When the motion button is pressed, the shape of the character changes and always goes to the left direction

good day. When the motion button is pressed, the shape of the character changes and always goes to the left direction.

Why is this happening and what is the solution?

enter image description here

enter image description here

Pressing two buttons moves to the left and the shape changes.

using System.Collections; using System.Collections.Generic; using UnityEngine;

public class PlayerKontrol : MonoBehaviour {

public float karakterHizi = 8f, maxSurat = 4f; private Rigidbody2D myRigidbody; private Animator myAnimator;   private bool solaGit, sagaGit;  void Awake () {     myRigidbody = GetComponent<Rigidbody2D> ();     myAnimator = GetComponent<Animator> ();  }  void FixedUpdate () {     if (solaGit) {          SolaGit ();     }      if (sagaGit) {          SagaGit ();     } }  public void AyarlaSolaGit (bool solaGit) {     this.solaGit = solaGit;     this.sagaGit = !solaGit; }  public void HareketiDurdur () {     solaGit = sagaGit = false;     myAnimator.SetBool ("run", false); }  void SolaGit (){      float Xdurdur = 0f;     float surat = Mathf.Abs (myRigidbody.velocity.x);      if (surat < maxSurat)         Xdurdur = -karakterHizi;      Vector3 yon = transform.localScale;     yon.x = -0.3f;     transform.localScale = yon;      myAnimator.SetBool ("run", true);      myRigidbody.AddForce (new Vector2 (Xdurdur, 0));  }  void SagaGit () {      float Xdurdur = 0f;     float surat = Mathf.Abs (myRigidbody.velocity.x);      if (surat < maxSurat)         Xdurdur = -karakterHizi;      Vector3 yon = transform.localScale;     yon.x = 0.3f;     transform.localScale = yon;      myAnimator.SetBool ("run", true);      myRigidbody.AddForce (new Vector2 (Xdurdur, 0));  } 

}

When the motion button is pressed, the shape of the character changes and always goes to the left direction

good day. When the motion button is pressed, the shape of the character changes and always goes to the left direction.

Why is this happening and what is the solution?

enter image description here

enter image description here

Pressing two buttons moves to the left and the shape changes.

using System.Collections; using System.Collections.Generic; using UnityEngine;

public class PlayerKontrol : MonoBehaviour {

public float karakterHizi = 8f, maxSurat = 4f; private Rigidbody2D myRigidbody; private Animator myAnimator;   private bool solaGit, sagaGit;  void Awake () {     myRigidbody = GetComponent<Rigidbody2D> ();     myAnimator = GetComponent<Animator> ();  }  void FixedUpdate () {     if (solaGit) {          SolaGit ();     }      if (sagaGit) {          SagaGit ();     } }  public void AyarlaSolaGit (bool solaGit) {     this.solaGit = solaGit;     this.sagaGit = !solaGit; }  public void HareketiDurdur () {     solaGit = sagaGit = false;     myAnimator.SetBool ("run", false); }  void SolaGit (){      float Xdurdur = 0f;     float surat = Mathf.Abs (myRigidbody.velocity.x);      if (surat < maxSurat)         Xdurdur = -karakterHizi;      Vector3 yon = transform.localScale;     yon.x = -0.3f;     transform.localScale = yon;      myAnimator.SetBool ("run", true);      myRigidbody.AddForce (new Vector2 (Xdurdur, 0));  }  void SagaGit () {      float Xdurdur = 0f;     float surat = Mathf.Abs (myRigidbody.velocity.x);      if (surat < maxSurat)         Xdurdur = -karakterHizi;      Vector3 yon = transform.localScale;     yon.x = 0.3f;     transform.localScale = yon;      myAnimator.SetBool ("run", true);      myRigidbody.AddForce (new Vector2 (Xdurdur, 0));  } 

}

When the motion button is pressed, the shape of the character changes and always goes to the left direction

good day. When the motion button is pressed, the shape of the character changes and always goes to the left direction.

Why is this happening and what is the solution?

enter image description here

enter image description here

Pressing two buttons moves to the left and the shape changes.

using System.Collections; using System.Collections.Generic; using UnityEngine;

public class PlayerKontrol : MonoBehaviour {

public float karakterHizi = 8f, maxSurat = 4f; private Rigidbody2D myRigidbody; private Animator myAnimator;   private bool solaGit, sagaGit;  void Awake () {     myRigidbody = GetComponent<Rigidbody2D> ();     myAnimator = GetComponent<Animator> ();  }  void FixedUpdate () {     if (solaGit) {          SolaGit ();     }      if (sagaGit) {          SagaGit ();     } }  public void AyarlaSolaGit (bool solaGit) {     this.solaGit = solaGit;     this.sagaGit = !solaGit; }  public void HareketiDurdur () {     solaGit = sagaGit = false;     myAnimator.SetBool ("run", false); }  void SolaGit (){      float Xdurdur = 0f;     float surat = Mathf.Abs (myRigidbody.velocity.x);      if (surat < maxSurat)         Xdurdur = -karakterHizi;      Vector3 yon = transform.localScale;     yon.x = -0.3f;     transform.localScale = yon;      myAnimator.SetBool ("run", true);      myRigidbody.AddForce (new Vector2 (Xdurdur, 0));  }  void SagaGit () {      float Xdurdur = 0f;     float surat = Mathf.Abs (myRigidbody.velocity.x);      if (surat < maxSurat)         Xdurdur = -karakterHizi;      Vector3 yon = transform.localScale;     yon.x = 0.3f;     transform.localScale = yon;      myAnimator.SetBool ("run", true);      myRigidbody.AddForce (new Vector2 (Xdurdur, 0));  } 

}

3rd most popular movie website in UK in the past goes on sale: UKHotMovies.com!

Why are you selling this site?

Busy with client work

How is it monetized?

Google Adsense ads and affiliate marketing links

Does this site come with any social media accounts?

Yes

How much time does this site take to run?

Minimal. Depends on ambition to sell.

What challenges are there with running this site?

Fun site to run. Just busy with client work.

We are excited to place the domain name UKHotMovies.com…

3rd most popular movie website in UK in the past goes on sale: UKHotMovies.com!

Content Writing That Goes for Gold

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Content Writing That Goes for Gold

How data goes from the cable to the server/computer (mainly, how the switch works)

Trying to understand all of the pieces / devices that handle the transfer of information from the cable or ethernet plug in your wall to your computer or a server.

Visually, what I see is:

  1. Ethernet is plugged into the wall.
  2. Router is plugged into the ethernet.
  3. Computers are plugged into the router. (Assuming non-wifi ftm).

In a more complex setup (which I would like to understand as part of this as well) would add in there a switch.

A typical home system might look like this:

enter image description here

What I don’t understand is what happens from the point of the ethernet touching the router, to the point of it leaving the switch. That is all I would like to know.

I know there is probably a lot that goes on just in that process, and many variations of it as well. However, I would just like to know the high level things that occur so I can better visualize the flow of the data from the first ethernet chord, to the server.

To demonstrate my current understanding, this is what I have learned is happening in the system. The data comes in as packets (don’t need to go down to the voltage or 1’s and 0’s level) to the router. The router gets the IP from the packet and uses its routing table to send the packet to the next node in the network, in this case, the switch. The switch then does something which I don’t understand in detail, and outputs something else. That’s the key part I need help with understanding.

SharePoint An unexpected error: Not firing button_Click function and goes to Web parts maintenance page

enter image description hereI have dropped a webpart on publishing page but when i click on (process)button it transfer me to this error:

Sorry, something went wrong An unexpected error has occurred. Web Parts Maintenance Page: If you have permission, you can use this page to temporarily close Web Parts or remove personal settings. For more information, contact your site administrator.

My webpart contains a search button and a process button and a gridview, functionality of process button is to read an excel file and display it in a gridview the whole process is working fine on other site but is not working on my QA site where testing is going on and because of this I can not debuggingSnapshot

scenario is I have to select file and process.

can anybody helps me out why it is transferring me to the “Web Parts Maintenance Page

the same thing is working fine on the other site