I want to make a video game based off of Dungeons and Dragons. It’ll be a top-down RPG with similar battle and class mechanics. But I’ve been planning out more, and seeing how much I’m copying. How much am I legally permitted to use? I am awayer of the SRD, but don’t understand it fully. Is it like a book of what I’m allowed to use?
There’s plenty of information around about The Cult of the Dragon in the D&D Forgotten Realms campaign setting. As the Realms Wiki summarises:
The Cult of the Dragon venerated dragons, evil dragons in particular, and specifically dead evil dragons.
However, I can’t find any sources to help me understand how the dragons might feel about this. Cultists come to them and offer them servitude and treasure in exchange for the dragon’s favour, which is fine. But most dragons are not stupid, and you’d imagine they’d be well aware of the cultist’s aims which is to turn them into Dracoliches.
Certainly, in older editions of D&D, the process of becoming a Dracolich involved ritual suicide, which isn’t something you’d have thought dragons would be particularly keen on.
So in general terms, how do dragons feel about encounters with the cult? Is it possible they might be hostile toward the cults’ entreaties? Or do these relationships tend more to develop into games of manipulation and counter-manipulation?
Everyone knows the iconic metallic dragons that come in almost every single core monster book, Gold, Silver, Bronze, Copper, Brass. Let’s call those the “core five”
There were some others, like dunno Steel, Iron, Platinum, Electrum, Uranium(?), and what else…
What kinds of metallic dragons other than the “core five” were shown in D&D products?
What were their ecologies and demeanors?
In what worlds did they debut/existed?
My question is about the social behaviour of dragons in regards to the opposite gender. I’ve read a few small pieces about breeding and territorial behavior of dragons, but nothing substantial that I have come across, so my question is if there are any sources for their behavior or what the behavior is.
In essence my question regards the following things:
- Territorial behavior
- Breeding behavior
Dragons are or can be, from what I read, quite territorial. Originally, I had assumed that they don’t tolerate other dragons living in their territory; but the info about the Red Dragon Ruler of the Five Kings Mountains vanquished that thought, as he tolerates not only wyverns but even other dragons inside his territory.
For this section, the question is: Do dragons who are mates end up sharing lairs or not? (I read one instance in the newer dragon books where a dragon was killed while he tried to visit the female dragon who laid their eggs… so the two dragons had lairs quite far from each other)
Here the question is if dragons mate for life, if they are only together for laying one hatch of eggs and then go separate ways, or if it’s more a mix of those two depending on the dragons in question. And also related to this is who decides that two dragons are going to lay eggs. As an example, in Shadowrun, with very rare circumstances (which brings a mortal enemy to the other dragon) the female dragons decide from whom they lay eggs.
Also related here is: Do both dragons care for the eggs or only the females?
Like I said I’m interested if this info is standing somewhere such as books, or if there is a general consensus on these things.
The description of the dragon giant war is ambiguous, on the one hand it says that all dragons fought in the war but the dragons where led by Tiamat and Garyx.
I know that Garyx was worshipped by some gold dragons but I can’t see metallic dragons en mass flocking to fight for Tiamat.
Is there any more detail in DnD lore about the makeup of the dragon army?
Did Bahamut keep out of it, side with the giants or fight alongside the dragons just not near Tiamat?
I just had a session last night, when I was trying to execute Dragon’s Breath with my owl familiar for the extra damage of course. DM didn’t allow me to fly from one side of the room to the other and start my 15′ cone on the tile of my choosing.
They said the reason was that it was too intricate of a maneuver and that the owl couldn’t fulfill that type of action. The issue is where and how the owl will execute. They are stating that it only obeys commands and that it executes on its own accord basically. I was trying to start the cone on a tile with an enemy and the backspray not hitting my companions and the DM wouldn’t allow it.
Nothing written stated any drawback on this ability. Owl also has Flyby, which should tell you that it is capable of accurate maneuvers. Is my DM correct or can my familiar do this?
This question is not if the owl can perform the cone, that has been granted. But what remains is the intelligence needed to perform “more intricate maneuvers when executing the cone”. Dragon’s Breath should have something there if intelligence score was an issue, if a creature can be gifted the spell it should be able to perform the execution in any way the caster should see fit. IMO. Again all that was commanded of the Owl was to strafe from one side of the room to the other then deliver the cone on the tile of my choosing. How else should the placement of the cone work?
The typical known means to defend against Hide from Dragons are focused around dragons inside his lair, like using non-dragon minions, traps, magical alarms, dispelling screens and what-not, but that’s all only valid for a static environment.
How could he deal with this spell when going outside his lair alone to hunt? Specially if he knows there might be pesky adventurers trying to ambush him? And then do it efficiently (that is, wasting the least amount of resources, while hunting for extended periods of time)?.
I’d also like to see a solution (if possible) that allows him to retain his flavor, for example, he could (if the spell only cares about the type, unsure) trivially beat the spell by simply polymorphing into something non-dragon, but he doesn’t want to lower himself by transforming into a lesser creature, that kind of thinking.
For reference, Hide from Dragons, SC p.114:
Abjuration Level: Assassin 4, bard 5, sorcerer/ wizard 7 Components: S, M Casting Time: 1 standard action Range: Touch Targets: One creature touched/ 2 levels Duration: 10 minutes/level (D) Saving Throw: Will negates (harmless) Spell Resistance: Yes (harmless) Silently you make the motions and the dragon’s scale smolders in your hand. The rising smoke wraps around you and sinks into your skin. Dragons cannot see, hear, or smell the warded creatures, even with blindsense. They act as though the warded creatures are not there. Warded creatures could stand before the hungriest of red dragons and not be molested or even noticed. If a warded character touches or attacks a dragon or the dragon’s hoard, even with a spell, the spell ends for all recipients. Material Component: A dragon scale.
I have been thinking of publishing a D&D 5th edition module under the open gaming license (OGL).
I understand the phrase “Dungeons & Dragons” product title is
copyrighted trademarked and thus can’t be mentioned in the module.
My question is can I use “Dungeons & Dragons” for the product description on the website I plan to sell it on?
E.g say “compatible with Dungeons & Dragons 5th edition”.
An adult bronze dragon has a lair deep inside of a coastal mountain. To get to where she hides her stuff (and where she is keeping a clutch of eggs warm) an adventuring party needs to swim deep underwater, then through a water-filled passageway, and then up to emerge on the surface of a lake inside of the mountain (they end up inside a very large dome, roughly).
If the dragon detects them before they surface, and leaps into the water (she has a swimming speed of 40) can she successully use her wing attack (a Legendary Action) against the party while fighting underwater?
The dragon beats its wings. Each creature within 10 feet of the dragon must succeed on a DC 20 Dexterity saving throw or take 14 (2d6 + 7) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.
My instinct is that she cannot use the wing attack, and I don’t think that she can "fly" in the water (for half of her flying speed) by beating her wings. Whether or not dragons swim by using their wings, or if they move more like a sea serpant, is unclear but I tend to believe the latter.
Underwater Combat rules leave me little to work with. The restrictions are
When making a melee weapon attack, a creature that doesn’t have a swimming speed (either natural or granted by magic) has disadvantage on the attack roll unless the weapon is a dagger, javelin, shortsword, spear, or trident. A ranged weapon attack automatically misses a target beyond the weapon’s normal range. Even against a target within normal range, the attack roll has disadvantage unless the weapon is a crossbow, a net, or a weapon that is thrown like a javelin (including a spear, trident, or dart). Creatures and objects that are fully immersed in water have resistance to fire damage. (Basic Rules, Ch 9, p. 80)
She has a swimming speed, so her tail attack or her bite attack are not at disadvantage. Her Wing attack doesn’t seem to be either of those to attack categories since it requires a dexterity saving throw.
Does the dragon lose her ability to use that legendary action, Wing Attack, if she is fighting underwater?
(While I am also puzzling over what ‘prone’ means when somoene is swimming underwater, I don’t need that answered for the purposes of this question)
In a fight with an Adult Gold Dragon today our delightful barbarian suffered from the effect of Weakening Breath. Our transmutation wizard used his Transmuter’s Stone for Panacea to restore hit points, and cure poison, disease, and curses. Would this cure the effect of Weakened Breath?