How do spells and massive objects (like ships) interact?

The DMG, on page 119 has stats for different vehicles. They usually have multiple hundreds of hitpoints. However, isn’t a boat a massive object? If it were, it would be subject to the rules concerning objects: on pages 246-247. The rules for objects state that:

That said, one torch can burn a Huge tapestry, and an earthquake spell can reduce a colossus to rubble. You can track a Huge or Gargantuan object’s hit points if you like, or you can simply decide how long the object can withstand whatever weapon or force is acting against it. If you track hit points for the object, divide it into Large or smaller sections, and track each section’s hit points separately. Destroying one of those sections could ruin the entire object. For example, a Gargantuan statue of a human might topple over when one of its Large legs is reduced to 0 hit points.

So would a ship not work similarly? If you used a spell to blow a hole into the side of the ship, could you not make it fill up with water and sink? Spells like Meteor Swarm come to mind, on average it’ll do around 160 damage (I believe it also applies to objects), this isn’t enough to destroy most ships (fair enough, the blast is too small), but surely it could destroy enough of the hull to sink most vessels, no?

Can massive damage knock out rather than causing instant death?

Suppose, as happened last night, a character intends to subdue rather than kill an opponent. She made a melee attack, hit, declared her intent to knock out. The damage roll was enough to reduce the opponent to zero and the remaining damage exceeded the opponent’s maximum HP.

Now we would seem to have two rules invoked:

Instant Death. Massive damage can kill you instantly. When damage reduces you to 0 hit points and there is damage remaining, you die if the remaining damage equals or exceeds your hit point maximum. (PHB p.197)

Knocking a Creature Out. When an attacker reduces a creature to 0 hit points with a melee attack, the attacker can knock the creature out. The attacker can make this choice the instant the damage is dealt. The creature falls unconscious and is stable. (PHB p.198)

So which rule takes precedence? Or is it neither?

What type of activity at the WAN port of router can cause massive data uploads, when no devices are connected? [closed]

I have Airtel Broadband PPPoE connection with Public Dynamic IP assigned to my router Dlink DIR 615 (It’s old model and now discontinued). Intermittently I have noticed instances of unusually high uploads from my Internet account. For example in say 10 hours over 80 GB of data gets ‘uploaded’ and against that only a negligible say 100 MB of data gets ‘downloaded’ automatically when no device is connected to the router. I later verified this with data consumption charts available in my account.

I installed data loggers on my mobile phone and no unusual activity or data consumption found. No PC / Laptop connected to the router when it happens. Router is secure, very long complex password WPA2 and WPS disabled. Port & Address restricted firewall, PING on WAN is disabled The massive uploads happen even if I disabled WIFI which means whatever happens, must be at the WAN port.

I contacted ISP and they said is that the connection has physical port binding which means that if another LAN cable is taken out from the hub or whatever device they have at the common area in the apartment complex, no one else can get on to the internet even if they know my PPPoE user id/password. The access is bound to a particular physical port on the ISP’s device.

I am sure this is not a data logging error as whenever it happened, I could see the Internet LED rapidly glowing on the router, so it was for real.

It stops as soon as I reboot the router as it generally takes another Dynamic Public IP from the ISP.

Nothing much found in the router logs. Router does not seem to be able to differentiate between normal uploads/downloads and such instances of massive uploads.

See the screenshot for ISP chart. Yellow bar is upload and brown bar is download.

What kind of activity, if any, at the WAN port of the router can cause massive data uploads when no devices are connected to the router and even WiFi is disabled? From where this data is generated?

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Can green flame blade, slashing flourish, and sweeping maneuver be combined for a massive sweeping attack?

A character with the classes: Rogue(Arcane Trickster) lvl 3, Bard (College of Swords) lvl 4, Fighter (Battle Master) lvl 3, has:

  1. Green Flame blade.
  2. The Bardic College of Sword’s slashing flourish.
  3. Battle Master’s sweeping maneuver.

Can these be used in the same turn against the same 2 foes?

Character is fighting 2 opponents, Casts Green Flame blade and hits target and therefore the “jumping flame” portion of the spell hits the 2nd target as well, and since the attack hit the player decides to use both the flourish and sweep to deal even more damage to the second target.

Do both damage sources stack?

Can both be used at the same time?

Both the slashing flourish and the sweeping maneuver do not require an action nor bonus action to activate. For the attack, would both the flourish and maneuver apply should the player choose to use both resources?

Is it just down to a DM call?

Why are all these full-fledged workstations running massive OSes with massive software required all over the world?

I’ve grown up with computers. I use them every single day, all day. I’m old enough (mid-30s) to have experienced a lot of interactions with “the general public”. In particular in later years, I have been thinking a lot about everything around me. While watching old computer TV programmes and documentaries, and then reading the news about constant issues with these modern systems — everything from the sheer amount of change/bloat/costs to all the security and privacy issues — one thing that really stikes me hard is:

Why in the World are all these normal people suddenly needing these over-powered, over-complicated machines?!

In decades past, they used infinitely less powerful and simple machines to perform all kinds of tasks with zero of the issues we face today.

Please note that I’m not suggesting that they swap them all out for some “thin client” spygear from Google/Microsoft/whatever. I’m simply saying that it seems to me that they are fundamentally overpowered and overcomplicated for the vast majority of tasks that any person employed by a normal, non-highly specialized IT company, or government entity, would logically need.

I’m also not talking about “running Linux”.

I’m saying that, even in the early 1990s, computers had advanced to the point where “all basic input/output tasks” were ridiciulously “solved”. If I were running a company, I would have some sort of minimal computer terminal made which runs the truly most minimal OS you can imagine, which is stripped entirely from anything beyond just instant booting up and displaying a “browser-like” interface which just talks over HTTPS to my “mainframe”.

This interface would have a simple username/password system, with no demands to reset passwords or “two-factor auth” or any of that nonsense, and once logged in, the employee would see only the “sections” that are relevant for them, coded by me.

For example, a secretary would be seeing a basic form where she can input appointments, list current ones, etc. A different kind of employee, whose job is just to deal with customer support, would only be seeing a very clear and minimal list of current support tickets and only have the ability to respond to these in a manner which cannot be misunderstood or abused.

Every action is of course logged so that I can later look up exactly who messed up or “went rogue”.

In reality, the exact opposite appears to be the case: they buy these bulky, full-fledged, massive PCs with super-expensive, super-bloated, super-insecure Microsoft (or Linux, for that matter) software and have to spend enormous amounts of time, efforts and money to educate all the employees on how to use it, maintain it, and deal with all the problems that inevitably arise from letting loose the “general public” to such incredibly complicated systems.

It frankly makes my skin crawl just thinking about it. It really annoys me that there is such universal waste and incompetence.

I’m sure that somebody will reply saying that I’m naive and haven’t considered something. Maybe you’ll say that no such OS exists. Well, why is that, then? Why is the choice only between the bloated, spying monstrosity Windows 10, the absolute fragile and ever-breaking nightmare Linux, or some kind of “ChromeOS” spyware? I may not be a genius, but I know roughly what it would take to make such a privacy-respecting, truly minimal “thin client OS” as I propose, which literally can’t do anything but display basic HTML, basic CSS and connect over HTTPS. It has no system storage or ability to change anything about it. It’s just a little thing you hook up to a standard display and network cable and mouse and keyboard.

Yes, there’s still the nightmare of dealing with the actual “mainframe”/server (I honestly don’t understand why even a massive company would require more than one in this day and age, given their immense power), but that would obviously be done by a very skilled and highly paid professional, or series of such professionals, and not the “general public”.

I hope that this doesn’t sound “rude” or “condescending” or anything. It’s not my intention. I really wish I could understand this whole situation of computers today and why they insist on this madness instead of doing what I propose, which is infinitely cheaper and more secure and nicer for everyone involved. (Except for the large corporations that sell expensive computers/software, of course.)

PS: I had a very hard time picking tags for this question, but this must be the most appropriate StackSite to ask this on, no?

Are monsters subject to the massive damage instant-death rules?

I have been looking at the following two questions recently:

  • Are Trolls immune to all instant death effects?
  • Does the Instant Death rule apply to zombies too?

The first states the following in the question itself:

[…] In addition to such spells, there are more general effects that cause death, mainly massive damage and failing three death saves […]

That and the answers there seem to work under the assumption that massive damage does apply to monsters.

However the second question’s currently most upvoted answer (36 upvotes) states the following:

The rule for dealing damage in excess of your total hit points is intended for player characters, not monsters […]

These two seem to be in direct opposition and I’m unsure then what the correct ruling is.

Here are the passages I believe are relevant to answering this question:

Monsters and Death

Most DMs have a monster die the instant it drops to 0 hit points, rather than having it fall unconscious and make death saving throws […]

Instant Death

Massive damage can kill you instantly. When damage reduces you to 0 hit points and there is damage remaining, you die if the remaining damage equals or exceeds your hit point maximum […]

Does the rule on instant death from massive damage apply to monsters?

Getting around massive preventing of damage [on hold]

I’m currently running a game where one of the players has the ability to reduce/prevent a ton of damage. I’m looking for ways around this, such as the old school wights that did ability score damage, things like Ray of Enfeeblement that grants a strength penalty, diseases, etc.

Is there something I can search in the compendium, or is there a list somewhere online, that could save me hours of digging through every monster in 4e to find new and interesting ways to damage players other than just dishing out huge amounts of damage?

How does the Death Ward spell work if you are at 0 hit points and take massive damage?

The death ward spell states:

[…] The first time the target would drop to 0 hit points as a result of taking damage, the target instead drops to 1 hit point, and the spell ends.

If the spell is still in effect when the target is subjected to an effect that would kill it instantaneously without dealing damage, that effect is instead negated against the target, and the spell ends.

The rules section on “Instant Death” states:

Massive damage can kill you instantly. When damage reduces you to 0 hit points and there is damage remaining, you die if the remaining damage equals or exceeds your hit point maximum […]

Thanks to user @Xirema for showing that we can combine this with the section on Death Saving Throws, which states:

Damage at 0 Hit Points. If you take any damage while you have 0 hit points, you suffer a death saving throw failure. If the damage is from a critical hit, you suffer two failures instead. If the damage equals or exceeds your hit point maximum, you suffer instant death.

Thus we know that instant death applies even while at 0 HP.

That said, I’m unsure what happens in the following scenario:
A creature has 0 hit points and death ward is cast on them. They then take damage equal to double their maximum HP.

Does the creature die outright? Do they live but with 0 HP and the spell ends? Do they somehow now have 1 HP and the spell ends? How do these interact with each other?

Can massive damage kill you while at 0 HP?

The rules on “Instant Death” state:

Massive damage can kill you instantly. When damage reduces you to 0 hit points and there is damage remaining, you die if the remaining damage equals or exceeds your hit point maximum […]

Does this only apply if you aren’t already at 0 HP? Or rather, what happens if you are currently at 0 HP and take massive damage?

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