Why do game engines define the a certain way to do things and not allow a lot of flexibility?

I understand that game engines have their own level design methods and different implementations of levels but why don’t they allow full control of the level design to the game developer? Without actually stating that, "The game developer should do/ use this to get this." rather than "Use these tools to get this done. Have full control over your product." ideology?

I guess its because not all game developers are interested in dealing with low level aspects of the game development phase but wouldn’t it be more efficient if the user can optimize certain aspects of the game to better suit for their product? For example, a mesh object, resource submissions, or other areas which game engines define a certain method?

cannot select engines on left since update

since the recent update which i just updated to 14.75
i cannot select the engines on the left (when the engines are showing) & cannot right click on engines on left (i.e. to select just dofollow engines)
the engines on the left only show when you restart gsa ser, other wise there is just a blank space on the left where the engines should be, it says “where to submit 343” but below that just a blank space, this is just since the lest update

Do Job Search Engines Have Multiple Posts for the Same Job?

I am not sure which stack exchange site to post a question like this, but:

I am particularly wondering if job search engines like Glassdoor, when they repost a job, delete the old job post or if there are duplicates on the website.

If you think this question should be posted somewhere else or should be taken down, let me know and I will do so!

What are Game engines that don’t require GPU? [closed]

my computer isn’t really great and I was wondering if there are game engines that do support development on my laptop’s specs, while there not trash, most game engines require Gpu which I unfortunately don’t have.

I’ve seen libGDX and Monogame which are java and C# game engines respectively that does meet with my specs.

My development experience isn’t low as I have made a couple of simple games and an AI in python. And have low experience java and C# (sorting algos)

If any of you know any Game engines with the specs below I’ll be grateful, thanks!

My specs are : 1.8 GHz processor 8 GB ram 256 GB SSD No GPU

PS : it’ll be great if it’s runs C# or java as I have experience in them but any other languages will work, thanks

Thanks in advance!

Errors in importing files from Kontent Machine into GSA Search Engines Ranker.

Hello GSA Team
I discovered the following error. Please check to help me
I have used the Kontent Machine software to create contents for the GSA Search Engines Ranker.
For example, I created 100 files from Kontent Machine with the feature: “NO Spacing” or “Blank Line”

I then imported the above 100 files in the form of “Artice” into the GSA Search Engines Ranker software.

I see the following error: Only the first file produces 1 long and full content, while the remaining 99 files only produce short contents.



I think that GSA cannot import enough content. It only imports the first paragraph, causing the above error.
I will put the image for you to easily identify

I will attach a few files from Kontent Machine for you to check If there are errors you will be able to fix the error
Thank you so much

SER Engines or GSA Bug?

Just ran into the strangest of bugs:

I set up an entirely new project by hand for only [SERE] Social Profiles. Unlike what I would normally do, I use no proxies and  only one email – because these are profiles to be set up with the real client name, photo etc. 
Lo and behold. some engines use other emails – emails that aren’t mine: elizameaux@gmx.de for mixcloud or harryemerson@gmail.com for disqus.  kamimclaurin@animail.net for houzz and maybe more, because then I stopped it. 

I often use gmx or gmail. so I double checked those addresses, they are definitely not mine and are not used in any other project. 

WTF? 

No wonder the registration rate is so low. In a normal project, with lots of other variables going on, I would have never seen this. 

Guys, if you use SEREngines, please check with one of your projects. Needless to say, I will report this to James as well, because I’m pretty sure this is an error in the engine.

PS Some other engines register ok e.g. yelp, calameo or vimeo