How do crossbred dragons inherit movement, MR, and special defenses?

1990’s Draconomicon has some guidelines for crossbred dragons that seem useful for 3.5/5e. From what I can tell, though, rules for land/flight/(swim) speeds, magic resistance, and elemental immunity (which I’ve seen implied to be tied to breath type, but it’s easier to find exceptions than a confirmation on this, so maybe it counts as an “innate ability”?) seem to be absent from its guidelines.

So, what determines what those values should be?

Cannot inherit parent navigation in app web from parent site – SharePoint hosted add in for SharePoint 2019

I am trying to inherit the top link navigation from parent site in my SharePoint Hosted Add-in.

However, I’m just getting link of the app itself in the navigation pane in App web.

I’m using SharePoint 2019 and developed add-in using Visual Studio.

Any help is much appreciated!

Magento 2: Set store to inherit default product values in Admin

Magento 2.2.4

When I edit fields such as Description (plus some custom attributes of type dropdown, varchar) the edits don’t take effect at the store view level – this is because the checkbox “Use Default Value” is unchecked.

Products are added/updated using an ERP – so they use the API rather than being manually added. At the moment it looks like the ERP is setting the default values but not all the store values.

How do I set this, so that default values are propagated down to the store level product? enter image description here

In the table ‘store’ the website_id = 1, group_id = 1, code = “default”, name = “MyShop”.

In the table ‘store_group’ the website_id = 1, default_store_id = 1, name = “MyShop”.

So I have the Admin store with id = 0 & MyStore with id=1.

enter image description here

So, how do I set it so that the default values override/propagate the store product values?

Thanks, Eddie

Is it bad to inherit from a class in a different dll in my case? [on hold]

I’m making a graphical application. I have a dll which contains some classes belonging to the rendering flow. My renderer can draw classes inherited from IShape, which is in the dll. My goal is to inherit this class outside the dll, then pass it to the renderer to draw. In this way I can reuse this dll, and create custom, different shapes in each application I make.

dll  ├── Renderer  (has a function like void Draw(IShapre shape); )  └── IShape app  ├── Rectangle : IShape  ├── Main (which calls renderer.Draw(new Rectangle(...)); )  └── other classes 

Is it a bad design? Which other options I have to achieve this?

Asset Library permissions inherit from parent site, not subsite

I have a subsite which has modified permissions. It does inherit permissions from the parent site, but I also added a new group with read-only permissions. By giving the group read on the site, they automatically got read permission to all pages and documents, exactly as expected. There is also an Asset Library added to the subsite, but for some reason this is inheriting permissions from the parent site, not the subsite, which meant a lot of error reports when users couldn’t play the video files stored there.

I confirmed this by opening the Advanced Permissions page for the Asset Library, then clicking Manage Parent–I got the main site’s permissions, not the subsite’s. On the other hand, the Asset Library appears in the subsite’s Site Contents, not the parent’s.

May I assume this is a bug in SharePoint Online? Any ideas on how to connect the Library differently without changing every video URL I’ve already used on various pages?

Schema – Can a Decision inherit attributes from unlinked entities

Drawing an EER Schema for a consulting firm, a process involves a Performance Manager (PM) evaluating the work of a Consultant on a Project.

The evaluation tracks the name of the consultant, PM, and project along with the evaluation comments.

How can the evaluation track the name of the project without being linked to entity? l

Sub theme doesn’t inherit base theme’s style

I’m tryign to create a subtheme of Corporate lite (https://www.drupal.org/project/corporate_lite) following the instructions on https://www.drupal.org/docs/8/theming-drupal-8/creating-a-drupal-8-sub-theme-or-sub-theme-of-sub-theme I’ve created mytheme.info.yml

name: mytheme type: theme description: My custom child theme core: 8.x # Defines the base theme base theme: corporate_lite # Defines libraries group in which we can add css/js. libraries:   - mytheme/global-styling  # Regions regions:   slideout: 'Slideout'   header_top_highlighted_first: 'Header Top Highlighted First'   header_top_highlighted_second: 'Header Top Highlighted Second'   header_top_first: 'Header Top First'   header_top_second: 'Header Top Second'   header_first: 'Header First'   header: 'Header Second'   header_third: 'Header Third'   banner: 'Banner'   system_messages: 'System Messages'   content_top: 'Content Top'   content_top_highlighted: 'Content Top Highlighted'   content: 'Content'   sidebar_first: 'Sidebar First'   sidebar_second: 'Sidebar Second'   content_bottom_first: 'Content Bottom First'   content_bottom_second: 'Content Bottom Second'   featured_top: 'Featured Top'   featured: 'Featured'   featured_bottom: 'Featured Bottom'   sub_featured: 'Sub Featured'   highlighted_top: 'Highlighted Top'   highlighted: 'Highlighted'   footer_top_first: 'Footer Top First'   footer_top_second: 'Footer Top Second'   footer_first: 'Footer First'   footer_second: 'Footer Second'   footer_third: 'Footer Third'   footer_fourth: 'Footer Fourth'   footer_fifth: 'Footer Fifth'   footer_bottom: 'Footer Bottom'   sub_footer_first: 'Subfooter First'   footer: 'Subfooter Second'   hidden_blocks_collection: 'Hidden blocks collection' 

and mytheme.libraries.yml

global-styling:   css:     component:       css/style.css: {} 

Both files are placed in a folder called mytheme. When I enable my custom theme it doesn’t load any of the base theme’s style. My custom css placed at mytheme/css/style.css it’s loaded, though. What am I doing wrong?

Inherit a class that inherits a generic class to make it easier to read

I’m creating a simple Dependency Injection library for Unity (no constructors available) and I want to use a generic class that implements a generic call for each class that would inherit it allowing changes and scalability.

This would be my generic class

// Class with a generic type public abstract class MyGenericClass<T> {     // Generic method where the dependency is set     public abstract void Setup(T dependencies); } 

Now, I have my dependencies on a interface or any other object, so every single class that would need to implement this class should call : MyGenericClass<MyDependencies>. For the long run I feel that this code would be a lot of boilerplate if this will be added to 50+ classes.

Is it a bad practice to write a class that only implements this generic type and sets a type?

Something like this:

// Class that sets a type to the generic class public abstract class MyProjectClass : MyGenericClass<object> { }  // Class that directly implements such class public class MyClassThatImplements : MyProjectClass {     private object myDependency;      // Method with an already defined type     public override void Setup(object dependencies)     {         myDependency = dependencies;     } } 

Is there a better approach for this case?