Does this build make it possible to use two concentration spells at once? [closed]

My DM told me to make a 2nd level character, which he approved, and it was a wizard 1, sorcerer 1 with draconic bloodline. I was a dragonborn so I thought I could be a melee wizard with some fun little caster tricks when I stumbled upon this new trick.

I planned to make the character Wiz10/Sor10, using tenser’s transformation. I wanted a weapon to enchant myself, so I planned for a greatsword, with glyph of warding. Of course the glyph can only move 10 ft, so it didn’t seem very practical at the time… until I thought of something.

The bag of holding. It seemed like the perfect idea, but it was too big, eventually I came across the handy haversack, and since it makes an extra-dimensional space, the glyph wouldn’t technically move.

So if you have a weapon enchant it and its hilt with Tenser’s transformation and another self-concentration spell, quicken-step metamagic another concentration spell, could you use three different concentration spells at once. Given that you set the activation requirement to a command word and drawing the sword?

Can an orthon use its Explosive Retribution if it is reduced from 16+ HP to 0 HP at once?

The orthon‘s statblock states, "When it is reduced to 15 hit points or fewer, the orthon causes itself to explode." (Mordenkainen’s Tome of Foes p. 169)

On the one hand, 0 HP is fewer than 15 HP. On the other hand, Explosive Retribution is listed under "Reactions," and you can’t take a reaction when you’re dead.

Is reducing the orthon from 16+ HP to 0 HP at once an effective way to prevent it from using its Explosive Retribution?

Can an artificer replicate the same magic item more than once?

Artificers can take the "Replace Magic Item" infusion more than once, each time choosing a magic item that they can make with it.

Can an Artificer take the "Replace Magic Item" infusion multiple times and select the same magic item with it, and thus create more than one copy of the same magic item?

For example, could a level 2 Artificer take "Replicate Magic Item: Bag of Holding" for 2 of its 4 known infusions, potentially creating 2 Bags of Holding at the same time?

How can I make the flag to be true and false but each time only once?

using System.Collections; using System.Collections.Generic; using UnityEngine; using Cinemachine;  public class UnlockCrate : MonoBehaviour {     public Animation anim;     public IKControl ikControl;     public GameObject securityKeyPad;     public CinemachineVirtualCamera virtualCam;     public CinemachineFreeLook freeLookCam;     public CamerasControl camerasContorl;      private bool playAnimOnce = false;      private void Update()     {          if (!playAnimOnce)         {             if (ikControl.handFinishedMove == true)             {                 securityKeyPad.SetActive(true);                 virtualCam.enabled = true;                 freeLookCam.enabled = false;                 Cursor.visible = true;                 camerasContorl.enabled = false;                             }              playAnimOnce = true;         }         else if (playAnimOnce)         {             securityKeyPad.SetActive(false);             virtualCam.enabled = false;             freeLookCam.enabled = true;             Cursor.visible = false;             camerasContorl.enabled = true;             playAnimOnce = false;         }     } } 

The problem is that the playAnimOnce flag is false then true then false then true all the time. I want that if it’s false do something and then only if it’s true do something else.0

Should I use another flag helper and how ?

“Your connection is not private” for specific website, once when opening a new tab

Like many, since March, I’ve been working from home and using the company’s VPN to do my work.

Recently, if I open a new tab in Chrome, and navigate to "", I got the aforementioned error, with the supplemental information being:

Attackers might be trying to steal your information from (for example, passwords, messages, or credit cards). Learn more

  • This only happened when I opened a new tab.
  • It did not happen for any other site that I visited, just the BBC.
  • When I opened a new tab, and typed it (correctly) had no issue.
  • After forcing https as above, opening a new tab and just typing it worked.
  • A few minutes later, just typing once again causes a Privacy Error.

I was wondering why this is just happening to the BBC site, and no others, and what the redirect URL means (with OpenDNS). When it fails, this is what is in the address bar:

Does Repelling Blast work once per spell or once per beam?

Warlocks can take the following invocation:

Repelling Blast
Prerequisite: eldritch blast cantrip

When you hit a creature with eldritch blast, you can push the creature up to 10 feet away from you in a straight line.

This could be read as "when you hit a creature with your eldritch blast cantrip", i.e. once per turn regardless of beams/damage, or "whenever a creature gets hit with one of your eldritch blasts", which might happen more than once per turn. Which is correct? Can a Level 5 Warlock push a single goblin back 20′ per round if they hit twice? How about two goblins for 10′ each?

How can a wizard use the scroll of tarrasque summoning to summon the tarrasque more than once?

Recently a new magic item has been teased by D&D designer Chris Perkins, this scroll lets you summon the tarrasque.

Any wizard would love to learn such a powerful spell, however, wizards are limited to only scribing "wizard spell[s] of 1st level or higher" into their spellbook. Unfortunately, this scroll doesn’t meet the criteria since it isn’t a wizard spell.

Are there any subclasses, features, feats, items, or any other methods a wizard could use to gain the ability to cast this spell more than once?

How can a character be able to Detect Thoughts on multiple people at once?

Since this video came out (timestamped to the important part), I have been puzzling over any spell I could find to understand what’s going on. While I know a DM can invent all they want for NPCs and enemies, I also know that Monty Martin (the DM of that game) finds pleasure in beating his players with enemies that conform to the same parameters that PCs have (thus making a RAW PC as his villain and outplaying the actual PCs). So I am sure that this demonstration of skill from the sallow-eyed man is an actual RAW spell or ability, though I have not been able to find such a trick since that episode first aired.

Does anyone know of a way that a character can be granted "mass detect thoughts"?