I am on a domain, and use the laptop to Remote connect to a server hosting medical software suite. Our server is set to auto lock the screens after 15 minutes if no activity is present. If this happens, then Remote Desktop Connection either takes forever to connect to the other server, or fails to connect at all. If the screen is manually locked using win key + L, then it works fine. Also, all of our other laptops work fine even when the account is auto signed out.
Any ideas on what could cause this or how to go about fixing it? Due to it being isolated to that laptop I have considered it being a Windows 10 issue–although it is a new a Dell latitude 5500 that is doing it. Any help is much appreciated. Thanks!
The Suggestion spell influences a creature by suggesting a course of action:
You suggest a course of activity (limited to a sentence or two) and magically influence a creature you can see within range that can hear and understand you. Creatures that can’t be charmed are immune to this effect. The suggestion must be worded in such a manner as to make the course of action sound reasonable. Asking the creature to stab itself, throw itself onto a spear, immolate itself, or do some other obviously harmful act ends the spell.
The target must make a Wisdom saving throw. On a failed save, it pursues the course of action you described to the best of its ability. The suggested course of action can continue for the entire duration. If the suggested activity can be completed in a shorter time, the spell ends when the subject finishes what it was asked to do.
You can also specify conditions that will trigger a special activity during the duration. For example, you might suggest that a knight give her warhorse to the first beggar she meets. If the condition isn’t met before the spell expires, the activity isn’t performed.
If you or any of your companions damage the target, the spell ends.
The description suggests the idea that this course of action sounds reasonable to the target, in such a way that it could be a decision that the target took on his own. Furthermore, contrary to other illusion spells (e.g. Friends), the target won’t notice that he has been charmed.
However, I am not sure whether the ideas suggested by the spell persist after the spell ends. Consider the following example:
A creature owns a magical item connected to evil forces. He is using that item for his purposes. Another creature casts Suggestion by saying: “You feel that this item is ruining your soul. You will get rid of it, and you will go praying for 2 hours in order to purify your soul.”
Supposing that the target considers it reasonable, and gets rid of the item. Then, for some reason, the spell ends. Now, how will the target react? Will he keep considering that idea reasonable, or will he try to get the item back?
Do the ideas that justify the Suggestion spell persist after the end of the spell?
One thing that always stop me when I want to start making a game is having no idea what to do. How do people get ideas for their game ? I mean realistic ideas for people who are alone with the minimum ressources (no money for assets, blender and unity). I will never stop being impressed by all new concept, mecanics or crazy ideas of game indie developpers come-up with, like making game out of random everyday objects. I wish I was able to do that.
Consider a blogging platform –
blog.com and we want to host untrusted content in
By default, same origin policy doesn’t allow communication between these two subdomains. Beyond SOP, what are some of the security consideration we need to have in place to make sure subdomain1.blog.com can’t read or interact with the properties of subdomain2.blog.com?
An example could be scoping the session cookie for each subdomain to that particular subdomain.
There are many ways of solving Sudoku puzzles, however two good approaches are the Algorithm X and solving using Linear programming. Is it possible to solve the KenKen puzzle using Algorithm X (turning the problem into an exact cover problem) or using Linear programming and how could that be done if possible?
I know these are subjective questions, I just want advice from more experienced player.
For example: My PC tried to trip up a zombie which ran past him while in stealth as an opportunity attack. He rolled a high d20 but 0 for damage (-1 STR) so I decided this would be fair. He trips the zombie up but it takes no damage.
More complex one: He tries to tie up a prone but otherwise perfectly healthy zombie. I thought a die roll isn’t even worth it, because his strength is 9 but the zombie is 16 so following logic he wouldn’t have the strength to grapple the zombie into place in order to tie him up. Should I make it a hard strength check (20) or just narrate it as “You try but the zombies greater strength pushes you back”.
I’ve never DM’d before so I had a quick practice session with one PCs and I’m glad I did, there is a lot to consider!
Assume there is a <0, 1> interval in 1D space with some points (nothing can be said about them). We can only use an operation of inputing a number (coordinate) and getting distances to the closest points on both sides of that given coordinate. An approximate number of all points needs to be found without counting all of them.
I need some ideas or clues on where to look for some similar problems to find an efficient algorithm.
I have a programming assignment which I was told that is solvable with some DP algorithm. The question involves some $ k$ which is essentially a constraint. In particular the question is a variant of LIS problem where at most $ k$ exceptions (restarts) are allowed.
But I know that there is a better solution. My professor mentioned Lagrange Multipliers and giving a penalty for each restart. But after googling these terms I wasn’t able to find out something related to algorithms. I read about them on Wikipedia but I can’t figure out how to use them. Also every article is related to Calculus and function optimization.
Is there a keyword that can describe better what I want to read about?
I'm a webdeveloper and I'm thinking about developing a simple tool that would allow the blog audience to:
- post topic propositions that they would like to read about on a particular blog,
- upvote the propositions, so the blogger knows what to focus on.
The advantages for the bloggers would be that:
- they know what their audience wants to read about,
- when they post an article on a given topic, the readers are being notified. Thus, it increases…
A tool for topic ideas
Background for you: This is a 5e homebrew lifted from the original boxed set Spelljammer, the limited information from 5e with references to it, and deriving from concepts in splat books like Sword Coast. Illithid culture in Spelljammer is being run as “Royal Illithid Trade Company” (think East India Company with black-clad Imperial uniforms).
PCs started as dirt-side and are working with another group (think Harpers in space) and trying to earn themselves a ship and training to get off the planet. They finally located a crashed jammer with a damaged helm (partially disassembled so just non-functioning). The jammer is still in possession by its old captain, an Ulitharid pirate that has been on the lamb for nearly 100 years and they finally tracked to having crashed into this planet some 50 years ago. The item he stole also has alienated him from the illithid communities.
Hired as bounty hunters, the PCs had the power to win the fight, snuck in, and from a position of power they asked for parley. The negotiator finished negotiations with official pardon that they were empowered to offer and then continued to offer an alliance with the now x-pirate.
A binding Geas to all present as a vow of non-violence to those present, and they would apprentice to the Ulitharid and do favors for him in return for this mentorship.
The Ulitharid is nearing 800 years old, a high level Sorcerer of Sea (no longer requires food, water, air, etc.), and has built himself a fairly secreted island lair with a huge tribe of thralled bugbears and has hidden spawning pools nearly completed so leaving the area is not something he wishes to do. Having the PCs as allies, getting pardoned so long as he stays on that planet, and becoming patriarch to his own clan all appeal to him.
As mid-level adventurers, what kinds of mentoring could work? This is so non-standard I am kind of at a loss as to the benefits of what this relationship could be. The captain knows that asking the PCs to do anything against their nature might lose him the alliance, but space-faring adventurers would be a huge boon.