How can I handle critical failure without slowing down the action?

In my last session, my group had in a single encounter over 8 botches, I lost count in fact!

At first, I was statistically amazed at how our ranger botched 4 rounds in a row (in-game interpretation would equal to a birth-deficient kobold with cataracts trying to throw a rock point-blank at a boulder and missing), but then it became agitating coming up with ideas on how to “punish” a botch.

Normally our DM says: “On 1 your bow string snaps, on 2 your arrow hits the fighter adjacent to the enemy, on 3… blah blah blah” and rolls 1d4 to determine the outcome, which in my opinion slows down the fight and does not add to the role-playing experience at all, not to mention each class requires different actions, while AoE attacks can critical hit one target but botch on another… However, I feel critical failure should exist as a means of balancing natural 20 and making multiple attacks during a turn more risky. Being under constant life-threatening stress, even a master would make a mistake, or grow reluctant not knowing his enemies’ traits.

All of the above led to one rational question: how can I introduce critical failure in a way that doesn’t slow down the action?

Loading scripts and stylesheets together failure

I’m trying to load scripts and stylesheets together at same function. At first I loaded stylesheet by itself and it worked after I added admin_enqueue_scripts function in additional to wp_enqueue_scripts.

Now I’m trying to load stylesheets and scripts in the same function, unfortunately that fails to exist, and also prevent CSS to load.

I can’t find any typo’s or something online that related to my issue.

  function loadAssets(){       wp_enqueue_style( 'style', get_template_directory_uri() . '/css/style.css');       wp_enqueue_script('jquery', get_template_directory_uri() . '/js/jquery.js');       wp_enqueue_script('script', get_template_directory_uri() . '/js/script.js');   }    //Applying those loading references   add_action('wp_enqueue_scripts', 'loadAssets');   add_action('admin_enqueue_scripts', 'loadAssets'); 

How can I load both JavaScript files and CSS files on the same function?

TLS 1.2 Handshake Failure

I am having an issue with Windows IIS server and TLS 1.2 handshake. Windows sent Encrypted Handshake Message and the Client sent Encrypted Alert then both sides reset the connection as shown in the picture. I’d like to understand what causes the Encrypted Alert as more data is expected to be sent. Please help 🙂

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Proxy Error, DNS lookup failure for -SOS-

Hello, everyone,

please I need your professional help

I have built a new page (3 months old), and because my page speed was too low, I wanted to perform this. But I made a big mistake! I came across a platform called "" and followed their instructions and changed my server entries in my DNS provider. And that was the lockdown. My website is no longer accessible, neither on the domain name nor on wp-admin. I don't know what to do anymore. I restored the settings on my server, but…

Proxy Error, DNS lookup failure for -SOS-

Is a critical failure on a natural 1 a rule or house rule?

There’s a question about this relating to 3.5e, but I couldn’t find one for 5e.

According to RAW, is a natural 1 a critical failure? And if so, under what scenarios does it apply, and what is the expected result?

One of my players is dissatisfied with my calls relating to 1’s* but I don’t have my books handy and I’m having trouble figuring out if the whole shebang is a very popular houserule or actually in RAW.

*I have a feeling that I am likely in the wrong here and it’s more of a same-page issue than a mechanics one, but I want to check what the book’s ruling is before we sit down to have a conversation about it. Our table dynamics aren’t the question here; I just need to know the mechanics to make an informed decision.

Lingering Composition: Does a Performance critical failure cost the Focus point?

TL;DR: The bard player is arguing that lingering composition is a Performance check, and another player is stating it’s Casting a Spell (Focus spell).

I have a player playing a polymath bard with lingering composition.

This player insists that when casting the composition Focus spell, on the composition’s Performance check, a critical failure is the same as a failure, and the bard doesn’t expend the Focus point (because the Focus spell requires a Performance check to determine duration, and lingering composition doesn’t have a critical failure entry, only a failure entry).

My ruling as GM is that the bard is casting a Focus spell, and that the Casting a Spell rule is the active component, not the Performance check.

Lingering Composition:

Casting a Focus Spell:

How does sql server FCI respond to failure?

Taking windows role default settings – (n-1) failovers ok within 6 hrs , where n=# of nodes, if nodes = 2, 1 failover within 6 hrs is allowed.

Taking resource default settings – Within 15mins period, 1 restart is allowed on the same node, else failover, RetryPeriodOnFailure is 1 hr

Taking a example of a simple 2 node cluster (node1 & Node2), single sqlFCI (sql), say sql is on node 1 at 9AM.

9AM – sql fails – attempts to restart on Node1 – fails – failsover to Node2 – attempts to restart on Node2 – fails – stays failed.

Now where I am confused is, , “If there is no intervention and the resource remains in the failed state for 60 minutes, Windows Server tries to bring the resource online again. “

So, according to above, after 60mins, say sometime after 10AM – Does sql try a cycle again :

Attempts sql restart on Node2 – fails – (but cannot failover as 6hrs have not passed)

11AM- Attempts sql restart on Node2 – fails – (but cannot failover as 6hrs have not passed)

12PM – Attempts sql restart on Node2 – fails – (but cannot failover as 6hrs have not passed)

1PM – Attempts sql restart on Node2 – fails – (but cannot failover as 6hrs have not passed)

2PM – Attempts sql restart on Node2 – fails – (but cannot failover as 6hrs have not passed)

3PM – Attempts sql restart on Node2 – fails – failsover to node1 as 6 hrs have passed, tries coming online there , and so on.. is this how it happens? Thanks.