What is the point of this line in the Hide of the Feral Guardian?

The Hide of the Feral Guardian, a legendary item from the Explorer’s Guide to Wildemount, includes the following ability.

When you cast the polymorph spell using this armor, you can transform into a cave bear (use the polar bear statistics).

Why does it do this, and not just turn the user into either a polar bear or cave bear directly? At first I thought it might be because of the book each creature was from, but they both have stat blocks in the monster manual, and neither are in the explorer’s guide elsewhere as far as I can see.

How could a dragon deal with the spell Hide from Dragons efficiently when hunting alone outside his lair?

The typical known means to defend against Hide from Dragons are focused around dragons inside his lair, like using non-dragon minions, traps, magical alarms, dispelling screens and what-not, but that’s all only valid for a static environment.

How could he deal with this spell when going outside his lair alone to hunt? Specially if he knows there might be pesky adventurers trying to ambush him? And then do it efficiently (that is, wasting the least amount of resources, while hunting for extended periods of time)?.

I’d also like to see a solution (if possible) that allows him to retain his flavor, for example, he could (if the spell only cares about the type, unsure) trivially beat the spell by simply polymorphing into something non-dragon, but he doesn’t want to lower himself by transforming into a lesser creature, that kind of thinking.

For reference, Hide from Dragons, SC p.114:

Abjuration Level: Assassin 4, bard 5, sorcerer/   wizard 7 Components: S, M Casting Time: 1 standard action Range: Touch Targets: One creature touched/   2 levels Duration: 10 minutes/level (D) Saving Throw: Will negates   (harmless) Spell Resistance: Yes (harmless)  Silently you make the motions and the dragon’s scale smolders in your hand. The rising smoke wraps around you and sinks into your skin.  Dragons cannot see, hear, or smell the warded creatures, even with blindsense. They act as though the warded creatures are not there. Warded creatures could stand before the hungriest of red dragons and not be molested or even noticed. If a warded character touches or attacks a dragon or the dragon’s hoard, even with a spell, the spell ends for all recipients.   Material Component: A dragon scale. 

How fast can you move and still hide?

How fast can you move and still hide?

The travel pace rates on PHB p.182 have “Slow” as 200 feet per minute, and the effect is “Able to use Stealth”. This rate is 20 ft per round.

Yet most characters movement in combat would be approximately 30 ft, so can they still use Stealth if they move more than 20ft in their turn?

If I hide some scripts from Google bot, will it be considered as cloaking?

I have a website built with Gatsby.js. After building it, I receive a lot of static HTML files, with React app bound to them. All content is in HTML already, JS is needed for some fancy transitions, forms and analytics. What I want to do, is loading only some (or maybe even none) of the scripts when Google bot requests the page.

As I read here, you are fine as long as you’re producing similar content for Google bot and for real users (and HTML content is exactly the same for both in my case).

But it is also said (sorry, cannot find the link where I saw this) that your tactic may be considered shady if you have any sort of conditions like if (userAgent === "googlebot") then ... else ... in your code (and this is actually my intent).

So my question is, will Google ban me for this or not?

Hide ‘add to cart’ when certain value in dropdown is selected

Need help here please. I am trying to hide the ‘add to cart’ woocommerce button when a user selects a specific item in a dropdown list. I have tried multiple JQuery snippets in both functions.php and through 3rd party plugins but am still struggling to get it to work.

In Functions.php theme file

function load_scripts() { ?>     <script type="text/javascript">     $  (document).ready(function(){         $  (document.getElementsByName("select-1574795073993")).change(function(){             $  ( "select option:selected").each(function(){                 if($  (this).attr("value")=="International"){                     $  (".single_add_to_cart_button").hide();                 }             });         }).change();     });     </script> <?php } add_action('wp_enqueue_scripts', 'load_scripts'); 

Please can someone assist with simple steps to 1) provide correct code, and 2) insert in the woocommerce.com hosted plarform.

Much appreciated!

How does trample work with hide and hide in plain sight?

Let’s say there is a treant shadowdancer who does not appreciate interlopers in its forest. Assuming it has enough hide skill to remain unseen, and as silly as it sounds, can this treant trample over everyone until they’re all dead while remaining unseen? Alternately, if the act of trampling negates the hide, can it use the shadowdancer’s hide in plain sight ability to simply hide again at the end of its movement since the hide skill states that hiding happens as part of movement?

Using Wild Shape to hide (as a parasite) [closed]

So, a question came up in a game recently. Can a Druid with Wild Shape use it to transform into a parasitic animal and thus occupy the same square as the host, as well as smuggle the Druid into some other place? Like how would you run it if a Druid Wild Shape’d into a tapeworm? Could she use that to sneak past some guards inside another person? The general rule is that if they are inside another animal and de-wild shape, they just appear next to the first creature rather than making it explode by resizing inside it, so I am not so much concerned with how the end game would work out, but whether or not it would be allowed, how combat might work, stuff like that. Thoughts?

How can I hide a flag from `strings` command

I want to create RE CTF, that the user needs to discover which string he need to write in order to execute a function that will print the flag, but, with a simple strings command in shell, we can discover the flag in the printf function. So, how can we make this not to happen?

#include <stdio.h>  void print_flag() {     printf("secret_string discovered. flag: {eAsy_p3asy}"); }  int main() {     int c;     c = getchar();     while (c != 'secret_string') {         putchar(c);         c = getchar();     }     print_flag();     return 0; } 

strings output: I include only the flag. I don’t want the flag to be visible like this, it makes no sense.

secret_string discovered. flag: {eAsy_p3asy}