Magento 2.3.2 Undefined offset Encryptor.php

Magento 2.3.2 community edition nginx 1.16 php 7.2.19

Steps to reproduce (*) 1.login magento store admin

{“0″:”Notice: Undefined offset: 2 in /www/web/demo/vendor/magento/framework/Encryption/Encryptor.php on line 588”

{"0":"Notice: Undefined offset: 2 in /www/web/demo/vendor/magento/framework/Encryption/Encryptor.php on line 588"#1 Magento\Framework\Encryption\Encryptor->getArgonHash() called at [vendor/magento/framework/Encryption/Encryptor.php:278]\n#2 Magento\Framework\Encryption\Encryptor->isValidHash() called at [vendor/magento/framework/Encryption/Encryptor.php:266]\n#3 Magento\Framework\Encryption\Encryptor->validateHash() called at [vendor/magento/module-user/Model/User.php:608]\n#4 Magento\User\Model\User->verifyIdentity() called at [generated/code/Magento/User/Model/User/Interceptor.php:206]\n#5 Magento\User\Model\User\Interceptor->verifyIdentity() called at [vendor/magento/module-user/Model/User.php:580]\n#6 Magento\User\Model\User->authenticate() called at [vendor/magento/framework/Interception/Interceptor.php:58]\n#7 Magento\User\Model\User\Interceptor->___callParent() called at [vendor/magento/framework/Interception/Interceptor.php:138]\n#8 Magento\User\Model\User\Interceptor->Magento\Framework\Interception\{closure}() called at [vendor/mirasvit/module-event/src/Event/Event/Admin/LoginEvent.php:135]\n#9 Mirasvit\Event\Event\Admin\LoginEvent->aroundAuthenticate() called at [vendor/magento/framework/Interception/Interceptor.php:135]\n#10 Magento\User\Model\User\Interceptor->Magento\Framework\Interception\{closure}() called at [vendor/magento/framework/Interception/Interceptor.php:153]\n#11 Magento\User\Model\User\Interceptor->___callPlugins() called at [generated/code/Magento/User/Model/User/Interceptor.php:195]\n#12 Magento\User\Model\User\Interceptor->authenticate() called at [vendor/magento/module-user/Model/User.php:635]\n#13 Magento\User\Model\User->login() called at [generated/code/Magento/User/Model/User/Interceptor.php:219]\n#14 Magento\User\Model\User\Interceptor->login() called at [vendor/magento/module-backend/Model/Auth.php:162]\n#15 Magento\Backend\Model\Auth->login() called at [vendor/magento/framework/Interception/Interceptor.php:58]\n#16 Magento\Backend\Model\Auth\Interceptor->___callParent() called at [vendor/magento/framework/Interception/Interceptor.php:138]\n#17 Magento\Backend\Model\Auth\Interceptor->Magento\Framework\Interception\{closure}() called at [vendor/magento/framework/Interception/Interceptor.php:153]\n#18 Magento\Backend\Model\Auth\Interceptor->___callPlugins() called at [generated/code/Magento/Backend/Model/Auth/Interceptor.php:78]\n#19 Magento\Backend\Model\Auth\Interceptor->login() called at [vendor/magento/module-backend/App/Action/Plugin/Authentication.php:205]\n#20 Magento\Backend\App\Action\Plugin\Authentication->_performLogin() called at [vendor/magento/module-backend/App/Action/Plugin/Authentication.php:157]\n#21 Magento\Backend\App\Action\Plugin\Authentication->_processNotLoggedInUser() called at [vendor/magento/module-backend/App/Action/Plugin/Authentication.php:125]\n#22 Magento\Backend\App\Action\Plugin\Authentication->aroundDispatch() called at [vendor/magento/framework/Interception/Interceptor.php:135]\n#23 Magento\Backend\Controller\Adminhtml\Index\Index\Interceptor->Magento\Framework\Interception\{closure}() called at [vendor/magento/framework/Interception/Interceptor.php:153]\n#24 Magento\Backend\Controller\Adminhtml\Index\Index\Interceptor->___callPlugins() called at [generated/code/Magento/Backend/Controller/Adminhtml/Index/Index/Interceptor.php:39]\n#25 Magento\Backend\Controller\Adminhtml\Index\Index\Interceptor->dispatch() called at [vendor/magento/framework/App/FrontController.php:159]\n#26 Magento\Framework\App\FrontController->processRequest() called at [vendor/magento/framework/App/FrontController.php:99]\n#27 Magento\Framework\App\FrontController->dispatch() called at [vendor/magento/framework/Interception/Interceptor.php:58]\n#28 Magento\Framework\App\FrontController\Interceptor->___callParent() called at [vendor/magento/framework/Interception/Interceptor.php:138]\n#29 Magento\Framework\App\FrontController\Interceptor->Magento\Framework\Interception\{closure}() called at [vendor/magento/framework/Interception/Interceptor.php:153]\n#30 Magento\Framework\App\FrontController\Interceptor->___callPlugins() called at [generated/code/Magento/Framework/App/FrontController/Interceptor.php:26]\n#31 Magento\Framework\App\FrontController\Interceptor->dispatch() called at [vendor/magento/framework/App/Http.php:137]\n#32 Magento\Framework\App\Http->launch() called at [generated/code/Magento/Framework/App/Http/Interceptor.php:24]\n#33 Magento\Framework\App\Http\Interceptor->launch() called at [vendor/magento/framework/App/Bootstrap.php:261]\n#34 Magento\Framework\App\Bootstrap->run() called at [pub/index.php:40]\n</pre>","url":"/m_demo/admin/index/index/key/ed11bf3331221182a6/","script_name":"/index.php"} 

Warning: Illegal string offset ‘contrasenia’

estoy realizando el cambio de contraseña de mi plataforma pero tengo ese error a la hora de verificar la contraseña encriptada(password_verify)

Warning: Illegal string offset ‘contrasenia’ que puede ser, gracias

<?php session_start(); include ("../conexion.php");  $  actual=$  _POST['contraA']; $  nueva1=$  _POST['contraN1']; $  nueva2=$  _POST['contraN2']; $  encriptar=password_hash($  nueva1,PASSWORD_BCRYPT); $  traer="SELECT contrasenia FROM usuario WHERE usuario ='$  _SESSION[correo]' "; $  buscar=$  conn ->query($  traer); $  fila=$  buscar->fetch_assoc(); $  contra=$  fila['contrasenia']; if(password_verify($  actual,$  contra['contrasenia'])&& $  nueva1==$  nueva2){  $  query="UPDATE usuario   SET contrasenia = '$  encriptar' WHERE usuario='$  _SESSION[correo]'";    $  actul=$  conn->query($  query);      echo "funciona";   }else {   echo"verifique la contraseña actual o que las contraseñas coincidan"; echo"$  _SESSION[correo]" ; }   //  echo"no funciona";    ?> 

gracias, espero que puedan ayudarme

Having trouble printing out an encoded message with an offset entered by the user

I am creating a program to take in a simple string from the user and encode then decode the string. I have that part completed, however it just came to my attention we need to get an offset from the user as well and offset the encoded string. I am having trouble setting the offset and then printing the encoded string. Feel as though I am overthinking it. Any guidance would be greatly appreciated.

The trouble I am having is figuring out how to take in the byte[] string and add the int offset to each item in the string then print it. Below is what I have. I only put the main class and the encoder class since this is the part I’m having trouble with.

public class EncodeDecodeTester {      public static void main(String[] args) {         Scanner input = new Scanner(System.in);         System.out.println("Enter the message you want to encode: ");         String message = input.nextLine();         System.out.println("Enter the offset you would like: ");         int offset = input.nextInt();         Encoder encoder = new Encoder(message, offset);         System.out.println("Your encoded message is: " );         byte[] encoded = encoder.getEncodedMessage();          System.out.println(Arrays.toString(encoded));         System.out.println("Decoding your message. ");         Decoder decoder = new Decoder(encoded);         System.out.println("Your decoded message is: ");         String decoded = decoder.getDecodedMessage();         System.out.println(decoded);         }  }      public class Encoder {     public String message;     public int offset;     public Encoder() {         //this("Hello");     }     public Encoder(String message, int offset) {         this.message = message;         this.offset = offset;     }      public String getMessage() {         return message;     }     public void setMessage(String message) {         this.message = message;     }     public int getOffset() {         return offset;     }     public void setOffset(int offset) {         this.offset = offset;     }     public byte[] getEncodedMessage() {         String encodedMessage = message;         int offsetMessage = offset;         byte[] encoded = encodedMessage.getBytes();         for (byte i = 0; i < encoded.length; i++) {             encoded[i] = (int) offset + encoded;         }         return encoded;     }   } 

Warning: Illegal string offset ‘totalfuncionarios’

Criei uma view no banco de dados pra mostrar o total de linhas em uma tabela. Fica sempre retornando o mesmo erro, “Warning: Illegal string offset ‘totalfuncionarios’ “. Vou mostrar logo o código.

painel.php

<?php      include("../acao/selecionar.php");     $  rowFuncionario = selectViewFuncionario();   ?> 

<?php foreach($  rowFuncionario AS $  viewFuncionario): ?>     <div class="alert alert-info" role="alert">       <?php print $  viewFuncionario["totalfuncionarios"];?> Funcionários — <a class="alert-info" href="funcionarios.php">Expandir</a>     </div> <?php endforeach; ?> 

selecionar.php

function selectViewFuncionario(){     $  bd = conectaBanco();     $  sqlViewFuncionario = "SELECT * FROM totalfuncionarios";     $  resultado = $  bd->query($  sqlViewFuncionario);     $  row = mysqli_fetch_assoc($  resultado);     return $  row; } 

Best way to match timezone with time offset?

I have a c# solution which uses mssql database to store data.

In my database there is a big table of entities (e.g. accounts) for each of which the TimezoneId field is defined. This field is filled during the registration of a new account using the MaxMind GeoIP2 library.

+----+-------------+------------+ | Id | AccountName | TimeZoneId | +----+-------------+------------+ |  1 | account1    |          1 | |  2 | account2    |          1 | |  3 | account3    |          2 | |  4 | account4    |          3 | |  5 | account5    |          1 | +----+-------------+------------+ 

TimeZoneId as a foreign key for table TimeZones, which stores the names of time zones in the IANA time zone format (e.g., America/New_York).

+----+----------------------+ | Id |         Name         | +----+----------------------+ |  1 | Europe/Paris         | |  2 | Africa/Kampala       | |  3 | Africa/Dar_es_Salaam | |  4 | Asia/Karachi         | +----+----------------------+ 

Now I need to be able to select all the accounts from the database, the time zone for which match with utc offset specified by the user. For example, if the user specifies the offset “UTC+2” i want to select accounts with timezones “Europe/Oslo”, “Europe/Paris”, “Europe/Rome” and other that have this offset. Which solution in terms of performance is best suited for this task?

Expand the TimeZones table with utc-offset field, create a memory cache with data about time zones and offsets or something else? I would appreciate advice.

Is it possible to make game screen smaller or offset it?

When playing a game on the OnePlus 7 Pro, the game would take the whole screen. This mean that it will be displayed in the curved edge parts of the screen as well. This can make touching buttons near the edge awkward or ruin the art.

Is there a way to adjust the screen size when a game is launched so that the display doesn’t touch the curved edge?

Problem regarding caching. Block offset, Set index and Tag

I am currently reviewing for my exam in computer architecture. I’ve run into a question in the old exam sets that I can’t really figure out. The question is regarding caches, more specifically block offset, set index and tag. The question is as follows: enter image description here

The old sets come with solutions. The solution to the problem is as follows:

enter image description here

Unfortunately, it doesn’t state how to get there. I’m at a loss here and would really like to understand this. Any help would be appreciated 🙂

Is there a way to force “ Element to respect offset? (I.e. Users current scroll position) when ‘custombox’ modal is fired?

I’m working with custombox.js along with BS4 and I’m having a little bit of difficulty with the scroll bars within the browser.

Ok so let me explain;

I have effectively a BS4 Modal (Except it’s a Custombox one. They are quite similar.) With BS4 there is a class that is applied to the body tag when a modal is opened this class is as follows;

/* BS4 Class */ .modal-open {   overflow: hidden; } 

Effectively this class hides the browsers scroll feature while the modal is open.

Sadly, this isn’t what I want as it causes some unsightly jittering, when opening or closing the modal.

As such, I wrote this to combat the issue;

/* Custom Box Lock */ .custombox-lock {   position: fixed;   left: inherit;   overflow-y:scroll !important; } 

Effectively this class keeps the scroll bar visible, while locking the user in place. (I.e Disables Scrolling.)

The Problem

Unfortunately, when this class is applied by the modal firing, it jumps the user to the very top of the page. Very undesirable indeed…

As such I attempted to use, inherit: left; in the hopes I could force the body element to respect the scroll position but alas, I had no such luck.

Question: Does anyone know of a way I could achieve my desired result, without over complicating the issue?

Applying Y offset to rotation / position script

I’m using the script stated below to move a spray bottle around a head.

The code works fine: I have assigned the script to the spray bottle, and I have set the head as the target.

However, I was not happy with the center that Unity seems to use for the spray bottle. The spray bottle never perfectly aimed at the center of the head.

To find out what is going on here, I added a long sphere to the spray bottle. Then I moved the sphere until it would perfectly visualize the center that Unity uses. As once can see, Unity uses the bottom of the spray bottle as its center. I have uploaded a video here to show the effect.

I imagined that I need to tell the script that the center of the spray bottle is different. I would have to include an offset (I guess a Vector3) in order to set the nozzle as the center.

I haven’t been able to find out how to plug this “offset” into the script.

Can anybody tell me where / how I could do that?

Thank you very much!

enter image description here

using UnityEngine; using System.Collections;  [AddComponentMenu("Camera-Control/Mouse Orbit with zoom")] public class MouseOrbitImproved : MonoBehaviour {  public Transform target; public float distance = 5.0f; public float xSpeed = 120.0f; public float ySpeed = 120.0f;  public float yMinLimit = -20f; public float yMaxLimit = 80f;  public float distanceMin = .5f; public float distanceMax = 15f;  private Rigidbody rigidbody;  float x = 0.0f; float y = 0.0f;  // Use this for initialization void Start() {     Vector3 angles = transform.eulerAngles;     x = angles.y;     y = angles.x; }  void LateUpdate() {     if (target)     {         x += Input.GetAxis("Mouse X") * xSpeed * distance * 0.02f;         y -= Input.GetAxis("Mouse Y") * ySpeed * 0.02f;          Quaternion rotation = Quaternion.Euler(y, x, 0);          Vector3 nTargetPos = target.position + new Vector3(0, 0.1f, 0);//10 centimetres lower. The original target.position's center would be around the nose. Instead I want the forehead to be the center, that's why I add 10 centimeters to the y position.          Vector3 negDistance = new Vector3(0.0f, 0.0f, -distance);         Vector3 position = rotation * negDistance + nTargetPos;          transform.rotation = rotation * Quaternion.Euler(0, -90, 0);//compensate for the fact that the spray bottle should face the head (requiring yaw to be yaw-=90)         transform.position = position;     } } 

Vertical/Horizontal offset of external display via command line

I have an old external monitor, and the vertical/horizontal offset is wrong. Fullscreen cuts off the edges of windows. It’s HDMI, so it can’t be adjusted through the monitor.

I remember a few years ago I found a way to adjust these settings on the mac through external display properties via terminal, and I can’t find that information anywhere anymore.

Anyone know how to solve this?