White Screen During Setup. Tried everything

I’m trying to set Magento up locally using MAMP, and I’m getting the WSOD. I’ve changed permissions, to the point that just about everything has full permissions, and still nothing

I’m running php 7.2, and I’ve been able to run composer install without any issues. When I check the network tab, I see the setup index.php come through with a 500 error.

my cgi.fix_pathinfo is set to 1, I have a db created in phpmyadmin with the same name as the root folder, and both the debug log and system log have 2 lines that say:

main.ERROR: Error: Application is not installed yet. [] []

How can one make multiple opportunity attacks during one round?

The title is pretty straight-forward. By default, players can make only one opportunity attack per round, since it uses their reaction of which they only have one.

Which features, spells etc. exist that allow a player to make multiple opportunity attacks during one round? These attacks don’t necessarily have to be able to occur during the same turn (nor do they have to be able to occur on different turns).

Error occur during updating through sudo apt

Traceback (most recent call last):   File "/usr/lib/cnf-update-db", line 8, in <module>     from CommandNotFound.db.creator import DbCreator   File "/usr/lib/CommandNotFound/db/creator.py", line 11, in <module>     import apt_pkg ImportError: No module named apt_pkg Reading package lists... Done E: Problem executing scripts APT::Update::Post-Invoke-Success 'if /usr/bin/test -w /var/lib/command-not-found/ -a -e /usr/lib/cnf-update-db; then /usr/lib/cnf-update-db > /dev/null; fi' E: Sub-process returned an error code 

please help me to solve this issue.

prevent the “SharePoint Migration Tool Public Preview” from executing any workflows during the migration from SP 2010 to SP online

We want to migrate a sharepoint on-premises 2010 to sharepoint online. and we are planning to do a test migration using the “SharePoint Migration Tool Public Preview” downloaded from https://spmtreleasescus.blob.core.windows.net/betainstall/default.htm

now our SP 2010 contain many sub-sites, document libraries & lists + some libraries and lists have workflows attached to them and those workflows will be executed when adding/editing the items. so i need to make sure that those workflows will not be executed during the migration, as this can result in sending hundreds of emails and updating external systems which we do not want it to happen during the migration. We do need the workflows to get migrated but without been executed during the migration, i checked the available options inside the “SharePoint Migration Tool Public Preview” tool but I did not find any option to present the workflows from been executed during the migration, or this will happen out of the box?

Thanks

Error during installing virtualenv using pip3

I’m trying to install virtualenv using pip3 , and i face this problem : WARNING: The directory ‘/home/mohammed/.cache/pip/http’ or its parent directory is not owned by the current user and the cache has been disabled. Please check the permissions and owner of that directory. If executing pip with sudo, you may want sudo’s -H flag. WARNING: The directory ‘/home/mohammed/.cache/pip’ or its parent directory is not owned by the current user and caching wheels has been disabled. check the permissions and owner of that directory. If executing pip with sudo, you may want sudo’s -H flag.

TLS Can’t find a Certificate Request during Server Hello

I build a https website and use IIS, I setup SSL settings with Client Certificate to Required, and when I visit the website on browser (chrome), it pops up a client certificate dialog and let me choose one certificate, after I choosing one, and send it to server, the response send back to me.

I use wireshark to capture this process, I can’t find a Certificate Request during the Server Hello, and can’t find the client send certificate.

There are only Server Hello, Certificate, Server Key Exchange, Server Hello Done, and Client Key Exchange, Change Cipher Spec in the next packet.

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UPDATE: I test visit https://client.badssl.com/ this site require client certificate, and I find the Certificate Request during Server Hello.

Do you always have to spend XP to gain Merits and Backgrounds (during play)?

Context: This question refers to gaining Merits and Backgrounds (Advantages) after the campaign has started, long after character generation has been done.

In older versions of Vampire the Masquerade, my GMs made us pay experience points to for some Advantages, but others were free and just based on roleplaying. Examples:

  1. You’ve done the Prince a huge favour. Gain 1 Status. No xp required.
  2. You’ve turned your best friend into a ghoul. No xp required.
  3. You’ve decided you really want the Crack Driver merit. Cut scene about you on an advanced & defensive driving course. Pay the xp cost.
  4. You have built up your Herd. Explain how to the GM and pay the xp cost.

What’s the situation with buying new Advantages or improving old ones in VTM 5th edition? Pay for everything? GM decides?

Ubuntu Server 18.04 LTS Partition problem during installation

I installed Ubuntu Server 18.04 LTS by using default settings. I have 2 SSD (both 240GB) drives so I decided to choose “Use an entire disk and set up LVM”.

After setting up everything I noticed that there’s only 3.87 GB total space. I’m trying to setup a web server and I need maximum space and I need to use both of the SSDs.

What’s the proper way to have more space?

Computer shuts off during installation of ubuntu

Im planning on switching from windows 10 to linux.After downloading the latest ubuntu desktop and mounting it into a bootable usb. I boot it up and the gui wasnt there its just plane gray text over black screen and I went on to continue with install ubuntu choice and the screen goes black and after a few seconds the entire computer shuts off. Did i do something wrong?

How to prevent enemies from oscillating left and right during chase?

I have a grounded enemy with a simple chase state. When in this state, the enemy moves with constant vel.x toward the player.

If my player jumps directly above the enemy however, the enemy will quickly flip directions back and forth a few times, since each time the vel.x is updated it flips sign. If the player is on a ladder above the enemy, the enemy will just oscillate back and forth indefinitely. Very ugly.

My enemy does have an engaged state where he pauses and then attacks, but my player has a high jump and so can maintain a far enough distance to avoid triggering the enemy to enter this state.

I am wondering what design choices I can make to prevent this ugly oscillation back and forth during chase.