Ideas on Warlock use of bonus action by multiclassing with a Bard (Barlock)

In a party with a level 3 Warlock Tiefling – The Fiend (Pact of the Tome) with the cantrips: Eldritch Blast, Vicious Mockery, Minor Illusion, Chill Touch, Spare the Dying and Thaumaturgy. Hex as 1st level and at 2nd level Darkness and Hellish Rebuke. (Other members are: 1 Ranger, 1 Barbarian, 1 Paladin, so pretty much focused on close combat and the Warlock with the Ranger from a distance) We are noticing that the party members benefit more from bonus actions than the Warlock. Since that member is the only caster barely using weapons and solely their spells we are discussing the options to multiclass with a Bard next level and at 4th level get the Telekinetic feat (from Tasha’s Cauldron of Everything) to move creatures 5ft. Being able to use bardic inspiration would seem the quickest and most useful mechanically-wise using all elements of the turn (action, bonus action, move, etc.). Online it mentions multiclassing with a sorcerer as well to use metamagic, which happens at level 3 taking more time than multiclassing with a bard, but that could be the next step.

So, question 1: What options does a Warlock have for bonus actions apart from Hex or other spells?

Question 2: What are the experiences of multiclassing with a Bard level 1 or till another level, despite main focus on Warlock until level 5-7.

Question 3: What are the online experiences with Warlock, but also a 1st level Bard and 3 levels of Sorcerer?

Ideas on how to handle a denying/unaware team attacking player? [closed]

Short: Right now I’m thinking about our next session and how to handle a PC who has attacked us the second time with an AoE spell. To defend him: he’s denying that he has done it intentionally and even saying that he doesn’t know anything about it.

First: I don’t want/need the best solution, just some ideas – like "how would you react?".

But I will start by describing the whole situation:
We are a group of 5 PC – there are two double-pre-mates and I’m the lonely fifth one. Two sessions ago the fighter in question attacked two of us the first time while we explored a mine occupied by wererats and some following smaller ones. The first small rat attacked him, as he’s always the one going first. Our archer, the rat and I were attacked by black tentacles getting out of the face of our knight and/or the rat – as the rat bite him in his face. The rat was slashed in three parts and the archer and I were lucky enough to dodge. After we cleared the room we surrounded the fighter and asked him what it was, if he has any explanation or why he did it to us. He has only answered that he doesn’t know what it was and he hasn’t done it. We told him that we will watch him and aren’t really trusting him anymore.

Some days (in-game) later we got to an old cathedral occupied by orcs and ogres. We attacked the orcs with the help of the wererats, as the cathedral is the real home of them. While fighting the first ogre (the fighter his accompanying cleric and I) these black tentacles popped up again, this time clearly out of his mouth, and attacked the ogre, an orc, the cleric and me. All were damaged (necrotic) and also prevented reactions for one round as we had to get rid of these tentacles first.
During the fight we haven’t talked about it as there were a lot more orcs than we thought first. The end of our last session was that we have "finished" (we haven’t checked the cathedral – only surrounding) the fight. We’ve lost some wererats and we all are heavily damaged, nearly all spell-slots are used and we have this big-black-mysterium in our group.

As it was the second time, this time we were damaged and we’ve clearly seen that the origin of these tentacles is the fighter we have to react somehow.

My current idea is to call the archer, as he still doesn’t trust the fighter and was betrayed in his past, so he will very likely support me. After this I would like to approach the fighter and "command" him to drop his weapon and get on his knees. I have placed a force-ballista (artificer) during the battle and can use my crossbow. If he doesn’t follow we get to the first problem – if I really attack him he will get very likely unconscious as he has 4HP remaining. Should I? I’m a lawful-neutral/good dwarven artificer, trying to get part of "Hammers of Moradin" and waiting for a sign of Moradin himself that I’m worthy to join the hammers.
So from my perspective it would be possible for my PC to attack a presumably lying, betraying, team-attacking, necromancy casting human fighter.
But in success-case, he’s now on his knees, I would at first arrest/tie him, ask him again in hope that he will talk more about these tentacles and otherwise transport him to the next town to present him to the local guards or similar and get him judged.

Now the question: do you have other ideas? How would you react? Everything is possible/valid response – as I’m pretty new to DnD (it’s my first campaign) and I want to get some ideas about what else could be possible.

Adventure ideas for teachers at a “magic school” [closed]

I have been GMing a campaign of "Scion" for some years and my players have established a "School/University" for young scions (Legend 1-3), where they can "learn" to be heroes fighting titans. Up until now my plots were mostly "investigate this strange occurrence", "slay this titanspawn", "protect this new pupil", "find that rare substance" commonly initiated by other scions and adversaries.

Now the players would like to involve themselves more with the pupils, help them grow, etc, so the plots should be more focused on the institutional side of things. They still want to play their powerful characters (Legend 5-6). They don’t want to play any of the pupils, they just want to interact more with them and have the stories revolve more around the school. Do you have some plot ideas for that?

Aztec/Mayan Temple Guardian monster, puzzle, and encounter ideas? [closed]

In a few weeks, I’m running a 10th level DnD 5e Indiana Jones-esque one-shot type jungle adventure in my homebrew world. My players are fighting golems, dinosaurs, etc. But I’m struggling to design a cool and engaging encounter when they finally reach the top of the ruined pyramid they’re going to explore. The pyramid was built by sun-worshipping natives that had a strange connection with extraplanar and alien beings. What kind of monsters do you think would be interesting and cool to be guarding this place at the top of the pyramid? I’m also planning to make this puzzle were they have to figure out a way to open a circular pressure plate at the center of the chamber at the top of the pyramid to enter as well, and would like to hear your suggestions or ideas on how I could execute this?

I’m open to all suggestions!

Student Project Ideas using Openstack

I am a student at University and have completed all on my CompSci courses and am getting started in my concentration, security. I need to complete a Project, and want to dive right in. Generally, what I want to do is create and monitor a secure cloud environment using Openstack. Normally, I would be able to use the Private Cloud provided by my school, but may not be able to do this due to social distancing. Assuming that I do have access, what is a good idea for the project aim, especially for someone who is new to Openstack and the cloud in general? What should the clients of my Openstack orchestrated cloud be using this service to do? Additionally, in the case where I do not have a Private cloud available to utilize, would I be able to undertake a similar project using a public cloud like AWS? I apologize if these questions seem bad, but I am new to this environment and would appreciate any input I could get.

Grappling – Ideas and Concepts (classes) [closed]

I list of thoughts of what part of classes could be good for grappling. Will probably be using Point buy with a Goliath, dump Wis and Int to 8. Not fully STUPID, but definitly a little slow and gullible. The lovable idiot. Str 16, Dex 12, Con 16, Cha 14 (not final, was thinking Bard and Barbarian) So, just wanted to chat.

Im NOT taking all these classes, just more of a list for class commitment that helps with Grappling

Barbarian – lvl 1 / 3 / 5 Rage, for Advantage. Bear Totem for Dmg Reduction, ASI (maybe Tavern Brawler for improvised attacks, but lots of choices) and Extra attack/Movement

bard – lvl 3 Expertise in Athletics, Cunning Words

rogue lvl 1-2 Expertise in Atheltics, Cunning Action (mobility)

fighter – lvl 2 Action Surge. Grapple 2 things or grapple and prone them? yes please

Monk – Lvl 5 Stunning Strike (Success plus tavern brawler is free grapple)

Warlock – Lvl 1 Pact of the Chain for Improved familiar. Yes, I know you can get familiar from other things, but its a single level dip and you get a better familiar. Familiar is basically get a helper for rolls.

Ive recently been trying to get back into D&D, there is a local Adeventure League group. Wanted to do a grappler (not necessarily PURE grapple, but main focus. Been toying around with some ideas. Was also thinking of Sorcerer or Wizard, maybe some kind of Touch Spell (shocking grasp) grappler. Or Barbarian rogue (grapple then shank them to death)

Ive been out a long time, anything else that helps with grappling? interesting feats, class abilites, synergies, etc…

Windows 10 Remote Desktop fails after laptop screen times out, any ideas why?

I am on a domain, and use the laptop to Remote connect to a server hosting medical software suite. Our server is set to auto lock the screens after 15 minutes if no activity is present. If this happens, then Remote Desktop Connection either takes forever to connect to the other server, or fails to connect at all. If the screen is manually locked using win key + L, then it works fine. Also, all of our other laptops work fine even when the account is auto signed out.

Any ideas on what could cause this or how to go about fixing it? Due to it being isolated to that laptop I have considered it being a Windows 10 issue–although it is a new a Dell latitude 5500 that is doing it. Any help is much appreciated. Thanks!

Do the ideas that support the Suggestion spell persist after the end of the spell?

The Suggestion spell influences a creature by suggesting a course of action:

You suggest a course of activity (limited to a sentence or two) and magically influence a creature you can see within range that can hear and understand you. Creatures that can’t be charmed are immune to this effect. The suggestion must be worded in such a manner as to make the course of action sound reasonable. Asking the creature to stab itself, throw itself onto a spear, immolate itself, or do some other obviously harmful act ends the spell.

The target must make a Wisdom saving throw. On a failed save, it pursues the course of action you described to the best of its ability. The suggested course of action can continue for the entire duration. If the suggested activity can be completed in a shorter time, the spell ends when the subject finishes what it was asked to do.

You can also specify conditions that will trigger a special activity during the duration. For example, you might suggest that a knight give her warhorse to the first beggar she meets. If the condition isn’t met before the spell expires, the activity isn’t performed.

If you or any of your companions damage the target, the spell ends.

The description suggests the idea that this course of action sounds reasonable to the target, in such a way that it could be a decision that the target took on his own. Furthermore, contrary to other illusion spells (e.g. Friends), the target won’t notice that he has been charmed.

However, I am not sure whether the ideas suggested by the spell persist after the spell ends. Consider the following example:

A creature owns a magical item connected to evil forces. He is using that item for his purposes. Another creature casts Suggestion by saying: “You feel that this item is ruining your soul. You will get rid of it, and you will go praying for 2 hours in order to purify your soul.”

Supposing that the target considers it reasonable, and gets rid of the item. Then, for some reason, the spell ends. Now, how will the target react? Will he keep considering that idea reasonable, or will he try to get the item back?

Do the ideas that justify the Suggestion spell persist after the end of the spell?

How people get their game ideas?

One thing that always stop me when I want to start making a game is having no idea what to do. How do people get ideas for their game ? I mean realistic ideas for people who are alone with the minimum ressources (no money for assets, blender and unity). I will never stop being impressed by all new concept, mecanics or crazy ideas of game indie developpers come-up with, like making game out of random everyday objects. I wish I was able to do that.