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How should I set up and execute air battles in my session to avoid easy encounters?

I’m running the Storm King’s Thunder campaign, and we are at the portion where the PCs get an airship to travel around in, the airship is about 1000ft in the air. There are approximately 5-6 lvl 7 PCs, and they have 3 or 4 hard encounters a day. There are two wizards, a warlock, ranger, paladin, blood hunter, sorcerer, and fighter.

For the most part, they have had fun with the different weapons and enemies they have faced; however, I find that one or two spellcasting PCs have been using spells such as mind sliver, polymorph, and hypnotic pattern to defeat more challenging encounters, such as one with a roc and wyvern. They make the creature make saving throws with hypnotic pattern and cause the enemy to fall to its death, and using mind sliver makes it even harder, especially on low wisdom creatures like rocs. Or with the polymorph spell, they cause the enemy to become a fish or chicken and throw it off the edge, and since the damage carries over, it kills the monster. I realize it was legal and made fights funnier, but it does get annoying when it’s happening in almost every fight. Are there any suggestions on how to keep them on track without them making every encounter easy?

I thought of giving the monsters immunity to these effects, but it sounds like a lame excuse for me not being prepared.

How should I set up and execute air battles in my session to avoid easy encounters? [duplicate]

I’m running the Storm King’s Thunder campaign in dnd 5e, and we are at the portion where the PCs get an airship to travel around in. There are approximately 5-6 lvl 7 PCs, and they have 3 or 4 hard encounters a day. There are two wizards, a warlock, ranger, paladin, blood hunter, sorcerer, and fighter.

For the most part, they have had fun with the different weapons and enemies they have faced; however, I find that one or two spellcasting PCs have been using spells such as mind sliver, polymorph, and hypnotic pattern to defeat more challenging encounters, such as one with a roc and wyvern. They make the creature make saving throws with hypnotic pattern and cause the enemy to fall to its death, and using mind sliver makes it even harder, especially on low wisdom creatures like rocs. Or with the polymorph spell, they cause the enemy to become a fish or chicken and throw it off the edge, and since the damage carries over, it kills the monster. I realize it was legal and made fights funnier, but it does get annoying when it’s happening in almost every fight. Are there any suggestions on how to keep them on track without them making every encounter easy?

I thought of giving the monsters immunity to these effects, but it sounds like a lame excuse for me not being prepared.

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Is there an easy formula for multiple saving throws?

My issue: I am playing a druid and if I do something like summon 8 wolves I can end up forcing the DM into 8 saving throws each turn.

I mitigate this on my end with an app to roll lots of dice, I pre-roll my attacks and damage and all that, so my turns are quick, but the DM mentioned after the game that he doesn’t like having to roll so many saving throws, and worries it might slow things down.

Is there a reasonably simple formula to convert multiple saving throws into a single dice roll?

Example: 8 DC12 Strength saving throws becomes a single DC18 save – the outcome being that the target has a similar % chance of overall success, but with less dice.

My expectation is that given there are various throws of various difficulty, and each creature will have a different bonus that what I am asking for simply can’t be done, but I don’t have the maths to prove that.

What I am not looking for are ways to convince the DM that it isn’t too bad (It is no different than a well placed AoE for example), or to not summon so many wolves, spread the attacks around, or that I don’t get to pick what I summon, or any of the other usual advice about saving table time. My turns take seconds because I plan in advance, and I don’t think the DM wants to change what they do (IE: no using a dice roller for them), so this is just me looking to answer this one question.

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In what cases is solving Binary Linear Program easy (i.e. **P** complexity)? I’m looking at scheduling problems in particular

In what cases is solving Binary Linear Program easy (i.e. P complexity)?

The reason I’m asking is to understand if I can reformulate a scheduling problem I’m currently working on in such a way to guarantee finding the global optimum within reasonable time, so any advice in that direction is most welcome.

I was under the impression that when solving a scheduling problem, where a variable value of 1 represents that a particular (timeslot x person) pair is part of the schedule, if the result contains non-integers, that means that there exist multiple valid schedules, and the result is a linear combination of such schedules; to obtain a valid integer solution, one simply needs to re-run the algorithm from the current solution, with an additional constraint for one of the real-valued variables equal to either 0 or 1.

Am I mistaken in this understanding? Is there a particular subset of (scheduling) problems where this would be a valid strategy? Any papers / textbook chapter suggestions are most welcome also.

Individuals Search by Cell Phone – Easy to Do Tips on How to Find People With Their C

In this universe of science and innovation, the men of science invest their energy in research facilities looking for something new. We additionally witness their push to manage natural products. Presently this time, it is an iPhone from the place of Apple that has been pulling in all the considerations worldwide in the course of recent months. 
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The device irregularities of US can purchase this iPhone right now. Yet, the individuals of Asian nations like India need to hold up to mid 2008 to lay their hands on such an enchantment development. The telephone has joined screen and consolidates the highlights of a cell phone, ipod, advanced coordinator and remote web gadgets. It is a progressive telephone. It does things that no telephone has ever done previously yet it has likewise been said that it needs includes found even on the most essential telephones. So it has welcomed both praise just as analysis. 
 
iPhone is a small, thin, exquisite hand-held PC whose screen is a piece of touch touchy glass. The $500 and $600 models have 4 and 8 GB stockpiling and can store 825 and 1825 tunes individually. The iphone is assemblage of cellphone, video ipod, email terminal, internet browser, camera, morning timer, palm type coordinator and one hell of superficial point of interest. The telephone is so smooth and slender that makes Treos and Blackberrys look large. At the point when the glass of the telephone get smudgy, a sleeve cleans it off yet it doesn’t scratch without any problem. However, the greatest accomplishment in this telephone is the product accessible. It is quick, excellent, menu free and extremely easy to work. The main physical catch underneath the screen consistently opens the landing page showing the symbols for the iphone’s 16 capacities. Records look with a flick of finger; CD fronts flip over as it is flicked. The clients don’t need to check the phone message yet it itself checks the client. The just one catch press uncovers the holding up messages, recorded like email. There is no dialing in, no secret word. To answer a call, the client can tap answer on the screen, or squeeze the minuscule amplifier. iPhone has a speaker telephone and vibration mode however both are powerless. The music or video playback delays until you hang up. In any case, while making a call, be that as it may, the clients need to follow a protracted procedure containing 6 stages: wake the telephone, open its catches, gather the home screen, open the telephone program, see the ongoing calls or speed dial list and select a name. The call quality is simply normal yet email is fabulous. Approaching messages are completely designed, total with illustrations. The clients even can open Word, Excel and PDF reports however can’t alter. The internet browser is extremely commendable. It has different open pages, textual styles, designs, spring up menus, check boxes, interactive connections and dial-capable telephone number. Everything is finished with the tap of a finger.

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Many GSA Search Engine Ranker Users are making use of 3rd party captcha solving services which they have to pay for the number of solved captchas. If you are running allot of GSA SER projects with multiple tiers then paying for these paid captchas  can be very expensive, very quickly.

So since we all can do with saving a bit of money where possible, i will show you 2 very easy ways you can reduce the cost of captchas your paid captchas. Some of you might already be aware of these methods and many of you are not aware of them, so read further to see how to save money with your paid captchas and GSA Search Engine Ranker.

Please read the full article below

https://asiavirtualsolutions.com/save-money-with-paid-captcha-service/