The rules on ysoki cheek pouches are rather vague on whether objects held inside them are actually concealed. It seems possible that someone else would be able to determine that the ysoki was concealing something either by visible bulge or by the impact the object has on the ysoki’s speech. Is there any published Starfinder source that addresses this question? If not, is there anything about rodent biology that suggests a good ruling?
My problem is with the D&D 5e paradigm ‘spells do only as they say they do’ which if I am reading flock of familiars correct means that already possessing a familiar weakens this spell to the point where you’d have been better off not having that original familiar.
The spell description of the flock of familiars spell states (emphasis mine):
If you already have a familiar conjured by the Find Familiar spell or similar means, then one fewer familiars are conjured by this spell.
Familiars summoned by this spell can telepathically communicate with you and share their visual or auditory senses while they are within 1 mile of you.
Whereas the spell description of the spell find familiar states (emphasis mine):
While your familiar is within 100 feet of you, you can communicate with it telepathically. Additionally, as an action, you can see through your familiar’s eyes and hear what it hears until the start of your next turn, gaining the benefits of any special senses that the familiar has. During this time, you are deaf and blind with regard to your own senses.
This makes it seem as if the familiars summoned by flock of familiars are much, much stronger than those summoned by the regular find familiar because (1) their range is increased from 100 foot to 1 mile and (2) the flock of familiars does not state that one would be deaf and blind to their own senses. However, possessing a regular familiar does cause the Flock of Familiars spell to summon one familiar less effectively turning three strong familiars into two strong familiars and one weak familiar.
I very strongly doubt that this is the RAI and if this comes up on my table – which it might since I plan to take this spell when my wizard levels to lvl 3 – I, for one, will be arguing to give the regular familiar the same benefits for as long as flock of familiars lasts, but is this correct RAW or is it just wishful thinking of a player planning to use the spell? And is the not deaf and blind part supposed to be a benefit of flock of familiars (allowing you to see through all three’s senses at once) or is it an ommision on Wizard of the Coast’s part?
EDIT: Before anyone makes any wrong assumptions, I am not trying to rules lawyer my DM. If she says I cannot, I will not. However, we are on very good footing and I dare believe that if I ask her for those benefits that she will instantly say yes. I just don’t want to ask for those benefits unless they are actually RAI and if they are even RAW, all the better.
If for some reason somebody got his/her ip address automatically blocked by some website’s firewall and sent a email to the website manager, however, for some reason the website manager didn’t see the message, and the blocked user need to use this website badly, then could he/she manually remove the ip from the blacklist on his/her own?
My character has a skill at B5. Let’s say it’s Navigation. Because I have five dice in the skill, if I use my Navigation to help another character, they’ll gain +2D instead of the more typical +1D.
During a scuffle with pirates, my character sustains a nasty broken leg. This is a midi wound, worth -2D to all of my checks. If I try to help another character using my Navigation, do they still get the full +2D now, or only +1D because I’m injured?
My players found themselves in a situation where they were mostly webbed by giant spiders. One person was free and asked to cut out one of the restrained players.
Looking up the rules, I don’t see anything about freeing restrained party members. When they went to free their comrade, they asked if they should roll for it. I said no. They were cutting out their party member which expended their action versus using an ability. I thought the action expenditure was enough.
We went with it during the session, but after the fact, I can’t find any rules for freeing trapped party members. Does anyone have clarification on this?
I am playing D&D on a Neverwinter Nights Enhanced Edition module using the D&D 3.5 ruleset. Please note that this is not a Neverwinter Nights game question. This is a D&D 3.5 lore question.
I am having difficultly finding the subspecies name for the standard race choices offered in the Players Handbook. I am also having difficulty finding descriptions and images of their appearance online. I am avoiding 4e or 5e images and information because some of the lore has changed.
Here is my list of questions. Hair and skin is all I need for description. If you can have a picture link that would be very helpful. I will also gladly look at any online resource that answers my questions and saves people time from writing out their answers.
What is the standard elf race subspecies name in D&D 3.5? What is their suggested appearance?
What is the standard gnome race subspecies name in D&D 3.5? What is their suggested appearance?
What is the standard dwarf race subspecies name in D&D 3.5? What is their suggested appearance?
What is the standard halfling subspecies name race in D&D 3.5? What is their suggested appearance?
What does a deep dwarf look like?
What does a wild elf look like?
What does a wood elf look like?
What does a gray elF look like?
What does a forest gnome look like?
What does a lightfoot halfling look like?
What does a tallfellow halfling look like?
What is a tribal orc? What does it look like?
What is a deep orc? What does it look like?
The recent epidemic situation has given me enough time to reconsider my password security seriously. I have devised a detailed plan for how to use elements such as a password manager, 2FA, U2F keys, etc. in conjunction with each other to create the optimal security architecture for my personal use (according to my rather limited knowledge of information security).
Now, the plan grew to such an extent that I decided to write it down as a document, so that I remember how certain parts of it work, why they are designed in a particular way, the weak points and so on. Is it safe to show this plan to, e.g. a friend who is also interested in strengthening their security? What about a hypothetical, extreme version – to share it online?
According to the Kerckhoff’s principle, the security of a system should not depend on its secrecy. That’s what I had in mind when designing my plan. I believe that anyone competent enough to try to break my system would also not be obstructed by the lack of knowledge of the design. Its strength relies on secret keys (and some informed use of MFA), also in agreement with the principle. However, I have seen on this site that sometimes users are scolded if they reveal a lot about how they organise their security in a question.
We can easily find how AES or public-key cryptography work in a few moments. That doesn’t prevent them from being widely used and considered safe. Would the same reasoning apply to my personal scheme?
This is a continuation of this question for Mutants and Masterminds 3e. So, the character I proposed could spawn a minimum of 6 constructs with 30pp worth of powers/skills by using Invention at Quickness 20, but this is from a PL20 character, so making a flood of these critters wouldn’t be that effective unless we were being attacked by a huge, person-man army. That being said, it doesn’t prevent me from making other inventions using the same method. My initial solution is to create beacons to buff my constructs, a power worth at least 2pp per rank (Permanent Enhanced Trait, Affects Others Only, Perception, Limited(my constructs)). Now, I could use this to buff a core stat or a ranged attack by 10 ranks (thus bringing that up to PL12 by proxy), but that involves planting several beacons in series to cover all my bases and still leaves them much weaker than most things that’d be thrown our way. My other option is to drop the Perception range modifier, which would give me the leeway to either buff a core stat/ranged attack to the PL cap and have 12 points to spare or buff 2 things to a more agreeable 15 ranks.
The latter would be the preferred solution, but I’m unclear on how the device itself would function. To that end, I have 3 questions.
- Would this device have to be a worn piece of gear or a stationary object that my constructs need to interface with?
- If these need to be worn/carried, is there a limit to how many my constructs can carry?
- If these need to be interfaced with, what sort of action do the constructs need to take?
I have a website, and I have around 1500 pages, and am getting 5k visitors per day. Its nearing a year now. But all those visitors come only from 10-15 pages. Other pages don’t get any visitors nor do they come in Google. what am I doing wrong?