Need help designing a full-screen (laptop) notification viewable at a glance from ~5-7 feet away

I have software I’m working on in which a user has to scan a full pallet’s-worth of various items of hardware for inventory-taking purposes (think of a wooden pallet in a warehouse laden with stacks of computer towers of various form factors, for example, with 50 towers per pallet) using a (possibly wireless) hand-held barcode scanner, a barcode sticker represents the unique instance of the item on which the sticker was placed.

The idea is that the person, using a barcode scanner connected to a laptop with my software open, can scan each item on the pallet at their own rhythm without having to move the laptop (which would be impractical). This means the user will themselves need to physically move about to accomplish the task and may not be able to see the screen immediately or up-close as they move about, scanning items.

I have (so far) envisioned a notification system which would notify the user via aural cues based on the state of the scanned item as it’s safe to assume they aren’t looking at the screen when scanning an item. A visual notification of sorts is of course important if they scan an item and can see the screen, however, and that’s where I’m having a bit of trouble.

The below mockup is what would be displayed for each notification which would appear for maybe 1-2 seconds before returning to the software’s default view of information which is effectively the list of all items in the pallet (read from a csv file generated by the management system), categorized and sorted with summarized tallies of scanned items, by brand and model. This default view however is too dense for viewing from a distance, so I’m having difficulty deciding on:

  • Should I display only one notification at a time, full screen? If so, how should I handle scans of items occurring before notification(s) of the previous item(s) disappear(s), keeping in mind that I’d like for the most recent notification displayed on screen to always be relative to the user’s most recent scan such that the information shown is always accurate if all the user does is glance at the screen when they scan an item.
  • Alternatively, I could allow 2, maybe 3 notifications at once on screen (each occupying half or a third of it), so long as everything is still readable at a glance from ~5-7 feet away, but then how do I handle new notifications in this case, if previous ones are still on screen? Shift them up the screen (so they’re in newest-oldest/top-bottom order), prematurely removing the oldest notification, or let notifications time out normally and always occupy the “slots” as they’re available?
  • Allow the notification window (containing the notifications) to be shown manually/such that the notifications or the window containing them, never disappear(s), so that the notifications can be scrolled through (for example) if the user hears an aural warning sound/notification, but that then would mean a lot of scrolling… Not sure about this one.

The states I’m tracking are of the scans themselves, of items as follows:
Okay (the item exists in the list and has been scanned only once).
Orphan (the item doesn’t exist in the list and has been scanned only once).
Duplicate (the item exists in the list and has been scanned more than once).
Duplicate orphan (the item doesn’t exist in the list and has been scanned more than once).

I can’t track a lack of barcode sticker as said sticker is what’s needed to track state in this part of the process which is essentially validation of the information provided at the previous step; manual data entry of hardware into the system, as well as attaching barcode stickers. Note that I don’t have direct access to the database itself, which is why I have to list “Orphan” for orphaned items instead of displaying the actual pallet to which the scanned item belongs.


download bmml source – Wireframes created with Balsamiq Mockups

Thank you very much, in advance, for your help, and apologies for the length of this post! Feel free to offer advice, alternative mockups or ideas, or comment on my proposed mockup which represents a single scan-notification as well, as I’d like to offer as much information as I can with what little space I have (given that it needs to be visible and understandable at a glance from a distance).

Can Gate draw a creature larger that 20 feet in every dimension through the portal it creates?

The gate spell says:

When you cast this spell, you can speak the name of a specific creature (a pseudonym, title, or nickname doesn’t work). If that creature is on a plane other than the one you are on, the portal opens in the named creature’s immediate vicinity and draws the creature through it to the nearest unoccupied space on your side of the portal…

However, the size of the summoned portal is

5 to 20 feet in diameter.

What happens if you speak the name of a creature larger than 20 feet in diameter?

Does the 500 feet falling cap apply per fall, or per turn?

Xanathar’s Guide to Everything has this to say about the rate of falling :

The rule for falling assumes that a creature immediately drops the entire distance when it falls. But what if a creature is at a high altitude when it falls, perhaps on the back of a griffon or on board an airship? Realistically, a fall from such a height can take more than a few seconds, extending past the end of the turn when the fall occurred. If you’d like high-altitude falls to be properly time-consuming, use the following optional rule. When you fall from a great height, you instantly descend up to 500 feet. If you’re still falling at the start of your next turn, you descend up to 500 feet at the end of that turn. This process continues until the fall ends, either because you hit the ground or the fall is otherwise halted.

Now, imagine the following “cartoonish” situation : Bob the Unlucky Hiker is climbing a very high mountain and almost reached the top, when an evil Warlock surprises him and releases a Readied Repelling Blast that pushes Bob off the ledge, and he falls 400 feet down to the next “plateau” of the mountain, where he painfully lands (and stops moving). But today is not his day, and another evil Warlock surprises him right after he lands and releases another Readied Repelling Blast that pushes him off that new ledge and he falls for another 400 feet before painfully landing on another ledge. The process repeats itself again and again, because damn, Bob is an Unlucky Hiker.

Does the rate of falling optional rule apply per fall (making Bob suffer several crushing falls in a single turn), or per turn (making the second fall of the above scenario “pause” at 100 feet to continue at the end of Bob’s next turn)?

What’s the interaction between darkvision and the Eagle Aspect of the beast, if you have Darkvision past 100 feet?

Directly based off of the question, What’s the interaction between darkvision and the Eagle Aspect of the beast?, what happens if your Darkvision extends past 100 feet?

This question is focused around fact that the Eagle totem features states “You can see up to 1 mile away with no difficulty, able to discern even fine details as though looking at something no more than 100 feet away from you.”

Is the attack roll to splash holy water or oil on a target within 5 feet of you made with disadvantage?

The description of holy water (flask) states:

As an action, you can splash the contents of this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. In either case, make a ranged attack against a target creature, treating the holy water as an improvised weapon.

The description of oil (flask) reads similarly.

Is the attack roll made to splash the contents of the flask onto a creature within 5 feet of you made with disadvantage? If so, is there any meaningful difference between splashing the contents or throwing and shattering the flask?

1st Gen Apple watch opened my Mac out of the blue and while I’m sitting 8 feet away

I was watching TV in a chair 8 feet away from my mac when all of a sudden my 1st Gen Apple watch vibrates and displays the “MacBook opened by this apple watch” message. This happened at 5pm and I hadn’t touched my MacBook since 5am that morning so I’m sure it was sleeping. I’m trying not to be paranoid and its seems crazy, but could this be a sign someone is accessing my mac remotely…or a virus, its been running slow lately?

if someone uses the Help action on an enemy and that enemy moves outside 5 feet, do allies still get advantage on attacks?

Since you can Help, then move away and the Help action still works,

Would the opposite also be true? So if someone were to use the Help action on an enemy creature, and that creature were to move away, would the next attack on the creature still have advantage? Heck, would the OA from another ally within 5 ft of it have advantage as the creature moves away?

Do you take falling damage after a high jump of over 10 feet?

I have a multiclass Monk / Druid (2 levels of monk). He cast jump on himself, wild shaped into a brown bear, activated step of the wind, then took a high jump with a height of 42′:

High Jump

When you make a high jump, you leap into the air a number of feet equal to 3 + your Strength modifier

Strength mod is +4 from the brown bear, so 7 × 3 (jump spell) × 2 (step of the wind) = 42.

Our group got into an argument over whether he would take 4d6 falling damage after his high jump, and the PHB doesn’t seem to answer this.