Can’t one reverse engineering Chrome source code to reveal Widevine and friends keys?

If I understand correctly, Widevine, FairPlay and PlayReady are all security through obscurity. Given the popularity of services using them, can’t someone just RE them and find exactly how their work? If so, was it done? If not, why? If this (can be) done, why people continue using these services?

Related: How does Widevine, FairPlay, and other DRM's work under the hood?

Playing a module with some friends and I am unknowingly guessing what will happen next in the module and its angering the DM

Just as the title says, me and my friends wanted to play some D&D and they picked a module that would be easy to us some of us in since they were new to D&D. Apparently through parts of the module, my character and by extension myself since I never played that particular module, was doing actions and guessing the motives and actions of the npcs and the enemy we were dealing with. As a result this is pissing off the DM and one of the other players because they hate metagaming.

But is it really metagaming when I am just getting lucky with what happens next cause I am playing my character smart and clever? Should I tone it down with the lucky guesses or is this a sign that I should probably stop playing with them cause it might lead to blows or a fight with the group?

I’m tired of a friend’s PC, how to cope with it?


The situation

At my table we are 3 players and one GM. All are close friends of mine. We are currently playing a game of pathfinder 1e with the Path of war supplement and are lvl 8 and all play path of war initiators or T1.

  • There is Max, the min/maxer. Lvl 9
  • There is me, another min/maxer but enjoying the support side of the game.
  • There is Fred, the newer player.
  • Our GM is fairly knew to GMing and is also Max’s girlfriend if that matters (I think not).

The problem(s)

Max is well known for being a power gamer and it’s known yo have caused troubles before. I define his way of power gaming in this way, typically in every game I have played with him, as a player or as a GM his PC had achieved to get all of the following against monster of CR=Lvl:

  • One rounding damages
  • Accuracy so high it miss on natural one only
  • High AC
  • Near-to-immunity saves
  • Infinite and great amount of healing inside combat
  • Ways to negate negative conditions on himself

And that’s the least.

Now, at the table we all enjoy optimizing and playing with capable characters. That’s true for me, Max, Fred and even the GM. We all have powerful characters in some ways. But I’ve got the feeling that Max’s character is too much.

Strong feeling of being useless : Recently we’ve been trough a dungeon and it was a disaster in my opinion. In all of the combat encounters, Fred’s character and mine where struggling to stay alive, while waiting for Max to do all the job. After that, I retired my Arcanist not adapted to the way-higher-lvl-monsters-multiple-encounter-per-day-things the GM was throwing at us to challenge Max.I decided to build an initiator from Path of War to fit better. Fred decided to do the same after his character (a Path of war initiator) died in a solo quest.

Strong feeling of favoritism (in some way) : Max’s character now alone, he decided to do solo-side quest. Not little solo side quest, in fact, he was so well built to be a solo-PC that he took an whole Lvl (81000xp) doing so. And manage to gain an incredible amount of money. While I do understand that doing things must be rewarded, this add to the, now obvious, difference of power between PCs.

Strong feeling of being cheated : On top of that, I discovered that 80% of what makes Max’s character OP was homebrewed to the point of being basically “I pick that feature from this class, this one from that one archetype and that other from that incompatible archetype””… and so on.

What I’ve already done

After that discovery I bring it up to the group and I take the opportunity to explicitly state that, this level of disparity in our group is not something I like, and Fred agreed with me. The fact that it was caused by homebrew only encouraged me to bring it on with Max, Fred and the GM. This caused Max to correct all of the homebrew. But as I expected, his character is now even more powerful and is letting event less space for Fred’s character’s or mine to be remarquable at something, this lead me to a strong feeling of being ignored.

I feel that the only way we can actually matter/not-instantly-die in combat encounter is by having the same build as Max and that is not my cup of tea.

I also helped Fred build his new character and we’ve made a quite good duo. Tank-controller-dps for him and Healer/buffer/debuffer for me, we’re both sharing the spotlight and enjoying this little breath of fresh air.

And now is the time to regroup with Max’s character… and i dont want to feel useless, cheated or ignored anymore. I think I tried the out of character way to deal with it by telling it out loud with no/worst effects. Now I think I might as well leave the table or take the problems in character ( why would his character be with our’s ? he’s so powerful and his quest/interest are so dangerous to ours.).

So I’m here to ask if this is a good/terrible idea or if there are better things than just leave. Thank you for your time reading me.

Limitations of targeting of ‘Friends’ cantrip

The “Friends” cantrip (PHB pg 244) has a range of “self”, but it also affects “one creature of your choice”. Can this creature be one you can’t see, such as one behind a door?

This question: What good is Friends? includes comments about using the cantrip against a guard on the other side of a gate, but I get the impression that the caster would be able to see the target in that scenario.

I’m looking for answers based on the RAW; if there’s another spell which has a range of “self” but still only effects a specified target other than the caster, that would be a big help for comparison.

How can i make GURPS less intimidating for my friends?

I am a huge fan of GURPS due to the customization options as it has a lot of customization options but the mechanics boil down to ‘Roll 3d6. If it is below your modifier then you pass. 17 and 18 are critical failures. ‘ but whenever I bring it up my friends say it is way too complicated. So my question is how can i make GURPS appear less intimidating to players who have never tried it?

So far my friends have tried and liked

  • World Of Darkness
  • Burning Wheel

They tried but did not like these:

  • D&D 5e
  • Pathfinder

Can “Friends” be used to to make any creature in the universe hostile?

Friends is a cantrip with a range of self that reads:

For the duration, you have advantage on all Charisma checks directed at one creature of your choice that isn’t hostile toward you. When the spell ends, the creature realizes that you used magic to influence its mood and becomes hostile toward you.

Since the range is “Self” and the spell does not specify restrictions apart from being non-hotile do usual targeting restrictions apply? If not then could a PC with this cantrip make any creature, on any plane of existence, hostile? This seems rather powerful although not easily useful.

How do I tell my friends that I feel like some of the PCs are being left out?

So im in this dnd campaign and there’s two main problems I have: one my character’s personality is very bard-like but I didn’t know what bards were so now another PC is filling that role and I feel useless as a rogue, two is that there are two PCs who have been very open from the get go and have imediatly formed close connections with NPCs and such. Because of that, they’ve become the center of attention- one time the dm even said that we could do whatever and another PC even said “I don’t know, I don’t have connections like everyone else,”. I know that I need to talk to my friends about this, but I’m scared about this blowing up into something (these are my only friends, we’ve had conflicts like this in the past but we were WAY younger). And I know that we’re more mature and we can probably work things out, but I’m still terrified of doing this and don’t even know how to go about this.

[ Friends ] Open Question : Is it normal for a 13 year old boy to have mostly girl friends and a girl best friend?

I’m a 13 year old boy asking this because most of the boys (even those who are much older than me) have been giving me a really hard time about me having more female friends than male friends. My best friend is also a girl. The teasing never really bothered me, but it’s now starting to upset me a lot. I have a few guy friends but I really love the company of my girl friends. I’m definitely not gay because I’ll straight up admit to having a crush on my best friend. Softie, sook, crybaby and sissy are just some of the names thrown at me. Am I doing something wrong, or are these boys just jealous?

[ Comedy ] Open Question : Comedy Section: In your opinion, which character of Friends do you think is popular?

Out of these list of characters, which Friends do you think is better? 1. Rachel Green (Jennifer Aniston) 2. Monica Geller (Courtney Cox) 3. Phoboe Buffay (Lisa Kudrow) 4. Joey Tribbiani (Matt LeBlanc) 5. Chandler Bing (Matthew Perry) 6. Ross Geller (David Schwimmer)

Is it too strong to allow a pc with alert feat to alert his friends?

Assume the following situation: The party has been surprised by an ambush. Every PC is surprised except PC Bob because he has the alert feat. Thanks to his high initiative bonus Bob gets to go first. He shouts “look out” to alert his party members of the imminent threat. The idea is that his party members are no longer surprised because he warned them.

While I think that this makes sense from a story telling perspective I am afraid this would be too strong as it allows one PC with the alert feat to give the “not surprised” part to other members of his party for pretty much free.

Is this allowed? Is there a RAW ruling or similar on this?

If not, do you have any experience with this situation and how did it play out in your games?