UE4 – Make AI move up and down?

I have this AI character that flys around on the x and y axis in random directions, but is it possible to make the character move up and down randomly? I tried movement input with a lerp and delay but it couldn’t go up and down. If anybody knows how I can achieve this, please let me know. Thank you! 🙂

Unity2D: Character goes up and down during idle animation

My character is idling but his feet are changing position during the animation: it seems he’s floating. I would like to have the character with his feet stuck.

Video to visualize the issue: https://vimeo.com/568057364

As you can see, the feet are going up and down. I’ve also tried to animate the collider in order to follow the feet, but that attempt didn’t solve the issue.

Why is my site showing down or unavailable for google adsense [closed]

My site is up and running but still my adsense application got rejected. I got the following message: "We found that your site was down or unavailable. We suggest that you check your application to see if there was a typo in the URL you submitted. When your site is operational, you can resubmit your application".

How can I keep a player from “shutting down” after a streak of bad rolls?

In my sessions I’ve repeatedly noted that after a few bad rolls, one of my players (age 20) seems to become reclusive and stop paying attention.

Now I’ve tried various methods to get the player to pay attention again, but it seems that no matter how much his PC is punished or rewarded in game, even to the point of almost dieing to a hefty bag of gold, that this player did not care. I’ve even tried abstract methods, and given him a verbal slap, getting the other players to laugh at his PCs expense just to see if he’d dignify his character. Complete disconnect. The Player didn’t even care.

A Few rounds later, the dice rolls are in his favor, and suddenly, he cares about the story again! Participation happens, and the players are moving nicely.

This is bad for both of us. For me because suddenly I’ve got a brain dead PC that is being lugged around, slowing the game. For him, because he isn’t enjoying the game.

How do I as a DM prevent the disconnect that happens when players are on a bad luck streak?

How to select selected Html Drop Down and paste it automatically into a Contact Form

first of all its my first question in Stackoverflow, because im hardstuck in a problem right now. So hopefully someone can help me with that.

The project: I am building a Product Configurator for a Website. The main goal is, that customers can configurate their product and the options they selected are automatically placed in a Contact Form.

I am working on WordPress with Elementor. The Plugin I used for the configurator is: "Woocommerce Extra Product options"

My Problem: I need to get the ID’s of the specific selected containers and fill the text of the containers automatically in the Form down below.

The site: https://soundgreets.com/produkt/konfigurator/

Does anyone know how i can do this? Maybe in a .php file? Or in elementor? I did some massive CSS on the site, so that it looks like it is right now. This Selector is to select all containers of the Dropdowns.

.tc-extra-product-options .cpf-type-select .tmcp-field-wrap label.fullwidth select{ color: red; } What i also tried is to use Elementors Html Code-widget to get the variable of the specific Id of a container.

This didnt work: the output is "undefined"

var e = document.getElementById(“tmcp_select_160362915b5ef2”); var strUser = e.options[e.selectedIndex].text; document.write(strUser) I hope someone has an idea on this.

thanks in advance


PS: The site could look a bit messy i am sorry for that

Does the spell Feather Fall prevent damage from falling down stairs?

Inspired by this Q&A: How to handle falling down stairs?

Feather fall says:

Choose up to five falling creatures within range. A falling creature’s rate of descent slows to 60 feet per round until the spell ends. If the creature lands before the spell ends, it takes no falling damage and can land on its feet, and the spell ends for that creature.

It has a casting time of 1 Reaction:

which you take when you or a creature within 60 feet of you falls.

In my answer to the above Q&A, I document three (stair) cases where the characters can fall down stairs and take damage.

From Tales from the Yawning Portal:

From Rime of the Frostmaiden:

From Rise of Tiamat:

In the example from Yawning Portal the word "falls" is used to describe our descent of the stairs. In the latter two examples, the word "tumbles" and the phrase "sliding and tumbling" are used instead. As noted in my answer to the linked question, the module guidance for falling down stairs is very similar to the usual rules for falling.

Does feather fall work to prevent falling-down-stairs damage?

How to handle falling down stairs?

It is well-established in fiction — as in real life — that falling down a flight of stairs is dangerous. A significant tumble can seriously injure or kill a person. "Pushed down a flight of stairs" is by now a hackneyed modus operandi in crime dramas. Recognizing that D&D is not a physics simulation, how should a DM model that danger?

Under normal falling rules, "[a] fall from a great height" deals 1d6 damage per 10 feet fallen. (PHB p. 183.) That wording seems to presume a freefall ending in a single, hard impact. Falling down stairs is at least arguably different: it doesn’t involve the same velocity, but it might involve a lot more bludgeoning.

Do the normal falling rules cover falling down stairs? Are there any alternative rules in published 5E materials? If it helps, our table does use the optional falling rules from Xanathar’s Guide to Everything, although so far we haven’t treated those rules as answering this question.