Visit The Epic Exhibition In Mumbai | Get To Know About Investment Decision

Hello, everyone, there is some information for you an upcoming Exhibition In Mumbai is going to be done on 22nd and 23rd February 2020 at 10:00 AM. Here India’s one of the largest Financial Services & Technology exhibition is going to happen which is organize by Fincrest Expo. Where you get a chance to meet personally with a Financial Advisor/Planner, Mutual funds, & Broking firms to clarify your queries related to Investment decisions and so on. The venue of the exhibition is the Nehru Centre near Lotus Colony, Worli, Mumbai, India. You can find more updates regarding upcoming events or exhibition. For more information. you can visit Spin On Event.

Is it incorrect to use Passive Insight to tell Players what their Characters already know about NPCs?

I have a party of 4 noobs, 1 is a pro on other games but new to 5e (like myself – but I haven’t played in years), 3 are actually playing their first characters ever. Ages run from 13 to 50 (I love a challenge).

I don’t like telling players what they can and cannot do if the rules do not explicitly state it, but I also hate to bash new characters for new player naivety. I also try to keep house rules to a minimum (just to make it easier for them to learn the basic rules). So I kind of “chose” to read the Passive Insight score as a social version of the Passive Perception which can “determine whether anyone in the group notices a hidden threat” (PHB Ch.8).

One of the PCs, a 1st-Level Rogue, was setting a trap for a Slaver Ship Captain & Crew to aid the City Guard. To add to the tension, I had the Captain make a snide reference to the human cargo as ‘commodities.’ The Player, morally offended, snapped back, “shut up you freaking idiot.” Caught off-guard, I asked for his Passive Insight and responded, “With your knowledge of the underworld, you know insulting him like that in front of his men will require a violent show of authority. You can say that, but are you sure you want to?”

A little later the same Player went to strike a final blow to a surrendering NPC while others were striking to incapacitate. I did the same thing, ending with, “Your character has been around enough to know that executing a defenseless man in front of the guard would be murder. They might not notice, or they might let it go, but maybe not. Do you want to kill him or knock him unconscious?”

I’m willing to let the Players do the wrong thing and suffer consequences, I just want them to know the consequences ahead of time. The worst part is that I already know the score – it’s on the inside of my screen along with his AC & HP, I’m only asking to make it come from his character’s mind instead of my mouth. Of course, I fear that come will across as passive-aggressively robbing them of agency – which is why I’ve only done that about 3 other times in 13 sessions so far.

My question is, am I actually within the rules by doing this?

Bonus question: Is this a actually a spineless way to force character behavior while pretending like I’m giving them free will?

Theoretically, If you know the hash of a program one intends to install and you generate another file that hashes to that value what could you do?

If I know the hash of a program you intend to install is d306c9f6c5…, if I generate some other file that hashes to that value, I could wreak all sorts of havoc. – from

Theoretically, If you know the hash of a program one intends to install and you generate another file that hashes to that value what could you do?

Can you use Magic Initiate to cast a spell you already know, and still learn another spell?

I have a wizard PC who wants to gain the feat Magic Initiate and use free 1st level spell to use mage armour once a day. He already knows Mage armour, so:

  1. Can he use the Feat to gain a free casting of Mage armour once each day?
  2. Should he get another 1st level spell but not get to freely cast it once a day?

Can you use Magic Initiate to gain an extra “free” cast of a level 1 spell you already know? [duplicate]

This question already has an answer here:

  • Can you use Magic Initiate to cast a spell you already know, and still learn another spell? 2 answers

If a class that already knows a level 1 spell takes the Magic Initiate feat and learns two cantrips and the same spell from a different class, does that give them a “free” 1/long rest cast of that spell in addition to the casts they could choose to use their spell slots on?

As an example, a level 4 paladin could take Magic Initiate instead of their ASI and choose Bard as the feat’s target. They learn Light (cantrip), Blade Ward (cantrip), and Cure Wounds (level 1 bard spell). They already know Cure Wounds from their own class. In theory, they should have three spell slots they can expend to cast Cure Wounds three times, and then one additional cast of Cure Wounds from the feat.

Is this correct?

Do characters know they did a poor job if the result of a dice roll isn’t automatically obvious?

During a discussion I had with @jgn based on the question discussing rolling twice on an investigation check, I realized we were operating with entirely different ideas of how dice rolls actually function inside of the narrative of the game.

For example:

A fighter searches a room he’s never been in before. If he rolls a 15, he’ll find the hidden switch that opens the secret laboratory of the mad doctor Fred. He rolls and its a 3, he does not find the secret switch.

My point of view is that the fighter did his best to find something special about the room, didn’t find anything, and has no reason to roll again, and he’d get a new try, or find it automatically, if somebody later informed him about the hidden switch in the room.

@jgn’s point of view is that the fighter is aware of the fact that he did a poor job searching the room and can keep trying until he is confident that he did a good job. In essence, the fighter “knows” the dice roll and will stop trying when he rolls high enough.

To me, the later approach seems like it’d be better served with a taking 10 (passive) Investigation check and refluffing “oh I rolled a 1, I did a poor job searching, I’ll roll again!” is essentially fishing for advantage based on meta game information.

In earlier editions, “try until you are 100% certain you gave it your best” was done with taking 20, but that no longer exists in 5e.

So which, exactly, is the official D&D 5e stance?

Do characters know they did a poor job because of low dice rolls if a failed roll gives them no new information?

I want to know where to share posts after published

Hello Guys

Happy New Year!

I want to know where to share the link of your blog post or say post, so a little bit of traffic can be obtained on the post, especially when you suck at having bad networking skills.

Please also tell if there is any area on DigitalPoint, where I just can post my blog posts and don't get banned like on Reddit etc.

Thanks & Regards
Raj Kumar