How can I know what is # in equation?

I am trying to find the solution by using Reduce to fit my data with FindFit. And I don’t know what # in the result equation. My code is:

Reduce[kh == (oh (0.2 - 2 (0.5 (ohmax - oh))^2))/(    ph2o*po2^(1/2) ko (0.5 (ohmax - oh))^2) && kh > 0 && ph2o > 0 &&    po2 > 0 && ko > 0 && oh > 0, oh, Reals] 

And I get this result: result1

I need to put the result equation into the FindFit however, I don’t know what # means and how I should modify the equation so that I won’t have any issue with FindFit.

Thank you.

Hi, would anybody know what the file name must be for adding html code to a child theme. for example, must the file be custom.php or custom.js

function my_scripts_method() { wp_enqueue_script(       'custom-script',       get_stylesheet_directory_uri() . "/js/custom_script.js        array( 'query' ),'',true );           } add_action( 'wp_enqueue_scripts', 'my_custom_script.js' ); 

Ive tried putting this code in functions.php and header.php to call the javascript. doesn’t work

The countdown javascript animation is in a file named custom_script.js in a folder named js, which is in the child theme folder named wpbdemo. The animation also had css and html, but that is working I think, as the countdown template is showing, its just not doing any movement. So, I think its the javascript code not working. The css is in style.css file and the html is in footer.php.

Gutenberg is there a way to know if the current block is reusable?

So I have developed some blocks using React, I save my css generated in the post meta, that’s works fine. In the case of reusable blocks:

  • Whene we set a block as reusable this block will saved as hidden CPT (wp_block) as the documentation. (https://developer.wordpress.org/block-editor/explanations/architecture/key-concepts/#reusable-blocks).
  • Since the block is reusable I wanted to save the css generated for the reusable block in one place (post meta for wp_block CPT for example), that’s will achieve the goal of reusable block, whene the reusable block changed, this will affect all place (posts/pages) that use this reusable block. For that I wanted to check if rendred block is reusable to handel some login?

Does the UA warlock invocation Kiss of Mephistopheles require you to know the Fireball spell?

Unearthed Arcana: Revised Class Options includes an Eldritch Invocation option called Kiss of Mephistopheles:

Prerequisite: 5th level, the Fiend Patron, eldritch blast cantrip

You can channel the fires of Mephistopheles through your eldritch blast. When you hit a creature with that cantrip, you can cast fireball as a bonus action using a warlock spell slot. However, the spell must be centered on a creature you hit with eldritch blast.

The new UA allows the warlock to cast fireball as a bonus action — essentially building in the Sorlock in an invocation without requiring a multiclass into Sorcerer.

But the question is, do you actually need to know the fireball spell (as in, choose to have fireball take up one of your Spells Known) to be able to cast it this way?

What does a Simulacrum know?

Somewhat a follow up to this question, when a simulacrum is created it obviously has to know some things (language, basic motor skills, complex motor skills needed to act in combat). It also has the statistics of the original. But would it have the information that the original has?

A practical example. The party is tracking down a cult, they manage to capture (and prevent the suicide of) a cultist. They ask the cultist where the HQ is but the cultist refuses to answer. Could the party make a simulacrum of the cultist and then ask the simulacrum the location of the cult’s secret HQ and expect it to be able to answer it? Then could the simulacrum also be used to sneak into the HQ as a convincing double agent?

The question restated is “Would a simulacrum know enough to effectively imitate the original target, or answer questions only the original target would know but the caster would not?”

When you find a trap, what do you know about it?

All I could find about this subject is in Detecting a Hazard:

When characters approach a hazard, they have a chance of finding the trigger area or mechanism before triggering the hazard.

Anyone who succeeds becomes aware of the hazard, and you can describe what they notice.

But what does this mean? Do you only know that there’s a trap, or the trigger of one, in that square? Do you know the whole trap statblock? Something else?

How to Know details of the Browser Connections to a Website

I want to know what information is being sent when I click for Submiting data on a webpage in a broswer.. such as:
1) The Port Being Accessed
2) The External Port being Used, it's Number..
3) The IP address that is being accessed and the Ip address that is being told (sent to the source Page)…

like when I click on Sign in the below Image: (just as an example)
the Information that is being sent and received and accessed…..

How to Know details of the Browser Connections to a Website

Can you know the damage before teleporting with Cleric Peace Domain Lvl6 Protective Bond?

At level 6 when you get the ability to teleport to other bonded creatures to take their incoming damage do you get to know the damage value before you teleport?

For instance player1 is bonded to player2. If player2 is attacked by a goblin wielding a shortbow and the goblin rolls a successful attack. Can player1 wait until after the damage roll before deciding to use the reaction to teleport and take the damage? Or does player1 have to declare the teleport after the successful attack but before the damage is known?

Emboldening Bond 1st-level Peace Domain feature

You can forge an empowering bond among people who are at peace with one another. As an action, you choose a number of willing creatures within 30 feet of you (this can include yourself) equal to your proficiency bonus. You create a magical bond among them for 10 minutes or until you use this feature again. While any bonded creature is within 30 feet of another, the creature can roll a d4 and add the number rolled to an attack roll, an ability check, or a saving throw it makes. Each creature can add the d4 no more than once per turn.

You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.

Protective Bond 6th-level Peace Domain feature

The bond you forge between people helps them protect each other. When a creature affected by your Emboldening Bond feature is about to take damage, a second bonded creature within 30 feet of the first can use its reaction to teleport to an unoccupied space within 5 feet of the first creature. The second creature then takes all the damage instead.

Does a person know who is on the other end of a sending stone?

At the end of the last session my players took out an enemy NPC who was using a sending stone while on the lookout for the rest of the gang they are sneaking up on.

I am fully expecting them to try and use the stone to pretend all is well, my gut feeling is to allow it, it is a clever use of a simple magical item to throw the enemy off track.

However I just wanted to make sure that mechanically this makes sense, I am pretty sure a sending stone is not like a radio, you don’t hear the other persons voice. But would a wielder know someone different is on the other end or is this a DM decision thing?