack basic induction – suddenly being able to fly or shoot fireballs is likely to raise their suspicion. A magic sword left leaning casually against a door would certainly count as a fail.

So given this situation, with a level 20 Wizard who is unafraid to spend resources to win this bet with his buddy (xp, magic items, scrolls, favours) what can he do to make his grandson’s party succeed at an adventure that may have CR 5-6 encounters or worse?

For the sake of this example, assume the wizard has access to whatever feats, spells, or wealth he needs to achieve this difficult task – he’s using optimization tricks to rebuild or has his own time-slowed demiplane or whatever, he’s a Tricky Wizard and not just a fireball-slinger.

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Can my school see what I’m doing on my phone?

I have multiple gmail accounts logged in to my gmail app on my phone. One of them is my school email because I like getting the notifications directly to my phone without having to log in to my computer. I haven’t installed any software from them, but I have used their WiFi in the past. But when I’m at home, using my own WiFi, can they see what’s on my phone? I don’t log into google with my school email when I search something, but my account is still on the gmail app and the google drive app. Can they see my history, pictures and texts? Kinda scared haha, my friend told me they can, but I didnt believe him so I came here.

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