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OOP demonstration in C++17 using a Pokémon

I want to showcase with as minimal code as possible the basic Object-oriented programming (OOP) principles of Polymorphism, Inheritance, and Encapsulation. I know there are many more principles than just these 3 and even different types of the 3 I’ve mentioned there. I attempted to implement them all below. I think using Pokémon as an example is a good way to show this, so I’ve used Castform as my buddy of choice for these examples.

If you believe showcasing more than just Polymorphism, Inheritance, and Encapsulation to evaluate a developers understanding of OOP, please provide comments around this and which additional key principles I should add to my Pokémon example.

Main.cpp

#include <iostream> #include <string> #include <time.h>  class Pokemon {     protected:         int m_dex_num;         float m_catch_rate;         std::string m_type;     public:         Pokemon(int dex_num, int catch_rate, std::string type)             : m_dex_num(dex_num), m_catch_rate(catch_rate), m_type(type) {}          int dex_num() const { return m_dex_num; }         float catch_rate() const { return m_catch_rate; }         std::string type() const { return m_type; }          virtual bool attempt_catch() = 0; };  class Castform : public Pokemon {     private:         std::string m_forms[3] = { "sunny", "rainy", "snowy" };     public:         Castform() : Pokemon(351, 11.9, "normal") {}          bool attempt_catch() {             srand(time(NULL));             return (rand() % 100) < m_catch_rate;         } };  int main() {     auto wild_castform = Castform();      std::cout << "Wild Castform appeared!\n";     std::cout << "Dex number " << wild_castform.dex_num() << '\n';     std::cout << "It's a " << wild_castform.type() << " type\n";      for(int i=0; i < 5; ++i) {             std::cout << "Catch attempt resulted in " << wild_castform.attempt_catch() << '\n';     }      return 0; } 

c++

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