## How to combine GSA Content Generator + GSA SER

Hello.
I want to correctly build links to my money website without a penalty from Google.
I realized that for this I should first place a link to a page from a web 2.0 resource, and then massively link to this page from other sources, the text on the web 2.0 page must be relevant to link that is placed on this page.
I want to use the GSA Content Generator for relevant text. How can I do it?
How post 1000 relevant to link pages automatically with GSA Content Generator???

I spent the whole day to solve this problem. I watched a lot of videos, I could not find an answer. Help me please

## Does a generator really stops the execution at the machine code level, and does it not use the stack?

Never have I heard of a partially executed function before. But it seems the idea of it has been out for some time. Does a generator really stop execution at the machine code level, and that next time when the iterator is invoked, then there is a jump back to that machine code location to continue the execution?

It seems quite strange, as

1. it differ from mathmatics for what a function is.
2. the traditional function will add to the stack, and once finished, everything is popped from the stack. But the generator is like a function that stays… so nothing is popped from the stack. So does it use something other than the stack for memory?

Example: JavaScript ES6 Generator:

``function* generator() {     yield 1;     yield 3;     yield 5; }  const iterator = generator();  console.log(iterator.next()); console.log(iterator.next()); console.log(iterator.next()); console.log(iterator.next()); ``

result:

``{value: 1, done: false} {value: 3, done: false} {value: 5, done: false} {value: undefined, done: true} ``

## using HW random number generator as source of entropy

Currently I am using `haveged` on my server as source of entropy.

My Server is used as KVM hypervisor, to run virtual machines.

I did not use `haveged` at the beginning, and I noticed the VMs were draining the entropy pool from the server. Sometimes, when VMs were started SSH waited for enough entropy (to generate session keys, I guess).

Now with `haveged`, I don’t have this problem anymore.

But I would like to try to use a HW random number generator. I am not saying `haveged` is bad, but true HW random number generator can only make the entropy better. I have seen some HW RNG which work on basis of Geiger counter, some which collect noise from microphone, and so on.

Which are most reasonable to use ? Could somebody perhaps recommend some specific one ?

Ideally, I would like it to be connected over serial port. Second best would be over USB.

## If current time in milliseconds is considered good enough random seed for a pseudorandom number generator, why not just use that time directly?

I was reading about pseudorandom number generators and how they need a seed and how that seed is usually current system time in milliseconds. One of the most common algorithms is the linear congruential generator, which is an algorithm that based on some fixed constants and this seed through some mathematical computations gives the final pseudorandom output.

But what are the disadvantages of using this time directly as a pseudorandom number?

## Traffic Generator for 3 months for \$60

I Am Willing To Generate You Unlimited Traffic For 3 Months With Out Caps So You May Get 25000 Or You Get Lost It Is Up To What Links You Use To Promote

by: cashking69
Created: —
Category: Traffic
Viewed: 204

## how to import / publish GSA Content Generator into Our WP?

we have tried to publish article from GSA Content Generator to our WP.. but we get error  “error posting with  xlmrpc ……

pls how to resolve this case..
thank you

## SPFx Angular Elements with @pnp/spfx generator

How we can enable Angular elements in SPFx webpart using @pnp/spfx generator?

## Simple generator of pseudo-random permutations of variable length short sequence

The problem in front of me is to write a function (from scratch) to permute n elements, where n is an argument. I decided to break it down to applying Knuth’s shuffles algorithm, therefore I needed to write a pseudorandom number generator.

So now my task is to write a simple function `F(seed,n)` that will help me generate indices for the pseudorandom permutations of n elements. However, the function has to be extremely simple: My constraint is that I can only use the following operators: +,-,*,/,%, specifically, no address access, binary encoding, bits selection etc. – only arithmetic on numbers. That is fine, I went for linear congruental generators and implemented a `(a*x+c)%m` procedure.

As I started testing `F(seed,2)` it immediately went apparent that the results oscilate between zero and one with a period of two.

My problem is: how can I adjust `F` to avoid that behavior? Maybe I should generate the n-permutations in a different manner?

In practice, I am only interested in n=<32

## Does Types and Programming Languages use a recursive equation to define a recursive type or its generator?

In Types and Programming Languages by Pierce et al:

The recursive equation specifying the type of lists of numbers is similar to the equation specifying the recursive factorial function on page 52:

``factorial = λn. if n=0 then 1 else n * factorial(n-1) ``

Here, as there, it is convenient to make this equation into a proper deﬁnition by moving the “loop” over to the right-hand side of the `=`. We do this by introducing an explicit recursion operator `µ` for types:

``NatList = µX. <nil:Unit, cons:{Nat,X}>; ``

Intuitively, this deﬁnition is read, “Let `NatList` be the inﬁnite type satisfying the equation `X = <nil:Unit, cons:{Nat,X}>`.”

I have some questions for understanding it:

1. What does the “loop” mean?

2. Does the recursion operator µ for types play similar role as operator λ for abstractions?

3. Doesn’t `NatList` defined by `NatList = µX. <nil:Unit, cons:{Nat,X}>` look more like the generator of the recursive type `X`, i.e. a type mapping so that `X = NatList X`?

4. How can `NatList` as the generator of the recursive type `X` be the inﬁnite type `X` satisfying the equation `X = <nil:Unit, cons:{Nat,X}>`?

Thanks.

## Is this lamda abstraction created as a generator of a recursive function?

In Lambda calculus, a recursive function $$f$$ is obtained by

$$f = Y g$$

where $$Y$$ is the Y combinator and $$g$$ is the generator of $$f$$ i.e. $$f$$ is a fixed point of $$g$$ i.e. $$f == g f$$.

In The Scheme Programming Language, I saw an example implementing a recursive function $$f$$ that sums the integers in a list:

``(let ([sum (lambda (f ls)                   (if (null? ls)                      0                      (+ (car ls) (f f (cdr ls)))))]) (sum sum '(1 2 3 4 5)))  => 15 ``

What is the mathematical derivation that drives to create the lambda abstraction

`` lambda (f ls)      (if (null? ls)          0         (+ (car ls) (f f (cdr ls)))) ``

? It looks like a generator of $$f$$, but not entirely.

Thanks.