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by: PreethaN89
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Category: Directory Submission
Viewed: 118


“Access denied” on a CreatePersonalSiteEnqueueBulk request by Global Admin

When making the call to initialize multiple user personal sites, I’m receiving the following error back:

[ { “SchemaVersion”:”15.0.0.0″,”LibraryVersion”:”16.0.7324.1200″,”ErrorInfo”:{ “ErrorMessage”:”Access denied. You do not have permission to perform this action or access this resource.”,”ErrorValue”:null,”TraceCorrelationId”:”03ab459e-7076-5000-c1a7-196f1fc54384″,”ErrorCode”:-2147024891,”ErrorTypeName”:”System.UnauthorizedAccessException” },”TraceCorrelationId”:”03ab459e-7076-5000-c1a7-196f1fc54384″ } ]

I’m following the example here: https://docs.microsoft.com/en-us/sharepoint/dev/general-development/what-s-new-for-developers-in-social-and-collaboration-features-in-sharepoint-201

Note: mySiteUrl is equal to https://{tenantName}.sharepoint.com, tenantName being the name of the tenant.

using (var ct = new ClientContext(mySiteRootUrl)) {     var emails = xnl.ToList().Select(x => $  "{XmlHelper.GetAttribute(x, "AccountName")}@{userDomain}").ToArray();      var securePass = new SecureString();     Array.ForEach(context.Password.ToCharArray(), c => securePass.AppendChar(c));      var credentials = new SharePointOnlineCredentials($  "{adminAccountName}@{userDomain}", securePass);      ct.Credentials = credentials;      var web = ct.Web;     ct.Load(web);     ct.ExecuteQuery();      ProfileLoader loader = ProfileLoader.GetProfileLoader(ct);      if (loader == null)     {         throw new InvalidOperationException("Failed to get ProfileLoader");     }       loader.CreatePersonalSiteEnqueueBulk(emails);     ct.ExecuteQuery(); }  

My code above is pretty closely mapped to the code in the example. The user I’m logged in with is the Global Admin, but yet I get an Access Denied error. Any ideas?

Thanks in advance.

NEXUS vs Global Entry for Canadian with US Permanent Residence

I am a Canadian citizen with US Permanent Residence (Green Card). I am wondering whether I should apply for a NEXUS card or Global Entry. Since I understand that I can only have one or the other, I want to get the better one for my situation. Note: This question is specific to this nationality/immigration combination, as the suggestion may be different from the normal suggestion.

The standard suggestion for Americans is that they should choose the NEXUS card, because it is less expensive, and offers many of the same benefits.

However, I imagine there might be differences by virtue of the fact that I would not face the same scrutiny when crossing into Canada, as I am a citizen. Therefore, NEXUS might not be advantageous for me.

Is there a comparison of which would be better for my situation? I am specifically looking for information of what will be better both for crossing the US/Canada border and for flying to/from other international destinations.

Australian visa -Global processing time is exceeded but no response from consultate?

I’m asking this question on behalf of my colleague.

He applied for an Australian visa on 29th may 2019. It has been more than 25 days (over 7 days of global processing time). But there’s no response from the consulate yet.

we, inquired the consulate regarding and received a response “Your application is a rare case and we’re still processing your application”.

My question is, is it possible to get in-depth details of his application? If so, How?

Windows batch for loop refer to array with global variable as counter

I have problem with this for loop:

@echo off setlocal enableDelayedExpansion  set /a ID=1  for /f "delims=" %%G in ('dir *.jpg /b') do (     set filename[!ID!]=%%~G     set /a ID+=1 )  set /a ID-=1  set /a NEXT=2  FOR /L %%G IN (1,1,%ID%) DO (      echo "convert !filename[%%G]! !filename[!NEXT!]! -delay 20 -morph 10 %%G_morph.jpg"     set /a NEXT+=1  )   endlocal 

Question is how may I get array with global variable ( which is increasing ) working?

I tried lots of configurations like %%filename[%%NEXT%%]%% etc…

First one !filename[%%G]! works great but how may I get next array value?

Online Game (Multi User Dungeon) – is it possible to avoid global data?

I need your precious advices 🙂

I am currently designing a Multi User Dungeon (MUD). For those who do not know what it is, they are the ancestors of MMORPGs. There is no graphics, everything is played in a console by typing commands. Players move into rooms, fight monsters, earn xp, and so on.

I am programming in C++ and use Boost. I am inspired by several examples of MUD that I found on the internet whose source code is available.

In each of the examples I found, global variables are often used: the list of players, the list of connected players, the list of rooms, etc. Indeed, these data are used absolutely everywhere in the program. They are at the heart of the game. 80% of the code consists in manipulating these data. I understand that others have been tempted to declare these data as global variables.

But I understand the danger of global variables and the problems that their use raises.

The problem is that I cannot imagine a viable solution that would prevent me from using global data.

I will try to give you a description of my architecture to illustrate my problem:

  • a class Server (linked to a list of sessions)
  • a class Session (linked to a connection instance)
  • a class Connection Instance (linked to a Player, a Session and a Context)
  • a class Player (linked to a Room)
  • a class Area (contains Rooms)
  • a class Room
  • a class Context (used to differentiate the different contexts: normal play, or when the player types his name and password, etc)
  • a class Command (for example, “kill a mob”)
  • many others…

I am not sure to know how I can have an access to every room/player/npc/object in the game in all these classes without passing everywhere a gigantic object containing the whole game as parameter.

For example, a player might have a “kill every player in the world” command. “KillEveryoneCommand” that would inherit “Command”. But where would this list of players be stored? How could it be accessed from the “Player” class or from the “KillEveryoneCommand” class?

Theoretically, a player could also have a command to ignite all the rooms of an area, or to communicate with another player from a distance… All these things are done without any problem with global data.

Would an online game with such central and shared data be a good exception for using global data?

I would love your opinions and your ideas because I am a little lost :p

Thank you!

Global Taylor Expansion of a Function on a Manifold with Boundary

Let $ (M,g)$ be a compact Riemannian manifold with boundary and let $ f:M\rightarrow \mathbb{R}$ be a smooth function. Let $ r:M\rightarrow \mathbb{R}$ denote the distance to the boundary $ d(\cdot, \partial M)$ .Let $ N\varepsilon = \{ x\in M : r(x)<\varepsilon\}$ . It is well known that for small enough $ \varepsilon$ we can form boundary normal coordinates.

I was interested in Taylor expanding an integral operator of $ f$ near the boundary in terms of $ r$ . We can write $ f$ in boundary geodesic coordinates $ (x^1,…x^n)$ on a neighborhood $ U$ . Where $ x^1$ is equal to the distance from the boundary and $ (x^2,…,x^n)$ are normal coordinates in a neighborhood $ U_\partial$ of $ \partial M$ . We then have: $ $ \int_{U} f(x^1,…,x^n) \sqrt{|g|}dx^1,…,dx^n = \int_{U} f(0,x^2,…,x^n) + \frac{\partial f}{\partial x^1}\Big|_{(0,x^2,…x^n)}x^1 +\frac{\partial^2 f}{\partial (x^1 )^2}\Big|_{(0,\zeta)}(x^1)^2\sqrt{|g|}dx^1,…,dx^n. $ $

We then can separate out the terms involving $ x^1$ to obtain: $ $ \int_{U} f(x^1,…,x^n) \sqrt{|g|}dx^1,…,dx^n = \int_{0}^\varepsilon dx^1 \int_{U_\partial} f(0,x^2,…,x^n) \sqrt{|g|_\partial}dx^2…dx^n + \int_{0}^\varepsilon x^1 dx^1 \int_{U_\partial}\frac{\partial f}{\partial x^1}\Big|_{(0,x^2,…x^n)}\sqrt{|g|_\partial}dx^2,…,dx^n + \mathcal{O}(\varepsilon^3) $ $

I am trying to “patch together” this local argument into a global result. The first term (up to constant) is really just the integral of $ f$ over the boundary. The second term seems like it is $ df(\partial_1)$ where $ \partial_1$ is the gradient of $ r$ .

I suspect that I am mistaken. If $ \partial M$ is not orientable, then this suggests that grad $ r$ is an outward facing globally-defined vector field near the boundary.

I was wondering if there was anyone who could clarify the obstruction here. Is grad $ r$ simply not smooth on the boundary? Is that the only problem?

If there is also a good reference on doing analysis on tubular neighborhoods, that would be much appreciated!

VFS Global and Supporting Documents Submission

After having my supporting documents for a UK Visit Visa scanned and uploaded at a VFS Global centre, it was my understanding based upon what I had read on the visa4uk.fco.gov.uk website that the actual hard copies of the documents were then no longer required to be submitted and that they would be handed back to the applicant immediately after being scanned. However, this was not the case with my documents. Upon completion of the scanning, the VFS employee did not hand my documents back to me. It was only when I requested the return of the documents that I was told that unless I really needed them that sending the actual hard copies as well would support my application.

My questions are as follows:

Firstly, considering that VFS Global have – one would assume – correctly and proficiently scanned and uploaded the supporting documents themselves, as opposed to the DIY applicant who may mess up, why would VFS also want to keep and submit the hard copies as well? And secondly, can anyone confirm whether the hard copies are in fact sent to the embassy or whether they are kept at the VFS centre for reference and referral if and when required by the relevant embassy?

Thanks

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by: mo8dwedar
Created: —
Category: Traffic
Viewed: 149