How is calculated fill-factor percentage related to size of database?

I have rebuild all indexes in database setting fill-factor of 95 (5% free space) using maintenance plan, but database after reindex is almost doubled in size – reported free space is 42%.

How is calculated fill-factor related to size database?

Maybe something is wrong with reindex, which cause so much growth of size?

Some database info after reindex:

Size (MB):            164 983.625 Data Space Used (KB):      82 907 896 Index Space Used (KB):     14 073 320 Space Available (KB):      71 879 024 

Generated T-SQL for maintenance plan for one table:


Android,Hichart how to show percentage on top of the pie chart?Please have look on my code.And correct me if anything wrong in my code

HIPlotOptions plotOptions = new HIPlotOptions();

plotOptions.setPie(new HIPie());

plotOptions.getPie().setAllowPointSelect(true);//For slicing the pie quard


plotOptions.getPie().setDataLabels(new HIDataLabels());


plotOptions.getPie().getDataLabels().setFormat(“{point.percentage:.1f} %“);

//here i’m added to show the 5 on the top of the pie chart plotOptions.getPie().getDataLabels().setStyle(new HICSSObject());



options.setPlotOptions(plotOptions);enter preformatted text here

Which is more motivating to continue a process until completion: a percentage, or the number of steps?

I’m working on a set of guides to help users learn how to use our app. We want to show which guides are available and some data with each guide indicating how far you’ve gotten. The idea is that if we show this information and constantly remind you of it, you’ll be more motivated to complete each one and learn more things about the app.

What we disagree on is how to format that information. Which is better: “You have completed 4/7 steps” vs “You have completed 57%”? Looking for data/metrics, not opinions.

How to figure out the scroll percentage of an element on a page


Do you know of some tool where I can check at what percentage of the vertical scroll a certain web element is located?

For example, I have a page where I have a button somewhere near the bottom. How can I find at what % of the page scroll exactly is this button located?

Ideally, I would prefer if there is an online tool or software that can tell as I scroll a page how much percent of it I have gone.

I am not much into coding so I wouldn't like to install any code on the site….

How to figure out the scroll percentage of an element on a page

percentage of X.509 certs using rsaEncryption as signature algorithm

Quoting 2017_TLS_Telemetry_Report.pdf:

Not surprisingly, 2048-bit keys now protect 90% of the world’s TLS hosts. The use of 4096-bit keys have quadrupled, as a share of hosts, but we expect it to start shrinking again as Elliptic Curve Digital Signature Algorithm (ECDSA) gains favor.

That report was issued in 2017 however and I can find no newer report.

My question is… is there a more recent report that has more up-to-date stats?

Automatically limit (stop) battery charging at a given percentage

Device : Moto X Play ( Rooted, Stock, Android 6.0.1, msm8916 Board, XT1562)

Why do I want to limit charging ?

( Let’s leave out whether my reasons are valid or not and accept that I want to, if you disagree with my reasons)

To improve the longevity of battery , I wish to limit charging when it reaches 90%, as explained here Ideal charging / discharging percentage for maximum battery life?

Is it possible?

Yes, at least on my previous device Honor 6, as brought out here How do I override charging current on Huawei Honor 6?, with two different ways of doing it

I have tried unsuccessfully to identify the file responsible in which changing values would limit charging

I am looking for the system file responsible for stopping charging, with it’s true path (without symlinks)

(as I saw on on my previous device, locating the path of file was a big challenge after identifying it)

Edit: Found the file(s) but the question is still open for better ways ( compared to my solution) . Exemplary answers would be considered for bounty of a minimum of 100

How do i make a percentage based loot system C#

so i have been trying to figure this one out on my own for a little while now for my game i am creating, but i am not able to get my head around it. I basically would like too know how to create a simple percentage system that will drop items more frequent if they have a higher percentage assigned too them, if you are able to show me a code that is compatible with Unity that will help. but if you can just show me the basics on this question with numbers showing more frequent like 1, 1, 1, 3, 1, 1, and so on that is fine, i will be able to configure it for items, thank you in advanced 🙂