How to determine if particular .NET/ASP.NET version has known vulnerabilities by version-build number using Microsoft resources?

I’m trying to find any list which can help finding if particular ASP.NET version has known vulnerabilities by version-build number. Googling doesn’t help. Is there a known list by microsoft which can help me, containing all existing build numbers (like “ASP.NET Version:2.0.50727.8813”), or any other way of checking if security patches has been already applied, for example the list of security patches with build numbers to which it updates the components? https://www.cvedetails.com/ doesn’t help because it doesn’t contain build information, only lists major versions.

Can I find a private key for a known encrypted file?

Let’s say I create a 100KB file only containing 1234567890, that is, a known value. This file would be sitting on several folders as bait.

Once a Rasomware hits the folder and encrypts this file (considering all other forms of anti-rasomware protection failed), could I generate which is the private key that would decrypt that file, and all other files, by knowing the previous file contents?

Does also having the Public Key captured in memory help?

Does having a large known file help?

I know this goes against the asymmetrical key theory, but usually there’s a difference between cryptography theory and practice, like hashes should be unique for every entry, but in practice there’s always the possibility of collisions.

Is “brizy dot site” a known malicious website?

I got a Facebook message from a friend, with a link to a supposed YouTube video, but instead it was pointing to plum1998318 dot brizy dot site.

Then I notices that someone posted on this friend’s Facebook wall that he got a message, clicked on the link in it and some hackers stole his password and send everyone a copy of that same message.

My friend didn’t send that message (not on purpose).

It seems that this malware propagates by sending Facebook messages.

Is it enough if he changes Facebook and YouTube passwords? Or did his computer get infected as well?

Can a Sorcerer Gain Additional Spells Known with Magic Initiate? [duplicate]

The Magic Initiate feat states:

Choose a class: bard, cleric, druid, sorcerer, warlock, or wizard. You learn two cantrips of your choice from that class’s spell list.

In addition, choose one 1st-level spell from that same list. You learn that spell and can cast it at its lowest level. Once you cast it, you must finish a long rest before you can cast it again using this feat.

Assume a character is a 4th level sorcerer, elects to take this feat, and chooses Sorcerer. Per the feat, they now ‘learn that spell’. Also they can cast the spell for free once per day using the feat, but can they continue to cast the spell using their spell slots?

Additionally, can they replace that spell when they reach 5th level as a sorcerer per the Spells Known feature?:

Additionally, when you gain a level in this class, you can choose one of the sorcerer spells you know and replace it with another spell from the sorcerer spell list, which also must be of a level for which you have spell slots.

Is there any known limit for how many dice RPG players are comfortable adding up?

After reading a few RPG systems that use successes and others that use dice whose shown number are totalled, I came to the conclusion that personally I prefer adding up a maximum of 3–4 numbers and don’t like having to add up more than that — while with counting successes I had no such preference on a limit.

Now what I’m wondering is, if there are any known studies from the gaming industry (or if there is any known census there) that shows a practical limit at which the average player says “ok that is too many dice to add up” and thus loses interest?

(To clarify, adding up 3d6 in this context means adding up the face values to get somewhere between 3–18 as a sum.)

What signature food or beverage is each outer plane in the Great Wheel Cosmology known for?

Is there a list or reference somewhere showing what meals and / or beverages each outer plane in the Great Wheel Cosmology is best known for?

I am putting together a campaign idea for my PCs, a variant on Smokey and the Bandit. In that movie, there’s a bet that Bandit and Snowman can drive to Texarkana and bring back to Georgia 400 cases of Coors beer within 28 hours.

My idea is that to win a bet the PCs would travel to the four corner Outer planes in the Great Wheel Cosmology, and pick up a signature meal or beverage at each of those four planes, in a time limit, maybe 8 hours. I’m willing to Make Up Stuff, like “Angel Food Cake” from Celestia and “Extremely Hot Salsa made with Peppers from the Abyss”. However, if precedent exists, I’d like to follow it.

If you ask someone on the street which country is better known for Poutine and which for Pasta, chances are they’ll associate Pasta with Italy and Poutine with Canada. That level of association is what I’m going for.

I care more about the Great Wheel Cosmology than I do about game systems. I run a Pathfinder 1e game (which I know does not support the Great Wheel) and will bend whatever I find into Pathfinder 1e. That’s why I have not added a dnd-5e nor Pathfinder 1e tag here.

Do Bloodline bonus spells known need to be added to the class that qualified you for the feat?

Bloodline feats (e.g. Air Bloodline) grant additional spells known, and require you to be a spontaneous arcane caster.

But are these spells known only added to the class that qualifies you for the feat? Could you add some or all of the spells known to a different class’s spell list (e.g. Sha’ir, for a prepared caster that still needs to learn spells), instead of or in addition to your (e.g.) sorcerer spell list?

I don’t actually have the Dragon Compendium, so I’m stuck with D&D tools as a reference. If the answer to this question is spelled out clearly and obviously in Dragon Compendium, I apologize.

Disguising attacks through well known bugs

In Minority report the Precogs can foresee murders and store in video log files, that can be inspected in the future. There was a known “wont’t fix” bug where these visions would “echo” and therefore were discarded by operators, but still recorded. One of the main plots is an unsolved murder, which in the end is revealed that [spoiler] a “bad guy” who was aware of this bug hires an assassin to kill somebody using a specific method knowing the precogs would foresee it and send the police after this first assassin, only to actually kill the person using the exact same method. The operators would see it and discard it as “echo”, allowing him to go unpunished. [/spoiler] Fortunately, since there were video logs, that allowed the “good guy” to compare both cases and catch him.

Is there any similar attack in real life where a bad actor uses a well known bug to disguise his attack and get unnoticed?

Fighter (Eldritch Knight)/Wizard multiclass spell known [duplicate]

I’m about to start a campaign and I wish to play an Eldritch Knight/Wizard multiclass. I’ve read the chapter 6 part for spellcasting:

You determine what spells you know and can prepare for each class individually, as if you were a single-classed m em ber of that class. If you are a ranger 4/w izard 3, for example, you know three 1st-level ranger spells based on your levels in the ranger class.

Now, since in that peculiar case the spells are from the same spellcasting class (the wizard), can I learn spells of higher level, for which I have spell slots, even if my single class level could not permit it? For example: if I’m an EK-7/Wizard-3 (so with 4th level spell slots) can I learn 4th level spells?