How to roll dice based off rolling a die [on hold]

I am playing a wonderful homebrew campaign running D&D 5E, and I have just rerolled as a wizard. One of my spells, Prismatic Spray, requires that I roll 1d8 for each creature, and based off that result, the target gets one of 8 effects afflicted upon them. I am trying to find a macro, or find a way to make a macro, that rolls dice off the result of a die roll, since 6 out of the 8 effects require further die rolls.

For example, if I cast this spell, and roll a 1 on the d8, I need to then roll 10d6. And I would have to repeat this process for every creature hit by the spell. I am trying to make this as easy as possible on both myself, my GM, and my team so that we don’t end up just waiting for me to roll die, and I don’t lose out on a great spell.

What will i do؟ [on hold]

Android resource linking failed Output: C:\Users\O___O\AndroidStudioProjectslearnCook3\app\src\main\res\layout\item_recipe.xml:2: error: attribute android:orientaion not found. error: failed linking file resources.

Command: C:\Users\O___O.gradle\caches\transforms-1\files-1.1\aapt2-3.2.1-4818971-windows.jar\d6c9b76c452552ff903515d683abadbc\aapt2-3.2.1-4818971-windows\aapt2.exe link -I\ C:\Users\O___O\AppData\Local\Android\Sdk\platforms\android-28\android.jar\ –manifest\ C:\Users\O___O\AndroidStudioProjectslearnCook3\app\build\intermediates\split-apk\debug\resources\AndroidManifest.xml\ -o\ C:\Users\O___O\AndroidStudioProjectslearnCook3\app\build\intermediates\processed_res\debug\processDebugResources\out\resources-debug.ap_\ -R\ @C:\Users\O___O\AndroidStudioProjectslearnCook3\app\build\intermediates\incremental\processDebugResources\resources-list-for-resources-debug.ap_.txt\ –auto-add-overlay\ –java\ C:\Users\O___O\AndroidStudioProjectslearnCook3\app\build\generated\not_namespaced_r_class_sources\debug\processDebugResources\r\ –custom-package\ com.example.o___o.a7learncook3\ -0\ apk\ –preferred-density\ 420dpi\ –output-text-symbols\ C:\Users\O___O\AndroidStudioProjectslearnCook3\app\build\intermediates\symbols\debug\R.txt\ –no-version-vectors Daemon: AAPT2 aapt2-3.2.1-4818971-windows Daemon #0

Eliminating noise from Cinema Display [on hold]

I’ve a 30″ Apple Cinema Display that, when brightness is at minimum, makes a weak noise. Usually, the noise is unnoticeable, but suddenly it gets a bit louder, which is obnoxious.

Gently slamming the side of the screen makes the noise go away, at least for a while, but obviously this Donald Duck method is not a sane, long term solution.

I assume the proper solution involves a hardware guy opening the display. My question is: Do I need to replace a part to fix this, or can I be so lucky that just doing cleaning etc. is enough?

If the prior, what part likely causes the noise? Please provide a part number or link if possible.