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Multiple forms of flight on the same creature, what happens?

An old enough dragon can learn spells that grant flight with improved maneuverability. There are the Wings of Air and Wings of Air, Greater spells (cannot link as they are not OGL). That can get a dragon from Clumsy maneuverability to Average. But, a good old-fashioned Fly spell can give them a 60ft fly speed with Good maneuverability.

Fly speeds to do stack. But how do maneuverabilities work? If a dragon casts Fly on themselves, can they move with good maneuverability so long as they only move 60 ft in the round, but if they move their full 250, they have whatever maneuverability is associated with that speed (probably clumsy)? Or, do they wind up with 250 ft fly speed with Good maneuverability for the duration of the Fly spell? Or does the Fly spell make their wings inoperable, and they have 60 ft fly speed with Good maneuverability only?

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Cuckoo search, problem with Levy flight

In cuckoo search, in some point you have to generate new solution using formula $ $ x_k(t+1) = x_k(t) + \alpha L(s, \lambda), $ $ where $ $ L(s,\lambda)=\frac{\lambda\Gamma(\lambda)\sin(\pi\lambda/2)}{\pi}\frac{1}{s^{\lambda+1}},$ $ $ s$ is number from Levy distribution. Formula for $ s$ : $ $ s=\frac{U}{|V|^{1/\lambda}}, $ $ where $ U\sim N(0, 1), V\sim N(0, \sigma^2)$ and $ $ \sigma^2=\left(\frac{\Gamma(1+\lambda)\cdot\sin(\pi\lambda/2)}{\lambda\Gamma((1+\lambda)/2)}\right)^{1/\lambda}.$ $ I tried to implement this algorithm in Python, here is my code:

from math import * from scipy import special import numpy as np lam = 1.5 alfa = 0.01 U = np.random.normal(0, 1, 1)[0] sigma = (gamma(1 + lam) * sin(pi * lam/2)/(lam*gamma((1+lam)/2)))**(1/lam) V = np.random.normal(0, sigma, 1)[0] s = U/abs(V)**(1/lam) L = lam * gamma(lam) * sin(pi*lam/2)/((s**(1 + lam))*pi)  print(L) 

It doesn’t always work, I mean $ L$ is not a number sometimes. Where is the mistake? I am using the book mentioned below.

Xin-She Yang: Nature-Inspired Optimization Algorithms

How would a gravity-based AoE Flight attack be resisted?

I’m trying to build a power that changes which way is “down” in a certain volume. I’m planning to use the Flight effect, with Burst Area and Attack modifiers. As I understand it, unwilling targets would get a Dodge resistance check for half-effect, and then another resistance check to avoid all effect.

I’m not sure what kind of check that would be, or how often targets would make it (only once? once per round?). I feel like acrobatics or athletics would make sense for grabbing on to something or getting out of the affected area. Can skills be used for resistance checks? And if so, would it warrant the use of the “alternate resistance” extra?

Outside of combat, does a Totem Warrior Barbarian with Eagle Totemic Attunement still fall from flight?

Say a 14th-level Totem Barbarian chose the Eagle totem for the level 14 Totemic Attunement feature, and had the Persistent Rage barbarian feature.

Would they fall after flying 80 feet, assuming they have a base speed of 40 feet from the Fast Movement feature, and take the Dash action? Or would they be able to fly continuously for 1 minute?

Can a PC activate a Broom of Flying and remain in flight indefinitely?

The Broom of Flying description includes

[…]you stand astride it and speak its command word. It then hovers beneath you and can be ridden in the air. It has a flying speed of 50 feet. […] The broom stops hovering when you land.

Assuming you have activated it, until or unless you land, could you remain in flight indefinitely?

Does a creature in flight affected by the Haste spell fall when the spell ends?

The final sentence of the Haste spell reads:

When the spell ends, the target can’t move or take Actions until after its next turn, as a wave of lethargy sweeps over it. (PBH p. 250)

If a creature such as a wyvern, pegasus, griffon, etc. is flying while hasted (that is, under the affect of the Haste spell), does it fall when the Haste spell ends since at that point the affected creature “can’t move”?

A cursory reading of the paragraph under Flying Movement in the PHB seems to suggest that it would fall:

If a flying creature is knocked prone, has its speed reduced to 0, or is otherwise deprived of the ability to move, the creature falls, unless it has the ability to hover or it is being held aloft by magic, such as by the fly spell. (PHB p. 191)

But I’m not confident that I haven’t missed some subtle nuance in the wording of the rules that would argue otherwise.

The Sage Advice Compendium 2019 has this paragraph:

Can a flying creature without the hover trait stay in one place while airborne, or does it need to move each round? A flyer that lacks the hover trait can stay aloft without moving each round.

The language in the Haste spell description does not impose any formal conditions (such as Incapacitated, Stunned, or Restrained), nor does it state that the creature’s speed is reduced to 0 feet. So I am wondering if the words “can’t move” in this context are sufficient to establish that a creature in flight must immediately begin to fall (as a wave of lethargy sweeps over it) or whether there are reasonable grounds to argue that according to RAW or RAI it can remain aloft without “moving”.

To have different set of rules to proceed flight booking in Flight booking system using C# [on hold]

I am new to C# and working on Flight booking service assignment. Need to implement an additional logic along with below default rules. Used If-else-if statement, but need to improve the code. Could anyone please help?

Additional Requirement : Need to keep below default rules but also have an option to choose a different set where they relax the requirement for the revenue generated exceeding the cost only if the amount of airline employees aboard is greater than the minimum percentage of passengers required. They want the option to switch between these rules sets. They have indicated they might want more rule sets in the future.

Default rules are : 1) The revenue generated from the flight must exceed the cost of the flight
2) The number of passengers cannot exceed the amount of seats on the plane
3)The aircraft must have a minimum percentage of passengers booked for that route

have used IF-ELSE IF- ELSE statement to check above rules, but need to know better way to write the logic. Please help