Need help with coming up with ideas for an encounter [closed]

TLDR: Iā€™m looking for suggestions and ideas to meet expectations of my players. I run out of ideas for a possible encounter with some deep dwellers.

Hi, iā€™m runnig a 5e game, it is a mix of the SKT adventure with an addition of homebrow story elements, it does not take place on the Sword Coast, but around Vaasa, Thar and the likes.

My party has recently arrived in a minnig town inhabiteted mainly by gnomes and dwarves. The town lies above many Underdark entrances. The ones that are known are heavily guared by the town guards. Of course most of them are guarded by the deep dwellers, which given the localization of the town would mostly be duergars or svirfneblin. The underground part of the town has been closed due to arrvival of an unexpected fugitive.

The party doesn’t know it yet, but it is a half elven woman who has almost miraciulsly escaped from a mind flayer colony, which lies somewhere below the town within 25-35 miles. The mind flayer colony has been attacked by a rouge powerfull mind flayer (and its followers), which is on a good path to becoming an illithilich in the future. It’s attack was an atempt to kill the elder brain of the colony, which the rogue one came from. The attact has shaken the colony and given a chance mind flayers’ prisoners to escape (one of them is the half elven woman mentioned earlier).

I described my players that the underground part of the town has been closed and that the guards have taken precautions for the possible arrival of pursuit after the half elven woman. It looks like my players are now expecting some big and epic encounter and I am not sure what to do. They don’t know about the mind flayers, but I think that the illithids wouldn’t pursue after a mere prisoner.

Ideas on Warlock use of bonus action by multiclassing with a Bard (Barlock)

In a party with a level 3 Warlock Tiefling – The Fiend (Pact of the Tome) with the cantrips: Eldritch Blast, Vicious Mockery, Minor Illusion, Chill Touch, Spare the Dying and Thaumaturgy. Hex as 1st level and at 2nd level Darkness and Hellish Rebuke. (Other members are: 1 Ranger, 1 Barbarian, 1 Paladin, so pretty much focused on close combat and the Warlock with the Ranger from a distance) We are noticing that the party members benefit more from bonus actions than the Warlock. Since that member is the only caster barely using weapons and solely their spells we are discussing the options to multiclass with a Bard next level and at 4th level get the Telekinetic feat (from Tasha’s Cauldron of Everything) to move creatures 5ft. Being able to use bardic inspiration would seem the quickest and most useful mechanically-wise using all elements of the turn (action, bonus action, move, etc.). Online it mentions multiclassing with a sorcerer as well to use metamagic, which happens at level 3 taking more time than multiclassing with a bard, but that could be the next step.

So, question 1: What options does a Warlock have for bonus actions apart from Hex or other spells?

Question 2: What are the experiences of multiclassing with a Bard level 1 or till another level, despite main focus on Warlock until level 5-7.

Question 3: What are the online experiences with Warlock, but also a 1st level Bard and 3 levels of Sorcerer?

Ideas on how to handle a denying/unaware team attacking player? [closed]

Short: Right now I’m thinking about our next session and how to handle a PC who has attacked us the second time with an AoE spell. To defend him: he’s denying that he has done it intentionally and even saying that he doesn’t know anything about it.

First: I don’t want/need the best solution, just some ideas – like "how would you react?".

But I will start by describing the whole situation:
We are a group of 5 PC – there are two double-pre-mates and I’m the lonely fifth one. Two sessions ago the fighter in question attacked two of us the first time while we explored a mine occupied by wererats and some following smaller ones. The first small rat attacked him, as he’s always the one going first. Our archer, the rat and I were attacked by black tentacles getting out of the face of our knight and/or the rat – as the rat bite him in his face. The rat was slashed in three parts and the archer and I were lucky enough to dodge. After we cleared the room we surrounded the fighter and asked him what it was, if he has any explanation or why he did it to us. He has only answered that he doesn’t know what it was and he hasn’t done it. We told him that we will watch him and aren’t really trusting him anymore.

Some days (in-game) later we got to an old cathedral occupied by orcs and ogres. We attacked the orcs with the help of the wererats, as the cathedral is the real home of them. While fighting the first ogre (the fighter his accompanying cleric and I) these black tentacles popped up again, this time clearly out of his mouth, and attacked the ogre, an orc, the cleric and me. All were damaged (necrotic) and also prevented reactions for one round as we had to get rid of these tentacles first.
During the fight we haven’t talked about it as there were a lot more orcs than we thought first. The end of our last session was that we have "finished" (we haven’t checked the cathedral – only surrounding) the fight. We’ve lost some wererats and we all are heavily damaged, nearly all spell-slots are used and we have this big-black-mysterium in our group.

As it was the second time, this time we were damaged and we’ve clearly seen that the origin of these tentacles is the fighter we have to react somehow.

My current idea is to call the archer, as he still doesn’t trust the fighter and was betrayed in his past, so he will very likely support me. After this I would like to approach the fighter and "command" him to drop his weapon and get on his knees. I have placed a force-ballista (artificer) during the battle and can use my crossbow. If he doesn’t follow we get to the first problem – if I really attack him he will get very likely unconscious as he has 4HP remaining. Should I? I’m a lawful-neutral/good dwarven artificer, trying to get part of "Hammers of Moradin" and waiting for a sign of Moradin himself that I’m worthy to join the hammers.
So from my perspective it would be possible for my PC to attack a presumably lying, betraying, team-attacking, necromancy casting human fighter.
But in success-case, he’s now on his knees, I would at first arrest/tie him, ask him again in hope that he will talk more about these tentacles and otherwise transport him to the next town to present him to the local guards or similar and get him judged.

Now the question: do you have other ideas? How would you react? Everything is possible/valid response – as I’m pretty new to DnD (it’s my first campaign) and I want to get some ideas about what else could be possible.

Adventure ideas for teachers at a “magic school” [closed]

I have been GMing a campaign of "Scion" for some years and my players have established a "School/University" for young scions (Legend 1-3), where they can "learn" to be heroes fighting titans. Up until now my plots were mostly "investigate this strange occurrence", "slay this titanspawn", "protect this new pupil", "find that rare substance" commonly initiated by other scions and adversaries.

Now the players would like to involve themselves more with the pupils, help them grow, etc, so the plots should be more focused on the institutional side of things. They still want to play their powerful characters (Legend 5-6). They don’t want to play any of the pupils, they just want to interact more with them and have the stories revolve more around the school. Do you have some plot ideas for that?

Aztec/Mayan Temple Guardian monster, puzzle, and encounter ideas? [closed]

In a few weeks, I’m running a 10th level DnD 5e Indiana Jones-esque one-shot type jungle adventure in my homebrew world. My players are fighting golems, dinosaurs, etc. But I’m struggling to design a cool and engaging encounter when they finally reach the top of the ruined pyramid they’re going to explore. The pyramid was built by sun-worshipping natives that had a strange connection with extraplanar and alien beings. What kind of monsters do you think would be interesting and cool to be guarding this place at the top of the pyramid? I’m also planning to make this puzzle were they have to figure out a way to open a circular pressure plate at the center of the chamber at the top of the pyramid to enter as well, and would like to hear your suggestions or ideas on how I could execute this?

I’m open to all suggestions!

Student Project Ideas using Openstack

I am a student at University and have completed all on my CompSci courses and am getting started in my concentration, security. I need to complete a Project, and want to dive right in. Generally, what I want to do is create and monitor a secure cloud environment using Openstack. Normally, I would be able to use the Private Cloud provided by my school, but may not be able to do this due to social distancing. Assuming that I do have access, what is a good idea for the project aim, especially for someone who is new to Openstack and the cloud in general? What should the clients of my Openstack orchestrated cloud be using this service to do? Additionally, in the case where I do not have a Private cloud available to utilize, would I be able to undertake a similar project using a public cloud like AWS? I apologize if these questions seem bad, but I am new to this environment and would appreciate any input I could get.

Grappling – Ideas and Concepts (classes) [closed]

I list of thoughts of what part of classes could be good for grappling. Will probably be using Point buy with a Goliath, dump Wis and Int to 8. Not fully STUPID, but definitly a little slow and gullible. The lovable idiot. Str 16, Dex 12, Con 16, Cha 14 (not final, was thinking Bard and Barbarian) So, just wanted to chat.

Im NOT taking all these classes, just more of a list for class commitment that helps with Grappling

Barbarian – lvl 1 / 3 / 5 Rage, for Advantage. Bear Totem for Dmg Reduction, ASI (maybe Tavern Brawler for improvised attacks, but lots of choices) and Extra attack/Movement

bard – lvl 3 Expertise in Athletics, Cunning Words

rogue lvl 1-2 Expertise in Atheltics, Cunning Action (mobility)

fighter – lvl 2 Action Surge. Grapple 2 things or grapple and prone them? yes please

Monk – Lvl 5 Stunning Strike (Success plus tavern brawler is free grapple)

Warlock – Lvl 1 Pact of the Chain for Improved familiar. Yes, I know you can get familiar from other things, but its a single level dip and you get a better familiar. Familiar is basically get a helper for rolls.

Ive recently been trying to get back into D&D, there is a local Adeventure League group. Wanted to do a grappler (not necessarily PURE grapple, but main focus. Been toying around with some ideas. Was also thinking of Sorcerer or Wizard, maybe some kind of Touch Spell (shocking grasp) grappler. Or Barbarian rogue (grapple then shank them to death)

Ive been out a long time, anything else that helps with grappling? interesting feats, class abilites, synergies, etc…