what happens too both ends of the spell fabricate?

if you cast fabricate and target more raw materials than needed for what you create, what happens to the excess material(casting it on a 120ft cube of forest and turning it into a single chair)? Furthermore, the spell doesn’t specify where the created item would be or any restrictions on it, would the created item have to be within the same 120ft cube or something else? (eg 100 miles in the air, behind a corner, or inside of another creature)

Choose raw materials that you can see within range. You can fabricate a Large or smaller object (contained within a 10-foot cube, or eight connected 5-foot cubes), given a sufficient quantity of raw material.

fabricate combat uses

If you use a feature such as Arcane Abeyance or similar to avoid the casting time on the spell fabricate, could you use it in combat, for example, turning an enemy in plate armor’s armor into an iron maiden on them or a rouges leather armor into a gag and restraints? even if you cannot build it on another creature, removing a tree from under an enemy scout. it specifies "raw materials" however that is not defined, nor is the required area for the item to be created, only for the raw materials so could you turn a bunch of wood within 120ft into a block of wood 100 miles in the air? it also doesn’t specify how the raw materials move, if an enemy is between a tree and where I place my block of wood, does the tree move around them to avoid harm or would it go through them? it also does not specifies how many resources are needed nor whathappens to extra resources, if you cast the spell targeting the 120ft cube of the ground in front of you and want to turn it into something "large" would it all be compressed, some of it left where it was, or just vanish?

Can Fabricate create paper and/or ink?

Paper making is extremely simple:

The method of making paper is essentially a simple one—mix up vegetable fibers, and cook them in hot water until the fibers are soft but not dissolved. The hot water also contains a base chemical such as lye, which softens the fibers as they are cooking. Then, pass a screen-like material through the mixture, let the water drip off and/or evaporate, and then squeeze or blot out additional water. A layer of paper is left behind.

Is there any reason that quality paper couldn’t be created with fabricate?

Similarly, ink has a number of ingredients but can be as simple as carbon (in the form of ash) and a binding agent.

Is there any reason that a wizard couldn’t create their own paper and ink for recording spells if they had some time to practice/acquire the ingredients?

Can the Fabricate spell create a living bridge?

The spell Fabricate says:

You convert raw material into products of the same material. For example, you can fabricate a wooden bridge from a clump of trees…

It also says:

Creatures or magic items can’t be created or transmuted by this spell.

I’ve seen it suggested that trees are creatures, yet one of the spell description’s examples is fabricating a bridge out of a clump of trees. This suggests to me that trees are not actually creatures in D&D (and indeed I haven’t seen anything referring to a tree or any other non-autonomous plant as being a creature in any of the manuals I’ve read).

So, if plants are not considered as creatures, then would it be feasible to use fabricate to make, for example, a living bridge or a living house, assuming that it stays rooted and remains able to get whatever resources it normally would need?

Note that answers need not limit themselves specifically to trees if other plantlife would work.

Edit: I am a DM looking to see if this ruling would be reasonable, not a player trying to abuse it.

How and when are the raw materials used in the Fabricate spell converted into the item(s)?

Fabricate has a casting time of 10 minutes.

If I was fabricating a pile of wood, feathers and stone into a pile of arrows, is it a pile of material up until the very end of the 10 minutes when it suddenly transforms? Or would it be reasonable to assume it’s a continuous process of creation that is generating items, and there would be some completed product, allowing for say an archer under siege to use arrows as they are created.

The closest I can find would be the Move Earth spell, which creates things over 10 minute increments and definitely creates them continuously. but that has a duration rather than being instantaneous.

RAW seems to make it be immediate “poof” at the end of 10 minutes, which does seem less cool than magical craftsmanship (and less related to the bit about needing proficiency to create high craftsmanship items like weapons).

What are the implications of the Fabricate spell on the environment?

No, I’m not talking about magical pollution.

Specifically, I mean how with Fabricate you

Choose raw materials that you can see within range. (120 ft)

Nothing about needing materials to occupy the same spot as the finished product.

This strongly implies that you are moving actual materials in the world to form a 10-foot cube at a location you desire. Could you use this to move a rock out of the way? To dig a hole? Clear a forest?

The amusing implications are whether you could form a cave in a rock wall while making a nice statue made of the rock, or a really lazy wizard clearing all trees in the nearby area to make a giant pile of firewood.

Ectoplasmic Spell and Fabricate


Ectoplasmic Spell:

An ectoplasmic spell has full effect against incorporeal or ethereal creatures.

Fabricate:

You convert material of one sort into a product that is of the same material. Creatures or magic items cannot be created or transmuted by the fabricate spell. The quality of items made by this spell is commensurate with the quality of material used as the basis for the new fabrication. If you work with a mineral, the target is reduced to 1 cubic foot per level instead of 10 cubic feet.

You must make an appropriate Craft check to fabricate articles requiring a high degree of craftsmanship.

Casting requires 1 round per 10 cubic feet of material to be affected by the spell.

Can you use these two to make weapons that effectively have ghost touch, or other objects with what is effectively ghost touch?

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